Template:ModifierTable/doc
Template for generating a table containing all objects (items, upgrades, pets, agility obstacles, and so on) that can provide a given modifier.
This template accepts the following parameters:
Parameter | Required | Default Value | Description | Example |
---|---|---|---|---|
1
|
✓ | None | A comma separated list of modifiers to be included within the table. Modifiers with 'increased' and 'decreased' variants may be specified once without these prefixes, unless parameter 3 is set to false
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{{ModifierTable|GlobalSkillXP,GlobalMasteryXP|XP Bonus}} Generates a table listing objects providing all of the increasedGlobalSkillXP , decreasedGlobalSkillXP , increasedGlobalMasteryXP , and decreasedGlobalMasteryXP modifiers
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2
|
✓ | None | Name of the column listing the modifiers specified within parameter 1
|
Refer to the above example for parameter 1 - here the column heading within the output is "XP Bonus"
|
3
|
✗ | true
|
A boolean value, which if set to true allows modifiers with 'increased' and 'decreased' variants to be specified within parameter 1 without these prefixes.
Note that this parameter must be set to |
{{ModifierTable|GPFlat|Flat GP|true}} Generates a table listing objects providing flat GP increases and/or decreases. This is equivalent to {{ModifierTable|increasedGPFlat,decreasedGPFlat|Flat GP|false}}
|
skill
|
✗ | None | Specifies a skill name to use for modifiers that vary by skill. For example, the decreasedSkillInterval modifier can provide interval reductions to any non-combat skill, in which case it is usually desirable to generate a table which only lists interval reductions for a given skill, rather than interval reductions for all skills
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{{ModifierTable|decreasedSkillInterval|Interval Reduction|false|skill=Fishing}} Generates a table of objects providing interval reduction for Fishing |
displayOtherMods
|
✗ | true
|
A boolean value, toggling the display of the "Other Modifiers" column | {{ModifierTable|GPFlat|Flat GP|displayOtherMods=false}} Generates a table listing objects providing flat GP increases and/or decreases, but without the "Other Modifiers" column |
maxOtherMods
|
✗ | 5
|
An integer value, which determines how many modifiers are shown by default. Any modifiers over the specified limit are hidden behind a toggle stating "Show n more modifiers". If only one modifier would be hidden, then it is simply shown as this additional line occupies as much space as the toggle its self |
{{ModifierTable|GlobalSkillXP|XP Bonus|maxOtherMods=2}} Generates a table of objects providing global XP bonuses, but only two modifiers are shown at most for any given cell |
forceMagnitudeSort
|
✗ | false
|
By default, when multiple modifiers are specified, the order of the rows in the generated table is such that they are sorted by type (Agility obstacle, item, etc.), and then object name. Setting this to true overrides that such that rows are sorted by the modifier magnitudes first, and then by type & name, no matter if the modifiers are different.
This has no impact if only a single modifier is being shown, as such tables will always be sorted by magnitude, then type, then source name. |
{{ModifierTable|AltMagicRunePreservation,RunePreservation|Rune Preservation|true|forceMagnitudeSort=true}} Displays general & Alt. Magic rune preservation bonuses, primarily sorted from highest to lowest magnitude |
For example, {{ModifierTable|GlobalSkillXP|XP Bonus}}
becomes
Source | Type | XP Bonus | Other Modifiers |
---|---|---|---|
Superior Cape of Completion | Item (Cape) | +8% Global Skill XP | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Firemaking Skillcape | Item (Cape) | +8% Global Skill XP | +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Superior Max Skillcape | Item (Cape) | +8% Global Skill XP | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
A Lovely Jog | Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP |
Cape of Completion | Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration +25% Mastery Pool XP Cap Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Firemaking Skillcape | Item (Cape) | +5% Global Skill XP | +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Maximum Skillcape | Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
100 Hexes Mastered | Mastery Bonus | +5% Global Skill XP | |
Tree Climb | Agility Obstacle 5 | +4% Global Skill XP | -10% Ammo Preservation -10% Chance to Preserve Resources in Skills -10% Rune Preservation +3% Global Mastery XP |
Pit Jump | Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP |
Book of Scholars | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) |
Pyro | Pet | +1% Global Skill XP | |
Coal Stones | Agility Obstacle 4 | -4% Global Skill XP | +10% Food Healing Value +20% GP From Thieving +3% Chance to Preserve Resources in Skills |
Tree Balance | Agility Obstacle 6 | -4% Global Skill XP | -12% Agility Interval |
Clown Hat | Item (Helmet) | -5% Global Skill XP | -10% Chance to Preserve Resources in Skills +10% Global Mastery XP |
Water Trap | Agility Obstacle 7 | -6% Global Skill XP | -6% Global Mastery XP |
Tree Hang | Agility Obstacle 8 | -6% Global Skill XP | +5% Global Mastery XP |
Forest Climb | Agility Obstacle 14 | -6% Global Skill XP | -10% Astrology Interval +0.5% chance to locate Golden Stardust in Astrology +1.5% chance to locate Stardust in Astrology |
Water Dive | Agility Obstacle 15 | -8% Global Skill XP | +8% Global Mastery XP |
Water Maze | Agility Obstacle 11 | -10% Global Skill XP | +10% Chance to Double Items Globally |