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From Melvor Idle
File:Strength (skill).svg (category Skills) Strength Skill Icon(512 × 512 (2 KB)) - 08:40, 15 April 2021- V0.21 (section Effective Melee Strength Level)\frac{\text{Effective Strength Level}}{10} + \frac{\text{Strength Bonus}}{80} + \frac{\text{Effective Strength Level} \times \text{Strength Bonus}}{640} \right25 KB (3,690 words) - 21:45, 10 March 2022
- Full Changelog (section New Skill - Township)\frac{\text{Effective Strength Level}}{10} + \frac{\text{Strength Bonus}}{80} + \frac{\text{Effective Strength Level} \times \text{Strength Bonus}}{640} \right1 KB (39,394 words) - 20:09, 15 April 2024
- (where your manifest is located). Accepted file types for an icon are .png or .svg, and the icon is typically displayed at a maximum of 38px in-game. Alternatively35 KB (4,465 words) - 14:49, 26 June 2023
- = "svg", ["Mastery"] = "svg", ["Coins"] = "svg", ["Slayer Coins"] = "svg", ["Raid Coins"] = "svg", ["Shop"] = "svg", ["Easter"] = "svg",17 KB (2,171 words) - 14:38, 29 October 2022
- ["Quill"] = "svg", ["Gunter"] = "svg", ["Salem"] = "svg", ["Peri"] = "svg", ["Otto"] = "svg", ["Jelly Jim"] = "svg", ["Harley"] = "svg", ["Singe"]30 KB (3,593 words) - 00:14, 22 March 2024
- Platypus"] = "svg", ["Quill"] = "svg", ["Gunter"] = "svg", ["Salem"] = "svg", ["Peri"] = "svg", ["Otto"] = "svg", ["Jelly Jim"] = "svg", ["Harley"]31 KB (3,745 words) - 14:43, 26 April 2024
- "media":"assets/media/skills/woodcutting/normal_tree.svg"},{"type":"oak","level":10,"interval":4000,"xp":15,"media":"assets/media/skills/woodcutting/oak_tree.svg"},{"type":"willow"77 KB (9,900 words) - 22:58, 29 September 2021
- "intName":"Attack","skillBorder":"border-combat","isPremium":false,"skillCape":444},"7":{"name":"Strength","media":"assets/media/skills/strength/strength.svg","hasMastery":false169 KB (23,280 words) - 23:09, 2 March 2022
- disabling any Non-Combat Skill (Max 10, not including Firemaking or Farming).", "Each disabled Skill increases the Skill Level cap by 10.",1.84 MB (108,840 words) - 03:19, 26 October 2022
- "assets/media/main/gp.svg", "aside": "" } }, { "id": "Bank", "media": "assets/media/main/bank_header.svg", "containerID":1.06 MB (67,780 words) - 03:20, 26 October 2022
- +15% Magic Damage Bonus from Equipment, +15% Melee Strength Bonus from Equipment, and +15% Ranged Strength Bonus from Equipment", "tier": "none",1.43 MB (86,990 words) - 03:20, 26 October 2022
- hing.svg","modifiers":{"decreasedSkillIntervalPercent":[[1,15]]}},{"category":"Combat","type":"Amulet","tier":"combat","name":"Amulet of Strength","id":246546 KB (62,526 words) - 16:04, 28 February 2022
- hing.svg","modifiers":{"decreasedSkillIntervalPercent":[[1,15]]}},{"category":"Combat","type":"Amulet","tier":"combat","name":"Amulet of Strength","id":246535 KB (63,059 words) - 23:04, 29 September 2021
- disabling any non-Combat Skill (Maximum 10, not including Firemaking or Farming).", "Each disabled Skill increases the Skill Level cap by 10."4.63 MB (182,691 words) - 22:16, 2 February 2024
- disabling any non-Combat Skill (Maximum 10, not including Firemaking or Farming).", "Each disabled Skill increases the Skill Level cap by 10."4.59 MB (181,350 words) - 18:36, 23 September 2023
- non-Combat Skill (Maximum 10, not including Firemaking or Farming).","Each disabled Skill increases the Skill Level cap by 10.","You can disable Skills at any1.65 MB (180,668 words) - 14:30, 7 September 2023
- }} {{{rangedEvasionRating}}} {{{magicEvasionRating}}} Skill Levels {{{attackLevel}}} {{{strengthLevel}}} {{{defenceLevel}}} {{{rangedLevel}}} {{{magicLevel}}}1 KB (9 words) - 13:03, 26 May 2020
- } {{{rangedEvasionRating}}} {{{magicEvasionRating}}} Skill Levels: {{{attackLevel}}} {{{strengthLevel}}} {{{defenceLevel}}} {{{rangedLevel}}} {{{magicLevel}}}3 KB (20 words) - 22:59, 26 March 2024