Air God Dungeon/Guide

Revision as of 21:14, 25 November 2021 by Pure (talk | contribs) (Fire cape is just a downgraded version of the already accesible infernal cape)
This page was last updated for (v1.0).

Gear

Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee equipment because the enemies here are Ranged and Melee.

The top progression gear is the following:

Item Slot DR%
  (G) Ancient Helmet Head 7%
  (G) Ancient Platebody Body 7%
  (G) Ancient Platelegs Leggings 7%
  (G) Dragon Boots Boots 6%
  (U) Ancient D-hide Vambraces Hands 6%
Subtotal 33%
  Infernal Cape Cape 4%
  Fury of the Elemental Zodiacs Neck 3%
  Silver Diamond Ring Ring 1%
  Dragonfire Shield Off-hand 8%
Total 49%

The maximum Damage Resistance allows to have less   HP.

Check your own setup with Can I Idle.

The weapons of choice are   Infernal Claw,   Sunset Rapier, or   Ancient Claw, but you can use a weaker Melee weapon - it will only affect the clear time and the amount of spent food.

You might be interested in using   Aorpheat's Signet Ring for higher drop chances.

If you don't have   FEZ yet, you could use   Elite Amulet of Defence (2% DR) or   Gold Sapphire Necklace (1% DR as Melee against Ranged).