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{{V|1. | {{V|1.2.2}}<!-- | ||
Update the below with the number of items which count towards 100% completion. | Update the below with the number of items which count towards 100% completion. | ||
This number can be done by invoking the following snippet of JS in a browser console with Melvor open: | This number can be done by invoking the following snippet of JS in a browser console with Melvor open: | ||
items.filter((i, idx) => i.ignoreCompletion === undefined || i.ignoreCompletion !== true).length | game.items.filter((i, idx) => i.ignoreCompletion === undefined || i.ignoreCompletion !== true).length | ||
-->{{#vardefine:totItems| | -->{{#vardefine:totItems|2494}}<!-- | ||
-->There are multiple different ways to play Melvor Idle. In addition to the official game modes that can be selected when creating a character, there are also community-created game modes that add additional self-imposed restrictions to what a given character is allowed to do. | -->There are multiple different ways to play Melvor Idle. In addition to the official game modes that can be selected when creating a character, there are also community-created game modes that add additional self-imposed restrictions to what a given character is allowed to do. | ||
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=== Hardcore === | === Hardcore === | ||
{{Main|Reference=Hardcore}} | {{Main|Reference=Hardcore}} | ||
{{ | {{:Hardcore}} | ||
=== Adventure === | === Adventure === | ||
{{Main|Reference=Adventure}} | {{Main|Reference=Adventure}} | ||
{{ | {{:Adventure}} | ||
=== Ancient Relics === | |||
{{Main|Reference=Ancient Relics}} | |||
{{:Ancient Relics}} | |||
=== Temporary Modes === | === Temporary Modes === | ||
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====Masochism==== | ====Masochism==== | ||
{{Main|Reference=Masochism}} | {{Main|Reference=Masochism}} | ||
This mode is not meant to be easy, nor is it meant to be quick. It is meant so be slow, tedious, and to punish mistakes. Played in {{Icon|Adventure}} it is designed to make players think about preparation | This mode is not meant to be easy, nor is it meant to be quick. It is meant so be slow, tedious, and to punish mistakes. Played in {{Icon|Adventure}} it is designed to make players think heavily about preparation and planning. In addition there are strong bank management aspects involved that can very easily punish mistakes. | ||
===Restrictions=== | ===Restrictions=== | ||
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Usually items that do not count for Completion are excluded from this challenge (just as they are in the completion log) since they include event specific time limited items, like the 1st anniversary cake, and would make it impossible to acquire for accounts that missed this to complete the challenge. | Usually items that do not count for Completion are excluded from this challenge (just as they are in the completion log) since they include event specific time limited items, like the 1st anniversary cake, and would make it impossible to acquire for accounts that missed this to complete the challenge. | ||
Some people might want to push this even further, and have | Some people might want to push this even further, and have 5 of every item, allowing themselves to fill all Equipment sets, and still have one of each item in their bank. This is often called b5nk, or Ultimate Living Bank. | ||
While it is possible in Normal game mode to get enough slots, it is very hard to do so combined with {{Icon|Hardcore}}, due to the {{HardcoreBankMax}} bank slot cap from shop. One would need to farm and use at least {{formatnum:{{#expr:{{#var:totItems}} - {{HardcoreBankMax}}}}}} {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, preferably after hitting the {{HardcoreBankMax}}-cap. | While it is possible in Normal game mode to get enough slots, it is very hard to do so combined with {{Icon|Hardcore}}, due to the {{HardcoreBankMax}} bank slot cap from shop. One would need to farm and use at least {{formatnum:{{#expr:{{#var:totItems}} - {{HardcoreBankMax}}}}}} {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, preferably after hitting the {{HardcoreBankMax}}-cap. |