Money Making/Thieving Vampires: Difference between revisions

From Melvor Idle
No edit summary
Line 20: Line 20:
|other            =
|other            =
*95% {{Icon|Thieving|type=skill|notext=true}}{{Icon|Mastery|notext=true}}[[#Mastery Pool Checkpoints|Mastery Pool Checkpoint]]
*95% {{Icon|Thieving|type=skill|notext=true}}{{Icon|Mastery|notext=true}}[[#Mastery Pool Checkpoints|Mastery Pool Checkpoint]]
*Level 99 {{Icon|Mastery|notext=true}}{{Icon|Vampire|type=thieving}}
*Level 90 {{Icon|Mastery|notext=true}}{{ItemIcon|Gentle Hands Potion IV}}
*{{Icon|Ko|type=constellation}} +50 Stealth while Thieving
*{{Icon|Ko|type=constellation}} +50 Stealth while Thieving
*{{Icon|Ko|type=constellation}} +8% Chance to Double Items in Thieving
*{{Icon|Ko|type=constellation}} -5% Thieving Interval
*{{AgilityIcon|Cargo Net}}
*{{AgilityIcon|Coal Stones}}
*{{AgilityIcon|Rooftop Run}}
*{{AgilityIcon|Rooftop Run}}
*{{POIIcon|Bandit Hideout}}
*{{POIIcon|Bandit Hideout}}
Line 85: Line 91:
! Name
! Name
! Description
! Description
|-
| {{AgilityIcon|Cargo Net}} || +3% Global GP
|-
| {{AgilityIcon|Coal Stones}} || +20% Global GP
|-
|-
| {{AgilityIcon|Ice Jump Net}} || +5% Chance to Double Items Globally
| {{AgilityIcon|Ice Jump Net}} || +5% Chance to Double Items Globally
Line 125: Line 127:
| {{ItemIcon|Slayer Platebody (Mythical)|notext=true}}{{ItemIcon|Slayer Wizard Robes (Mythical)|notext=true}}{{ItemIcon|Slayer Leather Body (Mythical)|notext=true}} Slayer body
| {{ItemIcon|Slayer Platebody (Mythical)|notext=true}}{{ItemIcon|Slayer Wizard Robes (Mythical)|notext=true}}{{ItemIcon|Slayer Leather Body (Mythical)|notext=true}} Slayer body
| +5% Chance to Double Items in Thieving<br>+12% Damage Reduction
| +5% Chance to Double Items in Thieving<br>+12% Damage Reduction
|-
| Level 99 {{Icon|Mastery|notext=true}}{{Icon|Vampire|type=thieving}} || +99% GP<br>-0.2s Thieving Interval<br>+174 Stealth
|-
|-
| {{ItemIcon|Chapeau Noir}} || +10% Chance To Double Items in Thieving
| {{ItemIcon|Chapeau Noir}} || +10% Chance To Double Items in Thieving

Revision as of 20:09, 4 April 2024

Coins.svg
Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

Lua error in Module:MoneyMakingGuide at line 95: maxProfit is not a valid number.. Pickpocket the Vampire for Gold Pieces and the other items.

The Vampire also drops 500 Masquerade Mask that assist in thieving. With the 95% Mastery Pool Checkpoint, the chance of unique area items from Thieving is tripled. This means that the player will receive 500 Masquerade Masks every 166.6 spent (on average). This also excludes doubling bonusses.

With sufficient bonusses, it is possible to reach a 100% success rate on pickpocketing the vampire. When all stealth bonusses are equipped, switch the Golbin Mask for the Chapeau Noir, as it is still possible to reach 100% success rate without it, whilst providing an extra +10% item doubling chance.

Improves GP Rate

Name Description
Ice Jump Net +5% Chance to Double Items Globally
Water Maze +10% Chance to Double Items Globally
Balance Trap +5% Chance to Double Items Globally
Pillar of Generosity +10% Global GP
Expert Pillar of Expertise +40% Global GP
+8% Chance to Double Items Globally
Aquarias +1% Chance to Double Items Globally
Penelope +2% Chance to Double Items Globally
Harold -2% Interval for all non-Combat Skills
+5% Global GP
+2% Chance to Double Items
Ace +1% Chance to Double Items Globally
Snek +50% GP From Thieving
Mister Fuzzbutt +5% Global GP
Carthulu Doubles bonusses from the Bandit Hideout
Ko +8% Chance to Double Items in Thieving
-5% Thieving Interval
Rosaniya +8% Chance to Double Items Globally
+5% Global GP
Thieving Level 120
Superior Thieving Skillcape
-0.8s Thieving Interval
+150% GP From Thieving
+270 Stealth while Thieving
Leprechaun SynergyIcon.png Devil Extra loot, on average
Slayer body +5% Chance to Double Items in Thieving
+12% Damage Reduction
Chapeau Noir +10% Chance To Double Items in Thieving
Aorpheat's Signet Ring +100% GP granted from Thieving
+5% chance to gain double loot from Thieving.

Source

The following save was used to thief the Vampire NPC for 1,000 hours. An average of 1,000 hours was used to create this money making guide.