Template:PlayerSpecialAttackTable: Difference between revisions
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<noinclude>This template | <noinclude>This template is powered by Lua from [[Module:Attacks/Tables]]. | ||
[[ | |||
Syntax: {{T|PlayerSpecialAttackTable|<Types>|effect=<Effect>|sourceHeader=<HeaderText>|includeSource=<true/false>}}. | |||
<templatedata> | |||
{ | |||
"params": { | |||
"1": { | |||
"label": "Type", | |||
"description": "A comma separated list of types to be included. Can be any combination of: Monster, Item, Spell, Familiar", | |||
"type": "string", | |||
"default": "Item,Spell", | |||
"suggested": true | |||
}, | |||
"effect": { | |||
"label": "Effect", | |||
"description": "If specified, only special attacks which have the specified effect are included; otherwise, all special attacks are included", | |||
"type": "string" | |||
}, | |||
"sourceHeader": { | |||
"label": "Source Header", | |||
"description": "Specifies the header text for the 'Source' column", | |||
"type": "string", | |||
"default": "Source" | |||
}, | |||
"includeSource": { | |||
"label": "Include Source", | |||
"description": "Indicates whether the source type column should be included or not", | |||
"type": "boolean", | |||
"default": "false" | |||
} | |||
}, | |||
"description": "Produces a table of special attacks the player may inflict in combat.", | |||
"paramOrder": [ | |||
"1", | |||
"effect", | |||
"sourceHeader", | |||
"includeSource" | |||
] | |||
} | |||
</templatedata> | |||
[[Category:Tables]] | [[Category:Tables]] | ||
{{V}}<br/><br/><br/></noinclude> | |||
{ | <onlyinclude>{{#invoke:Attacks/Tables|getSpecialAttackTable|{{{1|Item,Spell}}}|effect={{{effect|}}}|sourceHeader={{{sourceHeader|}}}|includeSource={{{includeSource|false}}}}}</onlyinclude> | ||
<noinclude> | |||
</noinclude> | |||
| | |||
| | |||
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Latest revision as of 23:55, 9 November 2021
This template is powered by Lua from Module:Attacks/Tables.
Syntax: {{PlayerSpecialAttackTable|<Types>|sourceHeader=<HeaderText>|includeSource=<true/false>|effect=<Effect>}}
.
Produces a table of special attacks the player may inflict in combat.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Type | 1 | A comma separated list of types to be included. Can be any combination of: Monster, Item, Spell, Familiar
| String | suggested |
Effect | effect | If specified, only special attacks which have the specified effect are included; otherwise, all special attacks are included | String | optional |
Source Header | sourceHeader | Specifies the header text for the 'Source' column
| String | optional |
Include Source | includeSource | Indicates whether the source type column should be included or not
| Boolean | optional |
This page was last updated for (v1.2.2). |
Name | Source | Chance | Effect |
---|---|---|---|
Blood Link | ![]() |
50% | An unavoidable attack that deals 50% of your normal damage 4 times over 1.2s. Lifesteals for 50% of damage dealt. (0.40s delay between attacks. 1.20s total duration) |
Blunderbuss | ![]() |
100% | An avoidable attack that deals damage equal to 15% of the enemy's normal damage 8 times over 1.05s. (0.15s delay between attacks. 1.05s total duration) |
Burning Roots | ![]() |
30% | An avoidable attack that deals damage equal to 30% of your max hit 5 times over 0.6s. On a hit, has a 20% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.15s delay between attacks. 0.60s total duration) |
Crush | ![]() |
30% | Perform a normal attack. On a hit, has a 30% chance to apply stun for 1 turn (0.05s delay between attacks.) |
Crushing Wave | 100% | An avoidable attack that deals 300 3 times over 0.8s. On a hit, has a 5% chance to apply stun for 1 turn. (0.40s delay between attacks. 0.80s total duration) | |
Crystal Blast | ![]() |
100% | An avoidable attack that deals 120% of your normal damage on the 1st attack, 15% of your normal damage on the 2nd attack, and 15% of your normal damage on the 3rd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
Crystal Boom | ![]() |
15% | An avoidable attack that deals 150% of your normal damage on the 1st attack, 30% of your normal damage on the 2nd attack, and 30% of your normal damage on the 3rd attack. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
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30% | ||
Crystal Cleave | ![]() |
40% | An avoidable attack that deals 180% of your normal damage 3 times over 0.8s. Inflicts Bleed that deals 200% of the damage dealt as damage over 10s and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Crash | ![]() |
40% | An avoidable attack that deals 80% of your normal damage on the 1st attack and 140% of your normal damage on the 2nd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.40s delay between attacks.) |
Crystal Flurry | ![]() |
30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.8s. Gives you -10% Attack Interval for 3 of your turns and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Shot | ![]() |
50% | (RANGED ONLY) An avoidable attack that deals 125% of your normal damage. On a hit, there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks.) |
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60% | ||
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100% | ||
Crystal Tomb | ![]() |
100% | An avoidable attack that deals 150% of your normal damage. Has a 15% chance to apply stun for 2 turns and there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
Crystalline | ![]() |
30% | An avoidable attack that deals 100% of your normal damage and 100. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
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60% | ||
Dance of the Mage | ![]() |
33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives you -15% Attack Interval and +20% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Darksteel Stab | ![]() |
15% | Deals 100% of your normal damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Deadly Cut | ![]() |
100% | (RANGED ONLY) Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Earth Wall | ![]() |
30% | Gives you +8% Damage Reduction, +0.2s Attack Interval, and +30% Reflect Damage for 2 of your turns. |
Engulfing Vortex | ![]() |
100% | An avoidable attack that deals damage equal to 75% of your normal damage 10 times over 1.8s. On a hit, gives the enemy +30% Attack Interval for 1 of the enemy's turns. (0.20s delay between attacks. 1.80s total duration) |
Flight | ![]() |
10% | Gives you -30% Attack Interval and +30% Global Evasion for 2 of your turns |
Foresight | ![]() |
50% | An avoidable attack that deals damage equal to 100% of your normal damage. On a hit, gives you +100% Accuracy Rating and +100% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Ghostly Scimitar | ![]() |
40% | An avoidable attack that deals 100% of your normal damage and 10% of the enemy's max hitpoints. (0.05s delay between attacks.) |
Hasty Assault | ![]() |
100% | Perform a normal attack. On a hit, gives you -20% Attack Interval that stacks up to 5 times. (0.05s delay between attacks.) |
Heavy Shot | ![]() |
30% | An avoidable attack that deals damage equal to 100% of your max hit. (0.05s delay between attacks.) |
Hunter Precision | ![]() |
10% | An unavoidable attack that deals 75% of your max hit. (0.05s delay between attacks.) |
Illusion | ![]() |
20% | Gives you +4% Damage Reduction and +30% Global Evasion for 3 of your turns (0.05s delay between attacks.) |
Killshot | ![]() |
5% | An unavoidable attack that deals 125% of your max hit. (0.05s delay between attacks.) |
Lava Swipe | ![]() |
30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Lesser Familiar Aura | ![]() |
30% | Perform a normal attack. Also gives you +10% Max Hit, +10% Summoning Max Hit, and -10% Attack Interval for 4 of your turns. (0.05s delay between attacks.) |
Lullaby of the Enchanter | ![]() |
33% | An avoidable attack that deals 100% of your normal damage. On a hit, has a 20% chance to apply sleep for 1 turn and gives the enemy -10% Max Hit and -10% Global Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mudball | ![]() |
30% | An avoidable attack that deals 200 damage. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mystic Regen | ![]() |
5% | Gives Regen that heals 200% of your max hitpoints over 4s. |
Nasty Bite | ![]() |
10% | An avoidable attack that deals damage equal to 20% of the enemy's current hitpoints. (0.05s delay between attacks.) |
Plague Bolt | ![]() |
50% | An avoidable attack that deals 75% of your normal damage 4 times over 3s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (1.00s delay between attacks. 3.00s total duration) |
Poison Shot | ![]() |
30% | An avoidable attack that deals 140 damage. On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Reflection | ![]() |
20% | An avoidable attack that deals damage equal to 200% of the enemy's combined Attack, Ranged and Magic Levels. (0.05s delay between attacks.) |
Restoration of the Mind | ![]() |
33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives Regen that heals 8% of your current hitpoints over 0.05s. (0.05s delay between attacks.) |
Shatter Arrow | ![]() |
50% | (RANGED ONLY) An avoidable attack that deals 20% of your max hit 5 times over 0.8s. (0.20s delay between attacks. 0.80s total duration) |
Shell Buff | ![]() |
10% | Perform a normal attack. Gives you +50% of damage taken from attacks healed on next hitpoint regeneration for 3 of your turns. (0.05s delay between attacks.) |
Soul Taker | ![]() |
100% | An avoidable attack that deals 100% of your max hit plus 4% of Target's current Hitpoints. (0.05s delay between attacks.) |
Telekinesis | ![]() |
25% | An unavoidable attack that deals damage equal to 500% of the enemy's Defence Level. (0.05s delay between attacks.) |
Twin Crystals | ![]() |
100% | An avoidable attack that deals 65% of your normal damage 2 times over 0.3s. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.30s delay between attacks.) |
Warhorn | ![]() |
5% | Gives you +15% Max Hit, -5% Attack Interval, and +5% Lifesteal for 3 of your turns |
Water Barrier Player | ![]() |
15% | Starts with 5 stacks and one stack is removed each time you are hit. Each stack gives you +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep. |
Water Pulse | ![]() |
100% | An unavoidable attack that deals damage equal to 100% of your normal damage 3 times over 0.8s. On a hit, has a 20% chance to apply stun for 2 turns and gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.40s delay between attacks. 0.80s total duration) |
Whirlpool | 100% | Perform 6 avoidable attacks over 3s that deal 1800 damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for 1 of the enemy's turns. (0.60s delay between attacks. 3.00s total duration) | |
Brute Force | ![]() |
20% | Perform an attack that deals up to 200% of your normal damage. (0.05s delay between attacks.) |
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Diamond Shots | ![]() |
5% | (RANGED ONLY) Perform an attack that deals 200% of your normal damage (Avoidable). (0.05s delay between attacks.) |
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Emerald Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack that gives the enemy -30% Ranged Evasion for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
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Frozen Shot | ![]() |
20% | Perform a normal attack that deals 100% of your normal damage and 90 damage. On a hit, gives the enemy +10% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
Frozen Wind | ![]() |
20% | On a hit gives the enemy +30% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
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Jadestone Shots | ![]() |
1% | (RANGED ONLY) Perform an attack that deals 100% of your normal damage, plus 12.5% of the enemy's max hitpoints as damage (Avoidable). (0.05s delay between attacks.) |
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Life Leech | ![]() |
100% | Your attack heals you for 20% of the damage dealt. (0.05s delay between attacks.) |
On The Hunt | ![]() |
50% | Fire an arrow dealing 100% of your normal damage. Gain -0.1s Attack Interval each time you succesfully hit, stacking up to 3 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Onslaught | ![]() |
100% | Perform an attack dealing 100% of your normal damage. Gain -0.2s Attack Interval,-3% Global Accuracy and -3% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Pebble Shot | ![]() |
100% | Shoot a pebble at the enemy dealing 40% of your normal damage. On a hit has a 5% chance to apply stun for 1 turn. (0.05s delay between attacks.) |
Piercing Arrow | ![]() |
5% | An unavoidable attack for 200% of your max hit. (0.05s delay between attacks.) |
Poison | ![]() |
20% | (RANGED ONLY) Perform a normal attack (Avoidable). On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
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Ruby Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack that heals you for 25% of the damage dealt (Avoidable). (0.05s delay between attacks.) |
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Sapphire Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
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Sunset Stab | ![]() |
15% | On a hit inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Topaz Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack that does 100% of your normal damage and 75 damage (Avoidable). (0.05s delay between attacks.) |
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Candy Crush | ![]() |
95% | Disrupt space and time, destroying everything in your path. |
Candy Crush | ![]() |
5% | Disrupt space and time, destroying everything in your path. (0.05s delay between attacks.) |
Barrage | ![]() |
100% | (RANGED ONLY) Perform an attack dealing 100% of your normal damage. Gain -0.15s Attack Interval,-10% Global Accuracy and -2% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Blade Echoes | ![]() |
100% | (MELEE ONLY) Perform 3 attacks that deal 100% of your normal damage on the 1st attack,20% of your normal damage on the 2nd attack and 20% of your normal damage on the 3rd attack. (0.20s delay between attacks. 0.40s total duration) |
Crushing Blow | ![]() |
15% | Perform an unavoidable attack that does 250% of your max hit multiplied by your current hitpoints percent damage. (0.05s delay between attacks.) |
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Crushing Double Slash | ![]() |
20% | Perform 2 attacks that deal 50% of your normal damage on the 1st attack and 200% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Deadly Cut | ![]() |
100% | Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Double Edged | ![]() |
50% | Attack 2 times dealing 75% of your normal damage on the 1st attack and 150% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Double Swipe | ![]() |
15% | Perform 2 consecutive attacks. (0.30s delay between attacks.) |
Drowsy Spores | ![]() |
20% | A normal attack that applies sleep for 1 turn on a hit. (0.05s delay between attacks.) |
Dual Attack | ![]() |
100% | Always perform 2 consecutive attacks that deal 75% of your normal damage. (0.20s delay between attacks.) |
Flurry | ![]() |
25% | Attack 5 times for 50% of your normal damage (avoidable). Gain +20% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.15s delay between attacks. 0.60s total duration) |
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Magic Ray | ![]() |
100% | Converts your selected Standard Magic Spell into a Magic Ray, dealing 70% of your normal damage 5 times over 1.6s. On a hit, gives the enemy +15% Attack Interval for 2 of the enemy's turns. Consumes Runes per hit. (0.40s delay between attacks. 1.60s total duration) |
Frostbite | 100% | Attack once dealing 750 damage (Can miss). Has a 30% chance to apply freeze for 2 turns on a hit. (0.05s delay between attacks.) | |
Gust | 100% | Attack 4 times dealing 200 damage each. Has a 10% chance to apply stun for 1 turn on a hit. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.50s delay between attacks. 1.50s total duration) | |
Ice Prison | ![]() |
35% | Unavoidable attack that applies freeze for 2 turns and gives the enemy +30% damage taken when stunned for 2 of the enemy's turns. (0.05s delay between attacks.) |
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Icicle Volley | 100% | Attack 5 times for 170 damage each (Can miss). On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.20s delay between attacks. 0.80s total duration) | |
Ignite | 100% | Attack once dealing 680 damage (Can miss). On a hit, has a 10% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.05s delay between attacks.) | |
Impairing Shot | 15% | A normal attack that gives the enemy +20% Attack Interval for 3 of the enemy's turns on a hit. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) | |
Incinerate | 100% | Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.15s delay between attacks. 1.95s total duration) | |
Infernum | ![]() |
20% | Perform 3 unavoidable attacks that deal 75% of normal damage on the 1st attack, 125% of normal damage on the 2nd attack, and 175% of normal damage on the 3rd attack. (0.30s delay between attacks. 0.60s total duration) |
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Ocean Song | ![]() |
35% | Summon a Water Dragon that targets the enemy, dealing 1350 dmg that can't miss. Gives the enemy +50% Attack Interval for 2 of the enemy's turns. Gives the enemy -30% Magic Evasion until the end of the fight. (0.05s delay between attacks.) |
Poisoned Hit | ![]() |
100% | Perform an attack that deals 90% (125% if the enemy is poisoned) of your normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
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Quad Swipe | ![]() |
15% | Perform 4 consecutive attacks. (0.30s delay between attacks. 0.90s total duration) |
Quake | 100% | Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn. (0.40s delay between attacks.) | |
Quicksand | ![]() |
30% | Trap the enemy in sand, dealing 120% of your normal damage and gives the enemy -10% Melee Evasion until the end of the fight. (0.05s delay between attacks.) |
Rend | ![]() |
30% | Perform a normal attack. On a hit, inflicts Bleed that deals 400% if the target has full Hitpoints, otherwise 250%, of the damage dealt as damage over 10s. Also while the Target is Bleeding, Attacker gains +20% Max Hit, -20% Attack Interval and +20% Global Accuracy. (0.05s delay between attacks.) |
Sandblast | ![]() |
30% | Launch a sand attack, dealing 120% of your normal damage and gives the enemy -10% Global Accuracy until the end of the fight. (0.05s delay between attacks.) |
Sandstorm | ![]() |
15% | (MELEE ONLY) An unavoidable attack that deals 1%-15% of your current hitpoints as damage 10 times over 3.6s. (0.40s delay between attacks. 3.60s total duration) |
Shockwave | 15% | Fire a charged shot that does 250% of your max hit and can't miss. Applies stun for 1 turn. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) | |
Slicing Winds | 100% | Attack 3 times for 175 damage each. If your Accuracy Rating is higher than 20k then this attack can't miss. (0.30s delay between attacks. 0.60s total duration) | |
Spirit Power | ![]() |
100% | (MAGIC ONLY) Perform an attack dealing your normal damage plus an additional 150 damage. On a hit has a 10% chance to apply stun for 1 turn. Consumes 3 Spirit Runes per attack. (0.05s delay between attacks.) |
Stormsnap | ![]() |
20% | Perform an unavoidable attack that does 1000% of your Magic level + 1. (0.05s delay between attacks.) |
Swift Attack | ![]() |
50% | Keeping your distance, you attack 2 times dealing 65% of your normal damage on the 1st attack and 85% of your normal damage on the 2nd attack. On a hit, gives you +15% Global Evasion for 2 of your turns. (0.20s delay between attacks.) |
Tidal Wave | ![]() |
25% | Launch a massive tidal wave, dealing 350 + 50% of your max hit as damage 2 times which can't miss. Gives the enemy +20% Attack Interval for 3 of the enemy's turns. Gives the enemy -30% Melee Evasion until the end of the fight. (0.20s delay between attacks.) |
Triple Swipe | ![]() |
15% | Perform 3 consecutive attacks. (0.30s delay between attacks. 0.60s total duration) |
Agile Wings | ![]() |
100% | You aim at weak points and unleash a powerful combination attack, performing 3 avoidable strikes that deal 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, and 250% of your normal damage on the 3rd attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.40s total duration) |
Augite Crystallization | ![]() |
10% | <Attack> perform 3 attacks that deal 100% of your normal damage over 0.4s. On use, gives you +75% of Maximum Hit added to Minimum Hit for 1 of your turns. Unavoidable. (0.20s delay between attacks. 0.40s total duration) |
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15% | ||
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20% | ||
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30% | ||
Bad Throw | ![]() |
69% | You throw out the grappling hook and miss, hooking a rock instead of the enemy. Deals no damage. |
Burning Embers | ![]() |
5% | An unavoidable attack that inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Deals no damage. |
Carrion Marker | ![]() |
15% | You perform 2 attacks that deal 150% of your normal damage over 0.2s. On a hit, gives the enemy -3% Global Evasion, -3% Global Accuracy, and +3% of Current HP taken as damage per Attack that stacks up to 5 times. Avoidable. (0.20s delay between attacks.) |
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20% | ||
Corundum Wounds | ![]() |
10% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -6% Damage Reduction and -35% Global Evasion for 2 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
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15% | ||
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20% | ||
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30% | ||
Curse Totem Summon | ![]() |
20% | You perform a normal attack. On use, you summon a curse totem that applies a random Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Dark Blade | ![]() |
20% | (MELEE ONLY) Perform a normal attack. On a hit, gives you +6% Max Hit and -1% Damage Reduction that stacks up to 5 times. Avoidable. (0.05s delay between attacks.) |
Divine Breaker | ![]() |
10% | You perform 2 attacks that deal 100% of your normal damage over 0.2s. On use, gives you +6% Max Hit for each 1% of Damage Reduction the Enemy has for 1 of your turns. Avoidable. (0.20s delay between attacks.) |
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15% | ||
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20% | ||
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30% | ||
Dragon Storm Call | 100% | You summon a dragon made of dark clouds that crackles with thunder. It discharges lightning onto the enemy dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, has a 20% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks. 0.60s total duration) | |
Elderwood Poison | ![]() |
15% | Your bow imbues your arrows with a sickly poison. You perform 2 attacks that deal 100% of your normal damage plus 30% of your max hit if the target is poisoned over 0.2s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s and gives the enemy -5% Attack Interval, -5% Max Hit, and -5% Maximum Hitpoints for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
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20% | ||
Ethereal Arrows | ![]() |
50% | You conjure shimmering ethereal arrows and fire them at the enemy, dealing 100% of your normal damage 4 times over 0.6s. On a hit, gives the enemy -5% Damage Reduction that stacks up to 4 times. Unavoidable. (0.20s delay between attacks. 0.60s total duration) |
Feather Storm | ![]() |
100% | You fire 4 avoidable razor sharp feathers at the enemy, dealing 250% of your normal damage on the 1st attack, 100% of your normal damage on the 2nd attack, 100% of your normal damage on the 3rd attack, and 100% of your normal damage on the 4th attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.60s total duration) |
Giant Fireball | 100% | You fire an enormous fireball at the enemy dealing damage equal to 100% of your max hit. On a hit, has a 25% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.50s delay between attacks.) | |
Good Throw | ![]() |
31% | You throw out the grappling hook and wrap it around the enemy, dealing 69% of your normal damage. Unavoidable. (0.05s delay between attacks.) |
Greater Shade Summon | ![]() |
20% | Perform a normal attack. On use, you summon a greater shade that gives the enemy -5% Damage Reduction that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Heated Fury | ![]() |
30% | You furiously strike at the enemy 4 times over 0.9s, dealing 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, 175% of your normal damage on the 3rd attack, and 175% of your normal damage on the 4th attack. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable (0.30s delay between attacks. 0.90s total duration) |
Infernal Power | 100% | You create fractures in the earth that pursue the enemy and unleash lava from below. Deals damage equal to 100% + 100% if the enemy is burning of your max hit 4 times over 1.2s. On a hit, has a 50% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 1.20s total duration) | |
Large Lightning Strike | ![]() |
50% | A large lightning bolt erupts from your sword dealing 1500 damage. On a hit, has a 10% chance to apply stun for 1 turn. Avoidable (0.05s delay between attacks.) |
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Large Thunder Strike | ![]() |
40% | You call down a powerful thunder strike on the enemy dealing 2400 damage. On a hit, applies stun for 1 turn. Unavoidable. (0.05s delay between attacks.) |
Meteor Shot | ![]() |
30% | An avoidable attack that splits into 6 shooting stars, that deal damage equal to 25% of your max hit each over 1s. (0.20s delay between attacks. 1.00s total duration) |
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50% | ||
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70% | ||
Meteor Shower | 100% | You summon a swarm of small meteors in the sky which shower down upon the enemy, dealing damage equal to 100% of your max hit 6 times over 2s. On a hit, has a 30% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 2.00s total duration) | |
Meteor Swing | ![]() |
30% | You cleave down against the enemy with the power of a crashing meteor, dealing 600% of your normal damage. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.05s delay between attacks.) |
Natures Bloom | 100% | You wrap yourself in protective leaves that lash out at the enemy dealing damage equal to 100% of your max hit 8 times over 3.5s. Damage is doubled if the enemy is poisoned. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. On use, gives Regen that heals 30% of your current hitpoints over 5s. Avoidable. (0.50s delay between attacks. 3.50s total duration) | |
Phantom Summon | ![]() |
20% | You perform a normal attack. On use, you summon a phantom that gives you +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Piercing Toxic Strike | ![]() |
100% | You jab the enemy with your poison tipped spear dealing 100% of your normal damage 3 times over 0.8s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s; a 5% chance to inflict Deadly Poison that deals 25% of the enemy's max hitpoints as damage over 10s and inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Poison Pods | 100% | You hurl large pods filled with poisonous gas at the enemy that burst open into a noxious cloud of gas that deals damage equal to 100% of your max hit 10 times over 4.5s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks. 4.50s total duration) | |
Reduction | ![]() |
20% | Perform a normal attack. On a hit, gives the enemy -1% Damage Reduction that stacks up to 7 times. Unavoidable. (0.05s delay between attacks.) |
Revenant Hunter | ![]() |
15% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -2% Max Hit that stacks up to 20 times. Avoidable. (0.20s delay between attacks.) |
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20% | ||
Shade Summon | ![]() |
40% | Perform a normal attack. On use, summon a shade that gives you +150 Max Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Slicing Maelstrom | 100% | You conjure a maelstrom that slices through the enemy's armor. It performs 3 avoidable attacks that deal 100% of your max hit. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s and gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.15s delay between attacks. 0.30s total duration) | |
Soulash | 100% | You create ghostly tendrils that lash out at the enemy dealing damage equal to 100% of your max hit 4 times over 1.8s. On a hit, has a 30% chance to apply stun for 1 turn. Avoidable. (0.60s delay between attacks. 1.80s total duration) | |
Spectral Ice Blades | ![]() |
30% | You summon spectral ice swords dealing 150% of your normal damage 5 times over 1s. On a hit, gives the enemy Frostburn for 2 of the enemy's turns. Avoidable. (0.25s delay between attacks. 1.00s total duration) |
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Spinning Axe | ![]() |
50% | You swing your axe around in a circle slashing through everything it hits, dealing 50% of your normal damage damage 9 times over 1.6s. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Unavoidable. (0.20s delay between attacks. 1.60s total duration) |
Thorned Power | ![]() |
40% | Perform an attack that deals 100% of your normal damage and 300% of the enemy's max hit damage. Unavoidable. (0.05s delay between attacks.) |
Thunder Strike | 100% | You summon a bolt of lightning from the skies that strike the enemy, dealing damage equal to 100% of your max hit. On a hit, has a 15% chance to apply stun for 1 turn. Avoidable. (0.50s delay between attacks.) | |
Torrential Blast | ![]() |
20% | You fire a bolt that transforms into a torrent of water dealing 125% of your normal damage 4 times over 2.1s. Unavoidable. (0.70s delay between attacks. 2.10s total duration) |
Tsunami | 100% | You conjure immense waves that crash into the enemy, dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |