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== Dungeon Mechanics == | == Dungeon Mechanics == | ||
Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being {{ZoneIcon|Into the Mist}} | Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being {{ZoneIcon|Into the Mist}}, {{ZoneIcon|Impending Darkness Event}}, and {{ZoneIcon|Lair of the Spider Queen}}, the order in which monsters spawn for these dungeons is explained on the respective dungeon pages. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster. | ||
== Dungeon Limitations == | == Dungeon Limitations == | ||
Whilst in a dungeon the player cannot change [[Food]] types, change items, or change [[Equipment]] sets. After finishing a dungeon, the dungeon must be left in order to change food, items or sets again. The equipment swap restrictions can be removed by purchasing the {{UpgradeIcon|Dungeon Equipment Swapping}} upgrade from the [[Shop]] for {{ | Whilst in a dungeon the player cannot change [[Food]] types, change items, or change [[Equipment]] sets. After finishing a dungeon, the dungeon must be left in order to change food, items or sets again. The equipment swap restrictions can be removed by purchasing the {{UpgradeIcon|Dungeon Equipment Swapping}} upgrade from the [[Shop]] for {{PurchaseStat|Dungeon Equipment Swapping|cost}}. | ||
== Auto Restart Dungeon == | == Auto Restart Dungeon == |
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