Fishermans Dock

Revision as of 03:47, 1 November 2022 by Gau Cho (talk | contribs)

The Fishermans Dock is a Township building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has a production penalty in non-Water biomes.

This page was last updated for (v1.1).


Fishermans Dock
Fishermans Dock
Building ID: melvorF:Fishermans_Dock
Requirements:
Township Level 1
Base Cost:

1,300 GP, 150 Wood, 113 Stone

Upgrades To:
Fishermans Pier

4,500 GP, 450 Planks, 450 Stone

Maximum Built:
20 per biome, 40 total
Provides:
Water: Food +15
Swamp: Food +22.5
Biomes:
Water
Swamp

The competing food buildings are the Farmland, the Orchard and the Farmers Market.

This building and its upgrades have 6.67% more production than the equivalent Farmland-type buildings. However, Farmland-type buildings are better in the Jungle biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the Fishermans Estate always produces more than the Farming Estate.

The Fishermans Estate produces as much food as the Orchard, but the Orchard will benefit from a 10% production bonus in the Jungle biome.

The Farmers Market is generally only optimal with a very large Population on the order of 30,000.


Upgrade Chart

Name   Fishermans Dock   Fishermans Pier   Fishermans Port     Fishermans Estate
Requirements   Level 1   Level 35
  2,500
  Level 60
  15,000
  Level 110
  175,000
Cost   Water 1,300  , 150  , 113   4,500  , 450  , 450   13,000  , 900  , 2,800  , 500   43,000  , 15,000  , 22,000  , 8,000  , 18,000  
  Swamp 1,300  , 150  , 113   4,500  , 450  , 450   13,000  , 900  , 2,800  , 500   43,000  , 15,000  , 30,000  , 8,000  , 18,000  
Benefits   Water   +15   +60   +120   +240
  Swamp   +22.5   +90   +180   +360