Anonymous

Module:Constants: Difference between revisions

From Melvor Idle
m
Further corrections to RolledReflectDamage
m (Correct value representation for RolledReflectDamage modifier)
m (Further corrections to RolledReflectDamage)
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["RedemptionPercent"] = { text = "{V}% of max hitpoints healed on redemption", skills = {'Combat'} },
["RedemptionPercent"] = { text = "{V}% of max hitpoints healed on redemption", skills = {'Combat'} },
["RedemptionThreshold"] = { text = "{V}% redemption threshold", skills = {'Combat'} },
["RedemptionThreshold"] = { text = "{V}% redemption threshold", skills = {'Combat'} },
["RolledReflectDamage"] = { text = "{S}0-{VX} Reflect Damage", isIncreaseNegative = true, unsigned = true, skills = {'Combat'} },
["RolledReflectDamage"] = { text = "{S}0-{VX} Reflect Damage", unsigned = true, skills = {'Combat'} },
["RuneProvision"] = { text = "Rune providing items provide {VMUL}x as many runes", skills = {'Combat'} },
["RuneProvision"] = { text = "Rune providing items provide {VMUL}x as many runes", skills = {'Combat'} },
["SecondaryFoodBurnChance"] = { text = "{V}% Secondary Chance to burn food when Cooking", isIncreaseNegative = true, skills = {'Cooking'} },
["SecondaryFoodBurnChance"] = { text = "{V}% Secondary Chance to burn food when Cooking", isIncreaseNegative = true, skills = {'Cooking'} },