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FAQ: Difference between revisions

From Melvor Idle
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Major rewrite of the FAQ. Still WIP, need feedback and to add links and icons.
(Correct icon links)
(Major rewrite of the FAQ. Still WIP, need feedback and to add links and icons.)
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{{V|1.0.2}}
{{V|1.1.1}}


This is a page for frequently asked questions, organized by category.<br>
This is a page for frequently asked questions, organized by category.<br>
If you are new to the game, the [[Beginners_Guide|Beginner's Guide]] is a good place to get started.
If you are new to the game, the [[Beginners_Guide|Beginner's Guide]] is a good place to get started.


<span style="color:green;">This is a work in progress. If you would like to submit a question, please ask on the wiki discussion on Discord [https://discord.gg/KNakXTh (link here)].</span>
<span style="color:green;">This is a work in progress. (as of 12/13/22, very much work in progress, dm /u/Steelsauce on reddit or discord for feedback) If you would like to submit a question, please ask on the wiki discussion on Discord [https://discord.gg/KNakXTh (link here)].</span>


<span style="color:red;">Although every effort is made to keep this page up to date, it may lag behind. If information on this page conflicts with information you see elsewhere, assume this page is the one that is incorrect.</span>
<span style="color:red;">Although every effort is made to keep this page up to date, it may lag behind. If information on this page conflicts with information you see elsewhere, assume this page is the one that is incorrect.</span>
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==Combat==
==Combat==
===General===
===General===
Q: Combat is scary! Where do I start? What gear should I grind next?


Q: When can I farm for {{ItemIcon|Amulet of Looting}}?
:A: There are many guides on the wiki to help! Check out the combat guide, and the guides for melee, ranged and magic. https://wiki.melvoridle.com/w/Guides
 
Q: What happens if you die?
 
:A: When you [[Combat#Death|die]] a random item from your currently selected Equipment Set will be lost forever. There is a chance that no item will be lost. You can lose ammo, consumables and summoning tablets, but not food or potions.


:A: Full {{ItemIcon|Mithril Helmet|Mithril}} armor and {{ItemIcon|Mithril Scimitar|weapons}} are fine if you are in a hurry. Just make sure you have {{UpgradeIcon|Auto Eat - Tier I}} and lots of food. However, {{ItemIcon|Adamant Helmet|Adamant}} or {{ItemIcon|Rune Helmet|Rune}} armour will make it much easier.
Q: I had {{UpgradeIcon|Auto Eat}} on, how did I die?


Q: What happens if you die?
:A: You died because you either ran out of food or the max hit of the enemy exceeded the threshold for {{UpgradeIcon|Auto Eat|nolink=true}}. For example if you have {{UpgradeIcon|Auto Eat - Tier I}}, it has 20% health threshold and you have 100 HP. As the threshold for {{UpgradeIcon|Auto Eat|nolink=true}} to trigger would be <=20 HP, an enemy with a max hit >21 could kill you without ever triggering {{UpgradeIcon|Auto Eat|nolink=true}}.


:A: When you [[Combat#Death|die]] a random item from your currently selected Equipment Set will be lost forever. There is a chance that no item will be lost.
Some more difficult enemies have special attacks like stun that can let them deal more damage to you.


Q: What does a particular Combat Skill do?
Q: What does a particular Combat Skill do?
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:A: Offline Combat exists as of [[v0.21]] and can be enabled from the Settings menu.
:A: Offline Combat exists as of [[v0.21]] and can be enabled from the Settings menu.
Q: Can I train combat without fighting enemies?
:A: You can earn Magic XP with Alt Magic, and Strength xp by catching fish in the Barbarian Fishing area.


Q: How does upgrading/trimming work?
Q: How does upgrading/trimming work?
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:A: XP is gained for {{Icon|Combat}} based on damage you do. Some skills like {{Skill|Prayer}} have XP that varies, so be sure to check their respective pages and see exactly how much XP it gives.
:A: XP is gained for {{Icon|Combat}} based on damage you do. Some skills like {{Skill|Prayer}} have XP that varies, so be sure to check their respective pages and see exactly how much XP it gives.


Q: Do {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}} work on dungeon chests? Do these items stack?
Q: Does item doubling such as {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}} work on dungeon chests? Do these items stack?


:A: Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheat's Signet Ring}} equipped. The double loot drop chance stacks additively for a total of 15% chance to earn double loot.
:A: Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheat's Signet Ring}} equipped. The double loot drop chance stacks additively for a total of 15% chance to earn double loot.
Q: I've been farming for <X> item/pet for a much longer time than all the recommended posts/guides/math says. Why haven't I gotten it?
:A: Unless the item is a special drop (see https://wiki.melvoridle.com/w/Easter_Eggs), you're probably just unlucky. There are currently no known drop bugs, so keep at it!
Q: My DR is lower than what I mathed out.
:A: Check for Agility Obstacles which may lower DR. Also note that some enemies can lower your DR, especially many expansion monsters. Don't forget the [[Combat Triangle]].
Q: How do I beat this dungeon?
:A: The wiki has guides for many dungeons here: https://wiki.melvoridle.com/w/Guides#Dungeon_Guides
Q: Why am I safe to idle the boss Malcs in the Volcanic cave dungeon even though it has a higher max hit than my auto eat threshold?
:A: This boss does not use its normal attack, so its max hit is only 520 damage and not its listed max hit of 982.
Q: How can I avoid taking so much damage from dragonbreath attacks?
:A: You can reduce dragonbreath damage with your DR, using the dragon fire shield, and the cyclops/dragon summoning synergy. However, your best bet is to just stock up on food and kill the dragons more efficiently. You will generally be best off using magic against dragons. Try to increase your damage and item doubling instead of focusing on defense.
Q: When can I farm for {{ItemIcon|Amulet of Looting}}?
:A: Full {{ItemIcon|Mithril Helmet|Mithril}} armor and {{ItemIcon|Mithril Scimitar|weapons}} are fine if you are in a hurry. Just make sure you have {{UpgradeIcon|Auto Eat - Tier I}} and lots of food. However, {{ItemIcon|Adamant Helmet|Adamant}} or {{ItemIcon|Rune Helmet|Rune}} armour will make it much easier.


===Melee ({{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}})===
===Melee ({{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}})===
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==={{Skill|Hitpoints}}===
==={{Skill|Hitpoints}}===
Q: I had {{UpgradeIcon|Auto Eat}} on, how did I die?
:A: You died because you either ran out of food or the max hit of the enemy exceeded the threshold for {{UpgradeIcon|Auto Eat|nolink=true}}. For example if you have {{UpgradeIcon|Auto Eat - Tier I}}, it has 20% health threshold and you have 100 HP. As the threshold for {{UpgradeIcon|Auto Eat|nolink=true}} to trigger would be <=20 HP, an enemy with a max hit >21 could kill you without ever triggering {{UpgradeIcon|Auto Eat|nolink=true}}.


Q: Is it possible to get above 990 {{Skill|Hitpoints}}?
Q: Is it possible to get above 990 {{Skill|Hitpoints}}?
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Q: Is {{Skill|Ranged}} worth leveling?
Q: Is {{Skill|Ranged}} worth leveling?


:A: Yes. {{Skill|Ranged}} has better clear times than melee for many different combat scenarios. However, you will need to craft or find ammo.
:A: Yes. {{Skill|Ranged}} has better clear times than melee for many different combat scenarios, especially against magic enemies. However, you will need to craft or find ammo.


Q: What is the best way to level up {{Skill|Ranged}}?
Q: What is the best way to level up {{Skill|Ranged}}?
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:A: See [[Magic/Training]].
:A: See [[Magic/Training]].
Q: What are curses and auroras? Should I use them?
Curses debuff enemies, while auroras buff the player. Some of these are very powerful and are important in late game combat. In the early game, it may or may not be worth it depending on your runecrafting efficiency. You cannot use curses or more auroras with ancient magiks.
Curses and auroras do not directly give magic xp, but they increase your damage output and therefor your xp rate.


==={{Skill|Prayer}}===
==={{Skill|Prayer}}===
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==={{Skill|Slayer}}===
==={{Skill|Slayer}}===


Q: How do I get a new slayer task?
:A: Go to combat, and tap the "sword in a rock" {{Skill|Slayer}} icon below your equipped food. If you don't see it, unhide it by tapping the "Show/hide player container" button above your hp bar. Then, tap new task and select the difficulty.
Q: How do I get {{Skill|Slayer}} XP?
Q: How do I get {{Skill|Slayer}} XP?


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:A: {{Icon|Slayer Coins}} are displayed in the sidebar next to the {{Skill|Slayer}} skill and in the [[Shop]] next to total [[GP]]. Slayer Coins can only be earned by completing [[Slayer#Slayer Tasks|Slayer Tasks]]. [[Monsters]] killed for Slayer Tasks earn Slayer Coins and Slayer experience points equal to 10% of the slain [[monster|monster's]] Hitpoints.
:A: {{Icon|Slayer Coins}} are displayed in the sidebar next to the {{Skill|Slayer}} skill and in the [[Shop]] next to total [[GP]]. Slayer Coins can only be earned by completing [[Slayer#Slayer Tasks|Slayer Tasks]]. [[Monsters]] killed for Slayer Tasks earn Slayer Coins and Slayer experience points equal to 10% of the slain [[monster|monster's]] Hitpoints.
Q: What should I first spend slayer coins on?
:A: Generally, you will want to unlock the [[Auto Slayer]] upgrade first to earn more coins easier. After than you may want to buy items to fight in new slayer areas, and start buying slayer armor and the skull cape.
Q: What is slayer area effect and negation?
:A: [[Slayer Areas]] have a slayer area effect, which will debuff the player or buff the enemies found there. The first few areas have minor effects, but as you progress they become much more impactful.
To overcome the effect, you need slayer area negation. This stat comes from many sources, including slayer armor. The negation % you have is a flat reduction. For example, say you are fighting in the [[Holy Isles]] which has the slayer area effect "+20% prayer point cost for prayers". If you are wearing basic slayer helmet and plate body which each give "5% slayer area negation", then the slayer area debuff will be 20% - 5% - 5% = +10% cost for prayers.


==Non-Combat Skills==
==Non-Combat Skills==
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:A: {{ItemIcon|Bird Nest|Bird Nests}} have a 0.5% chance to drop every time a tree is cut. This chance can be increased with by various means, listed on the {{Skill|Woodcutting}} page, under [[Woodcutting#Skill Boosts|Skill Boosts]].
:A: {{ItemIcon|Bird Nest|Bird Nests}} have a 0.5% chance to drop every time a tree is cut. This chance can be increased with by various means, listed on the {{Skill|Woodcutting}} page, under [[Woodcutting#Skill Boosts|Skill Boosts]].
Q: What's the fastest way to 1,000,000 Bird Nests for the township task?
:A: Get all the boosts you can from [[Woodcutting#Skill Boosts|Skill Boosts]]. You are trying to get your interval rate to the 0.25s minimum, while earning multiple birds nests per action. This can reduce the grind to about two days.


Q: Why do {{ItemIcon|Redwood Logs}} sell for so little money? Shouldn't they sell for more than {{ItemIcon|Magic Logs}}?
Q: Why do {{ItemIcon|Redwood Logs}} sell for so little money? Shouldn't they sell for more than {{ItemIcon|Magic Logs}}?
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:A: {{ItemIcon|Rope}} can be [[Upgrading Items|upgraded]] into {{ItemIcon|Bowstring|Bowstrings}}, and other fishing junk can be turned into gems with the use of {{Icon|type=spell|Rags to Riches I}}.
:A: {{ItemIcon|Rope}} can be [[Upgrading Items|upgraded]] into {{ItemIcon|Bowstring|Bowstrings}}, and other fishing junk can be turned into gems with the use of {{Icon|type=spell|Rags to Riches I}}.


Q: What is the best fish to grind special items?
Q: How do I get the ancient ring of skills/mastery?
 
:A: You will wan to catch fish with a short catch time and high special chance. {{ItemIcon|Raw Seahorse}} is currently the best special item chance for least catch time, although {{ItemIcon|Raw Skeleton Fish}} are almost as quick and are much more useful as they can be buried for [[Prayer|Prayer Points]].
 
You should also boost your special chance and reduce your fishing interval. Details here: https://wiki.melvoridle.com/w/Fishing#Special
 
Q: Why am I getting tons of Ancient ring of skilling/mastery and not the other?


:A: {{ItemIcon|Raw Seahorse}} is currently the best special item chance for least catch time, although {{ItemIcon|Raw Skeleton Fish}} are not that far behind in terms of catch time and are much more useful as they can be buried for [[Prayer|Prayer Points]].
:A: You have an equal chance to get the ancient ring of skilling or mastery. If you are getting more of one than the other, its just bad luck.
 
Q: I have been fishing for an ancient ring for X days/weeks/years and today I got 8 of them at once! How is that possible?
 
:A: When you get a special item, you receive the same amount as you would fish. So if you are getting 4 or 8 fish at a time, you will receive 4 or 8 rings each time they drop.


Q: How did I get a {{ItemIcon|Treasure Chest}}?
Q: How did I get a {{ItemIcon|Treasure Chest}}?
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:A: Increasing the {{Skill|Firemaking}} skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking Fires|Shop]]. Also, the {{ItemIcon|Firemaking Skillcape}} (which is purchasable from the [[Shop]] upon reaching {{SkillReq|Firemaking|99}}) provides a 5% global experience bonus. Furthermore, getting 99 {{Icon|Mastery}} on each log will give further global Mastery experience.
:A: Increasing the {{Skill|Firemaking}} skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking Fires|Shop]]. Also, the {{ItemIcon|Firemaking Skillcape}} (which is purchasable from the [[Shop]] upon reaching {{SkillReq|Firemaking|99}}) provides a 5% global experience bonus. Furthermore, getting 99 {{Icon|Mastery}} on each log will give further global Mastery experience.
You will also gain useful items, like [[Ash]], [[Charcoal]], [[Coal Ore]] and [[Diamond]].
Q: I'm getting a different amount of Mastery compared to the value it shows me.
:A: This is a known bug as of v1.1.1 and may be fixed soon. (see https://www.reddit.com/r/MelvorIdle/comments/yz3o41/found_the_mastery_xp_display_error_in_firemaking/ for more details)


==={{Skill|Cooking}}===
==={{Skill|Cooking}}===
Q: Why can't I cook this chicken/bread/soup?
:A: You must purchase the furnace and pot upgrades from the [[Shop]]


Q: What is the difference between Passive and Active {{Skill|Cooking}}?
Q: What is the difference between Passive and Active {{Skill|Cooking}}?


:A: Passive {{Skill|Cooking}} is slower, cannot Perfect cook, and grants no XP or Mastery. However, it can be done at the same time as Actively Cooking other items.
:A: Passive {{Skill|Cooking}} is slower, cannot Perfect cook, and grants no XP or Mastery. However, it can be done at the same time as Actively Cooking other items.
Q: Can I pass cook while training other skills?
:A: No, only while you are actively cooking
Q: I'm cooking an item but it's not showing up in my Bank.
:A: A purchasable upgrade in the shop lets you automatically equip produced food. Check the toggle button at the top of the Cooking page.
Q: Cooking is so slow! How do I earn food quicker?
:A: {{Skill|Cooking}} has many buffs to increase the hp healed/hour you can produce. Try to decrease your interval, while increasing your preservation, doubling and perfect chance. Using passive cooking will create even more food. Pre-expansion, the most efficient cooking method for mid-endgame accounts is cooking chicken soup active, and whales and carrot cake passive, including gathering time.
Fishing will always be faster than cooking, so you will have a lot of extra raw fish when leveling both.
Q: I've gotten lots of Perfect Cooks, but I still can't trade for the item in Township.
:A: Currently in v1.1.1, only cooking regular items counts toward the Township unlock. This may change in a future update. If you really need it now, disable the Enable Perfect Cooks option in the game's Settings. You can "upgrade" perfect cooked fish into their regular counterparts.
Q: I can't craft Burnt Cave Fish.
:A: The only way to obtain Burnt Cave Fish is to kill the Tentacle enemy located in the Sandy Shores area of the regular Combat tab.


==={{Skill|Mining}}===
==={{Skill|Mining}}===
Q: Mining Gloves/Gem Gloves aren't working.
:A: Gloves only work on Ores, not Essences nor Gem Veins. As of v1.1.1 you will still consume glove charges if mining essence or Gem Veins.
Q: Why does this rock take so long to respawn?
:A: Higher level ore takes more time to respawn. You can reduce the time spent wasted on waiting for respawn by increasing the chance you deal no damage to a mining node. You can find details on the {{Skill|Mining}} page.


Q: Do {{ItemIcon|Gem Gloves}} make a profit?
Q: Do {{ItemIcon|Gem Gloves}} make a profit?
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:A: Gems are used for {{Skill|Crafting}} jewelry and brewing some {{Skill|Herblore|potions}}, {{Skill|Fletching}} [[Fletching#Gem-Tipped Bolts|Gem Tipped Bolts]], and making {{ItemIcon|Devil|Devil tablets}} in {{Skill|Summoning}}. {{ItemIcon|Gem Gloves}} give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].
:A: Gems are used for {{Skill|Crafting}} jewelry and brewing some {{Skill|Herblore|potions}}, {{Skill|Fletching}} [[Fletching#Gem-Tipped Bolts|Gem Tipped Bolts]], and making {{ItemIcon|Devil|Devil tablets}} in {{Skill|Summoning}}. {{ItemIcon|Gem Gloves}} give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].
Q: Gem Veins/Meteorite health isn't increasing.
:A: Only mining Expansion rocks has a chance to add health to the Gem vein. They have no natural regeneration. For Meteorites, performing actions in Astrology has a chance of adding Meteorite health. You can earn meteorite health even before you have the mining level required to min it.


==={{Skill|Smithing}}===
==={{Skill|Smithing}}===
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Q: Do I have to level {{Skill|Smithing}} to do {{Icon|Combat}}?
Q: Do I have to level {{Skill|Smithing}} to do {{Icon|Combat}}?


:A: It is possible to find armour as loot when killing [[monsters]], so leveling {{Skill|Smithing}} is not technically required.
:A: It is possible to find armor as loot when killing [[monsters]], so leveling {{Skill|Smithing}} is not technically required. You can find a guide to progress without smithing on the [[HCCO/Guide]] page.
 
Q: Why can't I equip this weapon or armor?
 
:A: Make sure you have the required combat levels to wear it. If the gear required over 99 smithing to make, it comes from the [[Throne of the Herald]] expansion and required you to complete [[Impending Darkness]] before wearing it.


==={{Skill|Thieving}}===
==={{Skill|Thieving}}===
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:A: Yes. The damage taken when stunned is reduced by any Damage Reduction you currently have.
:A: Yes. The damage taken when stunned is reduced by any Damage Reduction you currently have.
Q: I'm not getting any progress while offline.
:A: In the game's Settings, ensure Toggle Offline Combat is enabled. An additional Thieving-only toggle to enable is Continue Thieving on Stun. Also ensure Toggle Ignore Bank Full is enabled or that you have very sufficient Bank space; some enemies drop dozens of items.


Q: Is it possible to die offline?
Q: Is it possible to die offline?


:A: Yes. If you died when {{Skill|Thieving}}, you will be notified when you enter Melvor Idle.
:A: Yes. If you died when {{Skill|Thieving}}, you will be notified when you enter Melvor Idle. To avoid this, make sure the target's max hit is below your auto eat threshold.


==={{Skill|Farming}}===
==={{Skill|Farming}}===
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:A: At the beginning of the game, you can only grow {{ItemIcon|Potatoes}}, which require {{ItemIcon|Potato Seeds|qty=3}} to plant. As your skill level increases, you will be able to plant more things, including [[Farming#Herbs 2|herbs]] and [[Farming#Trees 2|trees]].
:A: At the beginning of the game, you can only grow {{ItemIcon|Potatoes}}, which require {{ItemIcon|Potato Seeds|qty=3}} to plant. As your skill level increases, you will be able to plant more things, including [[Farming#Herbs 2|herbs]] and [[Farming#Trees 2|trees]].
Q: Where do I get seeds?
:A: Check the [[Seeds]] page to see where you can find each seed. Your main seed sources are {{ItemIcon|Bird Nest}}, {{Skill|Thieving}}, and [[Combat]].


Q: Why are my plants disappearing once the timer is done?
Q: Why are my plants disappearing once the timer is done?


:A: Your plants have a base 50% survival rate. If they survive, then you can harvest them, but if they didn't, you get nothing. You can purchase {{ItemIcon|Compost}} and {{ItemIcon|Weird Gloop}} from the shop to increase the survival chance of a plant.
:A: Your plants have a base 50% survival rate. If they survive, then you can harvest them, but if they didn't, you get nothing. You can purchase {{ItemIcon|Compost}} and {{ItemIcon|Weird Gloop}} from the shop to guarantee the survival of a plant.
 
Q: Do I need to use compost after I have the 25% mastery pool checkpoint?
 
:A: No, but you can purchase {{ItemIcon|Weird Gloop}} from the shop and use it to increase your harvest.
 
Q: The farming complete notification on mobile is not working.
 
:A: '''WIP''' It is currently broken?
 
Q: Why can't I find any farming mastery tokens?
 
:A: Mastery tokens have a chance to drop for each action, and farming has far fewer actions than other skills. Keep farming and you will get a few eventually. Wearing the clue chasers necklace will help your chances.


==={{Skill|Fletching}}===
==={{Skill|Fletching}}===
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Q: Can I get arrows without {{Skill|Fletching}}?
Q: Can I get arrows without {{Skill|Fletching}}?


:A: Yes. Some [[monsters]] drop arrows when killed, so it's possible to level {{Skill|Ranged}} without {{Skill|Fletching}}.
:A: Yes. Some [[monsters]] drop arrows when killed, so it's possible to level {{Skill|Ranged}} without {{Skill|Fletching}}. You can also get ranged ammo from {{Skill|Thieving}}.


==={{Skill|Crafting}}===
==={{Skill|Crafting}}===
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:A: {{ItemIcon|Black Dragonhide}} can only be looted from a {{MonsterIcon|Black Dragon}}.
:A: {{ItemIcon|Black Dragonhide}} can only be looted from a {{MonsterIcon|Black Dragon}}.
Q: How do I get basic bags?
:A: You can only get basic bags from thieving and the township task.


==={{Skill|Runecrafting}}===
==={{Skill|Runecrafting}}===
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:Also note that it is possible to get a potion of a random tier when using an {{Icon|Herblore Potion}}.
:Also note that it is possible to get a potion of a random tier when using an {{Icon|Herblore Potion}}.


Q: How do I craft a potion of a lower tier for the Completion Log?
Q: How do I craft a potion of a lower tier for the township task or Completion Log?
 
:A: The {{Icon|Herblore Potion}} gives you a chance to create an additional potion of a random tier, while making potions.
 
Q: How do I craft the {{ItemIcon|Deadly Toxins Potion}}?
 
:A: Equip the {{ItemIcon|Toxic Maker Gloves}} and craft {{ItemIcon|Lethal Toxins Potion}} to obtain them.
 
==={{Skill|Agility}}===
 
Q: Why won't my Obstacles give me bonuses?
 
:A: For an Obstacle to give bonuses, every Obstacle prior has to be built. If you skip obstacle 7 then obstacle 8 will not give you any benefits.
 
Q: Why is my agility training stopping?
 
:A: When you swap agility obstacles, you will need to start training again.
 
==={{Skill|Summoning}}===
Q: How do I find marks and start training this skill?
 
:A: Summoning has three components: You find marks while training other skills, then craft familiar tablets, then use those tablets while training other skills.
For example, when woodcutting you will find an ent mark. Then go to summoning, tablets/familiars, ent. Tap the blue "select recipe" button to the highest level log you have, and tap the green circle to buy some green summoning shards. Then you can start crafting ent tablets. When you are woodcutting, equip your ent tables and you will start using them and earning summoning xp!
 
Q: I only have 1/61 Marks. Why can't I find more?
 
:A: After finding the new Mark, you have to craft its Tablet once in order to find more of that Mark.
 
Q: How do I gather so many of this low level item to craft tablets?
 
:A: Tap the blue "Select Recipe" button to change which item you are using to craft with. As you gain mastery levels, you gain higher item cost reduction for making tablets.
 
Q: Why does this tablet recipe seem imbalanced?
 
:A: Item costs for tablets are based on the item's sell cost. This is why it takes more Redwood logs than Magic logs to make ent tablets.
 
Q: Making tablets to level up Summoning is so slow, how do I level up quicker?
 
:A: Your main source of summoning xp is spending tablets while training skills. You spend three tablets instead of one when you have a synergy active so you get much more xp. Try to have a synergy active for all the skilling you do, the buffs more than compensate for the time and resources spent creating tablets as you progress.
 
==={{Skill|Astrology}}===
 
Q: How do I follow this guide about rerolling modifiers?
 
:A: Astrology was reworked in v1.? and no longer has RNG modifiers. Instead, you spend stardust to level up stars.
 
Q: What is my Meteorite chance?
 
:A: In the [[Throne of the Herald]] expansion, you can find meteorites in astrology. This will add hp to your meteorite node in mining, even if you don't have the mining level to mine it yet.
 
==={{Skill|Township}}===
'''WIP'''
 
Q: I don't know where to start!
 
:A: Check out the {{Skill|Township}} and [[Township/Training]] pages. You may find this guide useful: https://www.reddit.com/r/MelvorIdle/comments/y78j1d/township_quick_start_beginner_guide/?utm_source=share&utm_medium=web2x&context=3
 
Q: What are ticks and how do I spend them?
:A: Township uses a unique tick system instead of constantly running. Ticks are a passively generated resource at a rate of 1 Tick per 5 minutes. Ticks can be spent at any time to progress your town, affecting all aspects of your town from population to resources, and with no limit on the amount of Ticks you can store, the town does not need constant attention to run.
 
Q: Why aren't I gaining resources?
 
:A: You have to spend a tick to generate resources. Then make sure you have free storage space, resource production buildings and workers in them, and that those resources are not being completely consumed by other buildings or biomes.
 
Q: What do I gain from this skill?
 
:A: Township unlocks new items and pets from the shop, including xp-boosting gear. Your town can generate a huge amount of GP and resources for you passively, so you have to spend less time actively skilling to gather them.
 
Q: I just started and spent all my stone, and now I can't build a [[Miner's Pit]].
 
:A: You will have to restart your town. Next time, try following the tutorial in the Tasks section or a player-written guide.
 
Q: Do I get my ticks or land back if I restart my town?
 
:A: You keep all of your unspent ticks when restarting. If you had fewer than 144 ticks left, you will start your new town with 144 ticks. You keep all of your purchased land. You will have to purchase the land in the new town, but it will be free up to the amount of land previously purchased.
 
Q: Why can't I trade for this item at the trader?
 
:A: You need to have received 10,000 copies of an item before you can trade for it.
 
Q: How do I craft a tier 1 potion for the township task?


:A: The {{Icon|Herblore Potion}} gives you a chance to create an additional potion of a random tier, while making potions.
:A: The {{Icon|Herblore Potion}} gives you a chance to create an additional potion of a random tier, while making potions.
Q: How do I complete the "Kill 42069 golbins" task quickly?
:A: Kills in the golbin raid mini game do not count towards this. The page for [[Golden Golbin]] has details for how to do this quickly.
==Errors==
Q: I'm getting this bug/error/glitch!
A: Before you do anything else, back up your save. Then disable your mods and see if the bug persists.
Q: My game keeps crashing on Mobile.
* If on an Android device, disable Accessibility Services.
* Disable all mods. If the game loads, slowly re-enable mods until you find the culprit.
* Load another save. Try making a new game file to see if your save(s) got corrupted. Remember to back up frequently.
* Clear your cache. Also try reinstalling the game.
Q: I'm getting significant lag or slowness.
* If on an Android device, disable Accessibility Services.
* Disable all mods. If the game loads, slowly re-enable mods until you find the culprit.


==Other==
==Other==
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:A: Please refer to the [[Glossary]] page, which contains many of the abbreviations commonly used by the community.
:A: Please refer to the [[Glossary]] page, which contains many of the abbreviations commonly used by the community.
===Bank===
Q: My bank is always full! What should I do?
:A: You will have to purchase hundreds of bank spaces in the shop as you progress in the game. But you can also save space by selling items you don't need and didn't take long to gather. If you have a few hundred tin ore but are already smithing iron, you can just sell them! There are a few items you shouldn't sell/use because you'll want them later, including strawberry seeds, dragon bones, antique vase.
Q: How do I change a Bank Tab's icon?
:A: Select the item in your Bank, click the gear icon/tab to switch to Item Settings, then click the Select Tab button and choose which tab(s) should show this icon.
Q: How to I remove a Bank Tab icon?
:A: Currently, no native way exists. You can use this code to clear all Bank Tab icons.
game.bank.tabIcons.clear();
for(let i=0; i<12;i++) game.bank.renderQueue.tabIcons.add(i);
(For more info, see this post: https://www.reddit.com/r/MelvorIdle/comments/yo4pn0/is_there_a_way_to_reset_chosen_bank_tab_icons/ )
:Q: I just bought a Superior Skillcape, but it's not showing up in my Quick Equip menu.
:A: No Expansion items get added to the Quick Equip menu by default. To add or remove an item from the Quick Equip menu, select the item in your Bank, click the gear icon/tab to switch to Item Settings, then click the various toggles under the Minibar Settings area.
Q: How many [[Bank]] slots are there?
:A: You can get as many as you'd like, but after purchasing 118 slots the price maxes out at {{GP|5000000}} per slot. Bank slots can also be gained by using {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}. However, [[Hardcore|Hardcore Mode]] has a {{HardcoreBankMax}} bank slot limit from the Shop, but {{ItemIcon|Bank Slot Token|Bank Slot Tokens}} can still be used to increase the amount of bank slots past {{HardcoreBankMax}}.
Q: Can we get more Bank Tabs?
:A: The devs have not hinted at the possibility, yet. If you want to use mods, keep extra savefile backups because loading errors may delete items that existed in the extra tabs.


===Gameplay===
===Gameplay===
Q: I'm level 99 in a skill, what is a [[Equipment#Capes|skillcape]]?
Q: What is mastery?
 
[[Mastery]]] is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill has a level associated with it. You earn mastery experience for an item by gathering/crafting it. You also earn mastery xp towards your mastery pool for the skill, which unlocks perks at certain checkpoints.
 
Q: How do I spend my mastery pool xp?
 
:A: This is a complicated question. For a simple answer, spend excess mastery pool xp down to the highest checkpoint perk you care about. Spend it on items that are difficult or unproductive to train.
 
Q: Do I just use all my [[Mastery Tokens]]?
 
:A: Yes, use them as soon as you acquire them. There is no benefit to holding onto them unless you are at or near 100% Mastery Pool, it's wasted Bank space.
 
Q: How do I earn GP quickly?
 
:A: This depends greatly on what skills and items you have. Check out the [[Money Making]] page for lots of options. Using ticks in township with a high tax rate will earn a lot of gp passively.


:A: They can be found in the [[Shop]], for {{GP|1000000}}, under 'Skillcapes'. These provide a bonus to the skill the skillcape is for when equipped.
Q: Why is <X> so expensive in the shop?
 
:A: If you set the "Buy" multiplier higher than 1, it may display single-purchase items as if it were buying more than one of them. Try lowering your Buy multiplier.


Q: Can gloves stack charges?
Q: Can gloves stack charges?
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:A: Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of {{ItemIcon|Gem Gloves}}).
:A: Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of {{ItemIcon|Gem Gloves}}).


Q: Do I just use all my [[Mastery Tokens]]?
Q: I sold an item, how do I clear it from my quick equip menu?
 
:A: As of v1.1.1 the only ingame way is to get the item again and turn in off in the cog menu in the bank. You can use a console script to clear your menus using the method here: https://www.reddit.com/r/MelvorIdle/comments/z853u2/i_made_a_script_for_cleaning_quick_equip_menus/?utm_source=share&utm_medium=web2x&context=3
 
Q: How did I get this expensive ring/crown/jewel drop? Should I sell it?


:A: Yes, use them as soon as you acquire them. There is no benefit to holding onto them unless you are at or near 100% Mastery Pool, it's wasted Bank space.
:A: You can receive these items very rarely while training your skills or in combat. Do not sell your only copy of them. For details look at the pages for ring A ring B crown jewel


Q: Do I have to manually start a dungeon every time?
Q: Do I have to manually start a dungeon every time?


:A: No. You can enable the Auto Restart Dungeon option in the menu.
:A: No. You can enable the Auto Restart Dungeon option in the menu.
Q: How many [[Bank]] slots are there?
:A: You can get as many as you'd like, but after purchasing 118 slots the price maxes out at {{GP|5000000}} per slot. Bank slots can also be gained by using {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}. However, [[Hardcore|Hardcore Mode]] has a {{HardcoreBankMax}} bank slot limit from the Shop, but {{ItemIcon|Bank Slot Token|Bank Slot Tokens}} can still be used to increase the amount of bank slots past {{HardcoreBankMax}}.


Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back?
Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back?
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Q: Is 99 the level cap? How are levels displayed past 99?  
Q: Is 99 the level cap? How are levels displayed past 99?  


:A: Levels only have a mechanical impact up to 120, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 120. After [[v0.15]], Mastery levels are hard capped at 99.
:A: Without the expansion, levels only have a mechanical impact up to 120, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 120. After [[v0.15]], Mastery levels are hard capped at 99.
With the expansion, levels go to 120 with lots of new content.


Q: Where did this {{ItemIcon|Gold Topaz Ring}} come from?
Q: Where did this {{ItemIcon|Gold Topaz Ring}} come from?
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:A: There is no limit that you can reach. The only limit to experience or number of items you can have is the limit in Javascript as <code>MAXIMUM_SAFE_INTEGER</code>. This is 2^53-1 or 9,007,199,254,740,991.
:A: There is no limit that you can reach. The only limit to experience or number of items you can have is the limit in Javascript as <code>MAXIMUM_SAFE_INTEGER</code>. This is 2^53-1 or 9,007,199,254,740,991.
===Non-Standard game modes===
Q: How do I play adventure or hardcore mode?
:A: You must purchase the [[Full Version]] to play these game modes. Start a new character and choose your game mode. You cannot swap your game mode after character creation except through mods.
Q: My hardcore character account was deleted!
:A: Your character died when offline, because it was hit higher than your auto eat threshold or you ran out of food or other consumables. You can see your latest hardcore cause of death at the bottom of your character select screen.
Q: How do I recover my hardcore account after it died?
:A: You cannot, thats why it is hardcore. You can revert back to a previous save, using a save link or exported save file. You can also load an old cloud save if you have "Back up to cloud automatically" turned off in the settings.
Q: Why is my adventure mode character stuck at X skill level?
:A: Noncombat skills in adventure mode are limited to your [[combat level]]. Increase your combat level to continue leveling up your skills.
Q: What skill should I buy next in adventure mode? How do I earn enough gp?
:A: In general, you want to increase your combat capabilities to reach 99 combat level, and earn more gp to unlock more skills. As of 12/13/22 the [[Adventure/Guide]] page is outdated but still has good advice. Notably, township is a very powerful skill in adventure mode and can generate a lot of gp and resources passively. For other money making methods look at the [[Money Making]] page.
===Throne of the Herald Expansion===
Q: What is this expansion?
:A: [[Throne of the Herald]] is Melvin's first expansion. It raises the skill level from 99 to 120 and adds lots of new enemies, dungeons, and hundreds of new items. You can buy it on the steam store or as an in app purchase on the iOS or Android apps.
Q: If I buy the expansion on X platform, will my account have the new content on Y platform?
:A: Yes, if you buy the expansion anywhere you will have access to it anywhere you could already play the game.
Q: Should I buy the expansion now or wait?
:A: If you plan on buying the expansion eventually, there's no reason to wait until you reach a certain point. You will be able to train new items once you get past lvl99 in any skill. You will also earn more mastery xp per action and find meteorites in astrology.
Note that when you purchase the expansion, your mastery pool percentage will drop as new items are added. This one-time drop is more detrimental the more mastery pools you have filled up.
:Q I already have virtual levels past lvl99, will they carry over when I buy the expansion?
:A: You can choose whether you want to keep your levels, or if you want to reset them back to lvl99.


===Saving===
===Saving===
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Q: My save isn't loading/is broken, how can I fix it?
Q: My save isn't loading/is broken, how can I fix it?


:A: If "Fix my Save" in Account Settings doesn't work and you can't reload an older save, there may be another issue preventing your save from working. If it doesn't work, ask on the official [https://discord.gg/KNakXTh Discord].
:A: First, try disabling mods. If "Fix my Save" in Account Settings doesn't work and you can't reload an older save, there may be another issue preventing your save from working. If it doesn't work, ask on the official [https://discord.gg/KNakXTh Discord].


Q: Will there ever be a save reset?
Q: Will there ever be a save reset?
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===Platforms===
===Platforms===
Q: Is this game on mobile?
Q: Which platforms can I play Melvor on?
 
:A: Melvor is available on a web browser, android and iOS apps, and on Steam. Find more details on the [[Full Version]] page.
 
Q: Is there a difference what platform you play on? What are the benefits of the Steam version?
 
:A: The game is the same across all platforms apart from UI changes for different screen sizes. All features, gameplay and content are the same.


:A: Yes. There is currently a [https://play.google.com/store/apps/details?id=com.malcs.melvoridle free version] and a [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree paid version] available on Android devices, as well as an [https://apps.apple.com/app/melvor-idle/id1518963622 iOS version].
In addition to providing access to the full game, the Steam version provides achievements, trading cards, rich discord presence, no [https://blog.chromium.org/2020/11/tab-throttling-and-more-performance.html throttling] (which can slow down game play in web browsers), plus all of the usual Steam features such as tracking time played.


Q: Does Melvor Idle have a Steam release?
Q: If I buy the full game on X platform, can I play it on Y platform?


:A: Yes, Melvor Idle can be found on Steam [https://store.steampowered.com/app/1267910/Melvor_Idle/ here].
:A: Yes, except if you buy on mobile you are not able to play the steam version. See more details on the [[Full Version]] page.


Q: What are the benefits of the Steam version?
Q: If I buy the Throne of the Herald expansion on X platform, will my account have the new content on Y platform?


:A: In addition to providing access to the full game, the Steam version provides achievements, trading cards, no [https://blog.chromium.org/2020/11/tab-throttling-and-more-performance.html throttling] (which can slow down game play in web browsers), plus all of the usual Steam features such as tracking time played.
:A: Yes, if you buy the expansion anywhere you will have access to it anywhere you could already play the game.


Q: Can I use the same save between the mobile/browser/Steam versions?
Q: Can I use the same save between the mobile/browser/Steam versions?
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:* You will likely have to load from cloud saves when switching between versions/devices, compare the last save time of your local and cloud saves to ensure you are using your latest save
:* You will likely have to load from cloud saves when switching between versions/devices, compare the last save time of your local and cloud saves to ensure you are using your latest save
:* The same save should not be used on multiple versions/devices at the same time, as doing so may result in a loss of progress
:* The same save should not be used on multiple versions/devices at the same time, as doing so may result in a loss of progress
:* For additional information, please refer to [[Save Management]].
:* For additional information, please refer to [[Save Management]]
 
===Mods===
Q: How do I enable mods?
 
:A: First, back up your save by creating a save link and pasting it in a safe place. Then, make sure you have a free Melvor Cloud account. Go to settings, and enable mods. Then go to the sidebar and tap "Mod Manager" below the minigame section. You will be prompted to make a free mod.io account, and then you can start browsing mods.
 
Q: Which platforms support mods?
 
:A: Mods are supported on all platforms. Your mods will sync between platforms as they are tied to your account.
 
Q: How do I turn on a mod for one character but not the other?
 
:A: As of v1.1.1 this is not possible. You must turn the mod on or off before switching characters.
 
Q: Will mods damage or break my save?
 
:A: Mods are written by community members and may have bugs or errors. There have not been widespread save corruptions, but its always a good idea to back up your save frequently, especially when using mods.
 
Q: Is this mod cheating? Will my account get banned?
 
:A: Many mods add cheats to your game, but nobody will be banned for cheating. This is a single player game, and the Devs encourage you to play the game in any way that is fun for you. You can modify your save file however you like.
 
Note that some players have felt regret after using a mod to speed through grinds in the game. After all, this game is all about the grind journey. Players new to mods may want to stick with mods that only add quality of life features at first.


===Changes and upcoming features===
===Changes and upcoming features===
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:A: Suggestions from players on what to add to the game are welcome. Join the official [https://discord.gg/KNakXTh Discord], check out if your suggestion is in #frequent-suggestions, and if not then post your prompt in #suggestions.
:A: Suggestions from players on what to add to the game are welcome. Join the official [https://discord.gg/KNakXTh Discord], check out if your suggestion is in #frequent-suggestions, and if not then post your prompt in #suggestions.


Q: Will there be leaderboards?
Q: Will there be leaderboards or other multiplayer features?


:A: There are no plans for leaderboards in the immediate future, as much of the development time is being spent working on other features. There is a possibility that there will be leaderboards in the future, although the way they'll be implemented is still undecided.
:A: There are no plans for leaderboards in the immediate future, as much of the development time is being spent working on other features. There is a possibility that there will be leaderboards in the future, although the way they'll be implemented is still undecided.
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Q: How can I support the game?
Q: How can I support the game?


:A: A lot of people find Melvor through word of mouth, so sharing it helps the community grow. If you want to help in more tangible ways, you can purchase Premium or a copy of the [https://store.steampowered.com/app/1267910/Melvor_Idle/ Steam version]. Alternatively you can support the game through [https://www.patreon.com/melvoridle Patreon]. However, it should be noted that Melvor will never have microtransactions.  
:A: A lot of people find Melvor through word of mouth, so sharing it helps the community grow. If you want to help in more tangible ways, you can purchase the full version on mobile or a copy of the [https://store.steampowered.com/app/1267910/Melvor_Idle/ Steam version]. Alternatively you can support the game through [https://www.patreon.com/melvoridle Patreon]. You can also purchase the [[Throne of the Herald]] expansion. However, it should be noted that Melvor will never have microtransactions.  


Q: Is this game open source? Can I help develop it?
Q: Is this game open source? Can I help develop it?
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