Anonymous

Module:Constants: Difference between revisions

From Melvor Idle
Amend modifier description
(Added % symbol for ChanceAdditionalPerfectItem)
(Amend modifier description)
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["PassiveCookInterval"] = { text = "{V}% Passive Cook Interval", isIncreaseNegative = true, skills = {'Cooking'} },
["PassiveCookInterval"] = { text = "{V}% Passive Cook Interval", isIncreaseNegative = true, skills = {'Cooking'} },
["PlayerDamageReduction"] = { text = "Reduce Player damage reduction by {V}%", isIncreaseNegative = true, skills = {'Combat'} },
["PlayerDamageReduction"] = { text = "Reduce Player damage reduction by {V}%", isIncreaseNegative = true, skills = {'Combat'} },
["PlayerRage"] = { text = "When hit, {V}% chance to gain a stack of Rage: +2% Max Hit and -2% Attack Interval (Stacks up to 10 times)", skills = {'Combat'} },
["PlayerRage"] = { text = "When hit, gain a stack of Rage: +2% Max Hit and -2% Attack Interval (Stacks up to 10 times)", skills = {'Combat'} },
["PoisonDOTDamage"] = { text = "{V}% Damage taken from Poison", skills = {'Combat'} },
["PoisonDOTDamage"] = { text = "{V}% Damage taken from Poison", skills = {'Combat'} },
["PoisonSpellAccuracy"] = { text = "{V}% Accuracy Rating when using Archaic Spells that use Poison Runes", skills = {'Combat', 'Magic'} },
["PoisonSpellAccuracy"] = { text = "{V}% Accuracy Rating when using Archaic Spells that use Poison Runes", skills = {'Combat', 'Magic'} },