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Combat: Difference between revisions

From Melvor Idle
→‎Combat Level: Added missing parentheses
(accuracy formula has changed)
(→‎Combat Level: Added missing parentheses)
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The first formula is used to calculate the player's Base Combat Level.
The first formula is used to calculate the player's Base Combat Level.


<math>\small{ \begin{aligned} \text{Base Combat Level} = 0.25 * (\text{Defence Skill Level} + \text{Hitpoints Skill Level} + (\text{Prayer Skill Level} / 2) \end{aligned}}</math>
<math>\small{ \begin{aligned} \text{Base Combat Level} = 0.25 * (\text{Defence Skill Level} + \text{Hitpoints Skill Level} + (\text{Prayer Skill Level} / 2)) \end{aligned}}</math>


The second set of formulas are used to calculate the player's Offensive Combat Levels, only the highest result is used.
The second set of formulas are used to calculate the player's Offensive Combat Levels, only the highest result is used.