Anonymous

Combat: Difference between revisions

From Melvor Idle
44 bytes added ,  21 March 2020
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Clarified.
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=== Chance to Hit ===
=== Chance to Hit ===
To calculate the chance an attack will hit, the Accuracy Rating of the attacker is compared to the relevant Evasion Rating of the defender. If the Accuracy Rating is lower than the evasion rating the formula looks like this.
To calculate the chance an attack will hit, the Accuracy Rating of the attacker is compared to the relevant Evasion Rating of the defender. If the attacker's Accuracy Rating is lower than the defender's evasion rating the formula looks like this.


  <math> \text{Hit Percent Chance}=\ (0.5 * \text{Accuracy Rating} / \text{Evasion Rating}) * 100 </math>
  <math> \text{Hit Percent Chance}=\ (0.5 * \text{Accuracy Rating} / \text{Evasion Rating}) * 100 </math>


If the Accuracy Rating is higher than the evasion rating the formula looks like this.
If the attacker's Accuracy Rating is higher than the defender's Evasion Rating the formula looks like this.


  <math> \text{Hit Percent Chance}=\ (1 - 0.5 * \text{Evasion Rating} / \text{Accuracy Rating}) * 100 </math>
  <math> \text{Hit Percent Chance}=\ (1 - 0.5 * \text{Evasion Rating} / \text{Accuracy Rating}) * 100 </math>
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