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The April Fools event for 2021 introduced the {{Icon|Chaos}} [[Game Mode]]. New characters could be created for this game mode until April 11th, 2021, and could continue to be played until [[ | <includeonly>==April Fools 2021==</includeonly> | ||
The April Fools event for 2021 introduced the {{Icon|Chaos}} [[Game Mode]]. New characters could be created for this game mode until April 11th, 2021, and could continue to be played until [[v0.21]]. | |||
==== CHAOS MODE ==== | |||
CHAOS MODE is an all new limited gamemode for you to try! Coming equipped with an array of fun mechanics and features for you to mess around with. | |||
The idea behind Chaos Mode is to get as far as you can in the shortest amount of time. I personally won't track the time, but the Gamemode will only be playable for a few weeks. | |||
The rules of CHAOS MODE are simple: | |||
* Item Corruption is unlocked | |||
* 25% Interval Reduction on all Skills and Attack Speeds (Including Enemy) | |||
* All Enemies you face will have at least 1 random Passive | |||
* All equipped items are lost on Death | |||
* BIG NUMBERS | |||
* Same Combat Triangle as Hardcore & Adventure Mode | |||
* Golbin Raid is not available | |||
* Don't fight a Chicken | |||
==== Item Corruption ==== | |||
Item Corruption is only available in CHAOS MODE. | |||
You are given the power to use the Weapons & Gear you make or find, and turn them into completely random modifiers that either benefit you, or make your adventure a living hell. | |||
Item Corruptions are applied to a Combat Equipment Slot, and are permanent as long as you don't roll another modifier. This means you have 10 "slots" to add random corruptions to. | |||
These Item Corruptions cost GP to perform, equal to the value of the Item. There is a chance for the item to be destroyed, because why not? Corruptions are also based on a tier system, where the higher tier modifiers provide larger bonuses, as well as having more modifiers active at once. | |||
Here is the tier list: | |||
{|table class=wikitable | |||
! Tier !! Base Item Value !! # random modifiers !! Modifier Value range !! Chance to destroy item | |||
|- | |||
| '''Tier 1''' || < 200 GP || 1 || Low (+/-30) || 40% | |||
|- | |||
| '''Tier 2''' || < 10K GP || 2 || Medium (+/-50) || 30% | |||
|- | |||
| '''Tier 3''' || < 400K GP || 3 || High (+/-75) || 20% | |||
|- | |||
| '''Tier 4''' || >= 400K GP || 4 || Very High (+/-99) || 10% | |||
|} | |||
The item must be equipped to the respective Equipment Slot for a corruption to be applied. You don't need to keep the item in that slot to keep the Corruption though. | |||
==== Other Silly Nonsense ==== | |||
In true April Fools fashion, there is a bunch of other silly nonsense through the game. Have fun with this! | |||
<noinclude>[[Category:Event]]</noinclude> | <noinclude>[[Category:Event]]</noinclude> |
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