Page history
31 March 2024
20 March 2024
26 January 2024
18 January 2024
2 January 2024
18 December 2023
31 August 2023
21 July 2023
31 March 2023
28 March 2023
12 March 2023
Update for v1.1.1
m+2
Correct Magic evasion rating & review other formulas (appear to be accurate)
+114
10 March 2023
9 March 2023
4 February 2023
→Melee and Ranged Max Hit: Correct max hit formula again
+8
→Max Hit: Correct melee/ranged max hit formula missing the number multiplier
+203
13 November 2022
21 August 2022
21 July 2022
19 April 2022
23 March 2022
17 March 2022
15 March 2022
20 February 2022
2 February 2022
21 January 2022
6 January 2022
4 January 2022
2 January 2022
1 January 2022
29 December 2021
→Max Hit: Simplify formulas
−51
→Melee and Ranged Max Hit: Correct Base max hit formula
+26
Update Chance to Hit, Max Hit sections
+986
28 December 2021
→Accuracy Rating: Mention potions as a source of accuracy modifiers
+38
Update Combat Level & Accuracy Rating sections, the rest is a WIP
−152
3 December 2021
1 December 2021
28 November 2021
3 October 2021
30 August 2021
6 July 2021
simplified 3/2 to 1.5
m−4
Incorrect combat formula, need to round down (floor) for prayer, magic, and ranged values
+36
18 June 2021
30 March 2021
15 March 2021
9 March 2021
→Evasion Rating: typo fixing
−54
→Evasion Rating: From what I can tell, there is no longer a combat style component to calculating the player's melee evasion rating
−164