Anonymous

Fishermans Port: Difference between revisions

From Melvor Idle
Update for v1.1.2
m (Update for v1.1.1)
(Update for v1.1.2)
Line 1: Line 1:
{{V|1.1.1}}
{{V|1.1.2}}
{{BuildingBox}}
{{BuildingBox}}


The '''Fishermans Port''' is a [[Township]] building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has a production penalty in non-Water biomes.
The '''Fishermans Dock''' is a [[Township]] building that produces Food, and is notably the only building that can be built within the {{Icon|Water|type=biome|nolink=true}} [[Biome]].
 
The competing food buildings are the {{BuildingIcon|Mill}}, the {{BuildingIcon|Orchard}} and the {{BuildingIcon|Farmers Market}}.
 
This building and its upgrades have 6.67% more production than the equivalent {{BuildingIcon|Farmland}}-type buildings. However, {{BuildingIcon|Farmland}}-type buildings are better in the Valley biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the {{BuildingIcon|Fishermans Estate}} always produces more than the {{BuildingIcon|Farming Estate}}.
 
The {{BuildingIcon|Fishermans Estate}} produces as much food as the {{BuildingIcon|Orchard}}, but the Orchard will benefit from a 10% production bonus in the Jungle biome.
 
The {{BuildingIcon|Farmers Market}} is generally only optimal with a very large {{Icon|Population|type=township}} on the order of 30,000.


{{TownshipBuildingUpgrades}}
{{TownshipBuildingUpgrades}}
{{TownshipBuildingNav}}
{{TownshipBuildingNav}}
{{Menu}}
{{Menu}}