Game Mode: Difference between revisions

m (added hardcore adventure speedrun limited gamemode)
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{{V|1.0.3}}<!--
{{V|1.0.5}}<!--
Update the below with the number of items which count towards 100% completion.
Update the below with the number of items which count towards 100% completion.
This number can be done by invoking the following snippet of JS in a browser console with Melvor open:
This number can be done by invoking the following snippet of JS in a browser console with Melvor open:
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* Hitpoints, Damage, and Food Healing values are 10x larger than standard.
* Hitpoints, Damage, and Food Healing values are 10x larger than standard.


=== Chaos ===
=== Temporary Modes ===
The following game modes were introduced on a temporary basis in the past, and may no longer be available to play.
 
==== Chaos ====
{{Main|Reference=Chaos}}
{{Main|Reference=Chaos}}
{{:Chaos}}
{{:Chaos}}


=== Hardcore Adventure Speedrun ===
==== Hardcore Adventure Speedrun ====
{{Main|Reference=Hardcore Adventure Speedrun}}
{{Main|Reference=Hardcore Adventure Speedrun}}
{{:Hardcore Adventure Speedrun}}
{{:Hardcore Adventure Speedrun}}
==== Internal Suffering Speedrun ====
{{Main|Reference=Internal Suffering Speedrun}}
{{:Internal Suffering Speedrun}}


==Community Created Variations==
==Community Created Variations==