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From Melvor Idle
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20 June 2024
21:17 | Module:GameData/data3 diffhist −189 Auron956 talk contribs (Update for v1.3 (?11482)) |
21:17 | Module:GameData/data2 diffhist −270 Auron956 talk contribs (Update for v1.3 (?11482)) |
21:17 | Module:GameData/data diffhist 0 Auron956 talk contribs (Update for v1.3 (?11482)) |
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16:57 | Module:Skills 2 changes history −124 [Auron956 (2×)] | |||
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16:57 (cur | prev) −5 Auron956 talk contribs (Fix) | |||
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16:56 (cur | prev) −119 Auron956 talk contribs (getMasteryCheckpointTable: Revise implementation of realm handling) |
N 15:42 | V1.3 diffhist +12,845 Ricewind talk contribs (Created page with "==Upcoming v1.3 Changelog + "Need to knows"== The v1.3 Major Update is less than 24 hours away, so I thought I'd use the time to provide the changelog, as well as some "need to knows" so we're all on the same page. Upcoming v1.3 Changelog + "Need to knows" The v1.3 Major Update is less than 24 hours away (as of the time of writing this post), so I thought I'd use the time to provide the changelog, as well as some "need to knows" so we're all on the same page. ===Need t...") |
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04:00 | Module:Icons 2 changes history +276 [Slash (2×)] | |||
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04:00 (cur | prev) +23 Slash talk contribs (Correctly added abyss depths this time) | ||||
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03:57 (cur | prev) +253 Slash talk contribs (Added overrides for Abyss Depths) |
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03:13 | Thieving 2 changes history +18 [Slash; BasChana] | |||
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03:13 (cur | prev) 0 Slash talk contribs (→Stealth and Perception: Updated stealth totals) | |||
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02:32 (cur | prev) +18 BasChana talk contribs (→Stealth and Perception: changed grappling hook to melvor realm only, added ITA icon to abyssal mastery checkpoints) |
19 June 2024
23:29 | Module:Skills diffhist +711 Auron956 talk contribs (getAncientRelicsTable: Support 'abyssal' parameter, for choosing display of abyssal or non-abyssal relics only) |
N 23:23 | Abyssal Pieces diffhist +314 Ricewind talk contribs (Created page with "{{Incomplete|Needs information on where to obtain, and where to use AP.}} thumb|right|Gold Pieces (GP) {{AP}}Abyssal Pieces, also known as AP, or Abyssal Coins are primarily earned by selling items through the Bank. AP does not need to be looted and is automatically collected.") |