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Regeneration Potion: Difference between revisions

From Melvor Idle
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(Update for v1.0.1)
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{{V|1.0.1}}
{{V}}
The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. It increases the rate at which the player regenerates {{Skill|Hitpoints}}.
The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. It increases the rate at which the player regenerates {{Skill|Hitpoints}}.


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* 1,160 HP (due to the application of various [[Hitpoints#Increasing_Max_Hitpoints|max HP increases]])
* 1,160 HP (due to the application of various [[Hitpoints#Increasing_Max_Hitpoints|max HP increases]])
* The Pillar of Combat [[Agility#Passive_Pillars|Agility pillar]], {{PrayerIcon|Rapid Heal}} prayer, and {{ItemIcon|Regeneration Potion IV}} active
* The Pillar of Combat [[Agility#Passive_Pillars|Agility pillar]], {{PrayerIcon|Rapid Heal}} prayer, and {{ItemIcon|Regeneration Potion IV}} active
* {{ItemIcon|Hitpoints Skillcape}}, {{ItemIcon|Shaman Ring}}, and {{ItemIcon|Unicorn}} equipped
* {{ItemIcon|HP Skillcape}}, {{ItemIcon|Shaman Ring}}, and {{ItemIcon|Unicorn}} equipped


In such a case, the player would regenerate <math>\left \lfloor \left ( \frac{1\,160}{100}+66 \right ) \times \left ( 1+\frac{300}{100} \right ) \right \rfloor = 310</math> HP every 10 seconds. Regardless, other combat potions such as [[Diamond Luck Potion|Diamond Luck Potions]] and [[Damage Reduction Potion|Damage Reduction Potions]] are usually preferred for their greater utility.
In such a case, the player would regenerate <math>\left \lfloor \left ( \frac{1\,160}{100}+66 \right ) \times \left ( 1+\frac{300}{100} \right ) \right \rfloor = 310</math> HP every 10 seconds. Regardless, other combat potions such as {{ItemIcon|Diamond Luck Potion|Diamond Luck Potions}} and {{ItemIcon|Damage Reduction Potion|Damage Reduction Potions}} are usually preferred for their greater utility.


==Creation==
==Creation==
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