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User:GragasBro: Difference between revisions

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* Equip your best fishing gear which should include the {{ItemIcon|Fishing Skillcape}} and the {{ItemIcon|Amulet of Fishing}}.
* Equip your best fishing gear which should include the {{ItemIcon|Fishing Skillcape}} and the {{ItemIcon|Amulet of Fishing}}.
* Change the {{Icon|Ameria|type=constellation}} bonuses to at least +5% Chance to Double Items in Fishing and -3% Fishing Interval.  
* Change the {{Icon|Ameria|type=constellation}} bonuses to **total** at least +5% Chance to Double Items in Fishing and -3% Fishing Interval.  
In this guide, we will usually work with these numbers. A 5% bonus from Standard Modifiers should be easily obtainable without too much re-rolling and the same goes for 3% bonuses from Unique Modifiers.
In this guide, we will usually work with these numbers. A 5% total bonus from Standard Modifiers should be easily obtainable without too much re-rolling and the same goes for 3% bonuses from all Unique Modifiers combined.
* Build {{ItemIcon|Octopus}} to go with your fishing grind as it will speed up the process.
* Build {{ItemIcon|Octopus}} to go with your fishing grind as it will speed up the process.
* Get 300 {{ItemIcon|Salmon}} and {{ItemIcon|Herring}} and build {{Skill|Agility|Pit Jump}}.
* Get 300 {{ItemIcon|Salmon}} and {{ItemIcon|Herring}} and build {{Skill|Agility|Pit Jump}}.
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| {{Icon|Terra|type=constellation}} 80|| +5% Strength Skill XP, +3% Strength Bonus from Equipment
| {{Icon|Terra|type=constellation}} 80|| +5% Strength Skill XP, +3% Strength Bonus from Equipment
|-
|-
| {{Icon|Vale|type=constellation}} 80|| +5% Hitpoints Skill XP, +3% chance to preserve Food when eaten
| {{Icon|Vale|type=constellation}} 80|| +5% Hitpoints Skill XP, +3% Lifesteal or preserve Food when eaten
|-
|-
| {{Icon|Tellus|type=constellation}} 80|| +5% Defense Skill XP, +3% damage to Slayer Tasks
| {{Icon|Tellus|type=constellation}} 80|| +5% Defense Skill XP, +3% damage to Slayer Tasks
|}
|}


And we're done!  
And we're done!


==== Leveling up Combat ====
==== Leveling up Combat ====
3

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