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From Melvor Idle
There is a page named "Curse" on Melvor Idle. See also the other search results found.
- for 2 turns. Also cleanses the Attacker, making them immune to debuffs and curses for 2 turns. Attacker also heals for 10% of their current HP. Barrier Regeneration141 bytes (197 words) - 16:58, 7 September 2023
- Decaying Gem 1% chance to apply Decay Curse to the Target per Attack Turn, stacking up to 10 times. Stacks reset to 0143 bytes (10 words) - 16:17, 7 September 2023
- Confusing Gem +1% chance to apply Confusion Curse to the Target per Attack Turn, stacking up to 10 times. Stacks reset to 0143 bytes (10 words) - 16:17, 7 September 2023
- chance to ignore Stun and Freeze, +100% chance to ignore bleed, Immune to curses, and +15% Damage Reduction Always Drops: Loot: In addition to loot, the197 bytes (159 words) - 19:19, 22 November 2022
- to all attack types other than their own. Immune to Stun, Freeze, Sleep, Curses and Slow. None141 bytes (202 words) - 19:12, 22 November 2022
- you miss. All Curses have a set % chance to apply to an Enemy and last 3 Enemy attack turns if applied. These cannot stack, and only one Curse can be applied18 KB (2,398 words) - 21:44, 18 February 2022
- Blunderbuss An avoidable attack that deals 600 damage. On a hit, applies 2 random Curses to you for 3 turns. Blinding I: -5% Global Accuracy Blinding I: -5% Global141 bytes (141 words) - 16:57, 7 September 2023
- Auroras, equipment, prayer, or potions, although other modifiers will work. Curses and special attacks cannot be used with this spell.746 bytes (101 words) - 07:16, 2 January 2024
- distinguish between articles with similar names. This is a disambiguation page for Curse Masks140 bytes (14 words) - 23:19, 18 May 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will593 bytes (80 words) - 07:20, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will766 bytes (106 words) - 07:20, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will684 bytes (102 words) - 07:16, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will664 bytes (91 words) - 06:49, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will742 bytes (107 words) - 07:12, 2 January 2024
- 536 11,016 30% 1 - 3,000 Afflicted City - Enemy has +150% to apply Decay Curse per hit Plague Doctor 876 10,500 2.2 -40% DR 712 74,538 73,736 38,286 7917 KB (1,845 words) - 09:26, 1 May 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will819 bytes (121 words) - 07:16, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will748 bytes (112 words) - 06:59, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will707 bytes (106 words) - 06:43, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will838 bytes (128 words) - 06:55, 2 January 2024
- Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will858 bytes (129 words) - 07:06, 2 January 2024