Mill

Revision as of 03:13, 1 November 2022 by Gau Cho (talk | contribs) (Created page with "{{V|1.1}} {{BuildingBox}} The '''Mill''' is a Township building that produces Food. It is mainly used for initial food production, before the player eventually switches to using Fishermans Dock-type buildings and Orchards. This building has the highest production bonus in the Valley biome. The competing food buildings are the Fishermans Port and the Orchard. This building and its upgrades have 6.67% less production than the equivalent Fishermans...")
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The Mill is a Township building that produces Food. It is mainly used for initial food production, before the player eventually switches to using Fishermans Dock-type buildings and Orchards. This building has the highest production bonus in the Valley biome.

This page was last updated for (v1.1).


Mill
Mill
Building ID: melvorF:Mill
Requirements:
Township Level 60
Population 15,000
Base Cost:
Plantation
Grasslands 12,000 GP, 600 Planks, 2,800 Stone, 300 Bar, 200 Rune Essence
Arid Plains 16,000 GP, 600 Planks, 2,800 Stone, 300 Bar, 200 Rune Essence, 800 Clothing
Upgrades To:
Farming Estate
Grasslands 35,000 GP, 9,000 Planks, 18,000 Stone, 1,200 Bar, 8,000 Rune Essence
Arid Plains 47,000 GP, 9,000 Planks, 20,000 Stone, 1,200 Bar, 8,000 Rune Essence, 12,000 Clothing
Maximum Built:
20 per biome, 40 total
Provides:
Grasslands: Food +60
Arid Plains: Food +90
Biomes:
Grasslands
Arid Plains

The competing food buildings are the Fishermans Port and the Orchard.

This building and its upgrades have 6.67% less production than the equivalent Fishermans Dock-type buildings. However, Farmland-type buildings are better in the Valley biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the Fishermans Estate always produces more than the Farming Estate.

The Farming Estate produces as much food as the Orchard, but the Orchard will benefit from a 10% production bonus in the Jungle biome, whereas the Farming Estate does not benefit from any bonuses.


Upgrade Chart

Name   Farmland   Plantation   Mill     Farming Estate
Requirements   Level 1   Level 15   Level 60
  15,000
  Level 100
  80,000
Cost   Grasslands 440  , 50  , 38   1,000  , 125  , 125   12,000  , 600  , 2,800  , 300  , 200   35,000  , 9,000  , 18,000  , 1,200  , 8,000  
  Arid Plains 650  , 50  , 38  , 50   1,250  , 125  , 125  , 150   16,000  , 600  , 2,800  , 300  , 200  , 800   47,000  , 9,000  , 20,000  , 1,200  , 8,000  , 12,000  
Benefits   Grasslands   +7.5   +15   +60   +120
  Arid Plains   +11.25   +22.5   +90   +180