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Damage Reduction: Difference between revisions

From Melvor Idle
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Update for v1.1.2
(→‎Mechanics: Provider greater clarify on calculation and application of in-combat damage reduction %)
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'''{{PAGENAME}}''' is a stat that does exactly what it suggests: It reduces the amount of damage taken by a player or monster. Unlike other combat numbers that are complex calculations, a player's Damage Reduction is determined by simply adding together all Damage Reduction bonuses the player has, whether from equipment or something else like a {{Icon|Damage Reduction Potion}} or {{PetIcon|Leonardo}}.
'''{{PAGENAME}}''' (commomly referred to as [[Glossary|DR]]) is a stat that does exactly what it suggests: It reduces the amount of damage taken by a player or monster. Unlike other combat numbers that are complex calculations, a player's Damage Reduction is determined by simply adding together all Damage Reduction bonuses the player has, whether from equipment or something else like a {{Icon|Damage Reduction Potion}} or {{PetIcon|Leonardo}}.


Many monsters have Damage Reduction modifiers that affect their defensive stats.  
Many monsters have Damage Reduction modifiers that affect their defensive stats.