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Module:Constants: Difference between revisions

From Melvor Idle
Update immunity modifier text
m (fixed base stardust drop qty including a %)
(Update immunity modifier text)
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   ["autoBurying"] = { text = "Bones are automatically buried for {V+100}% of their prayer point value", skills = {'Prayer'} },
   ["autoBurying"] = { text = "Bones are automatically buried for {V+100}% of their prayer point value", skills = {'Prayer'} },
   ["autoLooting"] = { text = "Combat loot is automatically collected", skills = {'Combat'} },
   ["autoLooting"] = { text = "Combat loot is automatically collected", skills = {'Combat'} },
   ["bleedImmunity"] = { text = "Immune to bleeding", skills = {'Combat'} },
   ["bleedImmunity"] = { text = "{V}% chance to ignore bleed", skills = {'Combat'} },
   ["BleedLifesteal"] = { text = "{V}% Bleed lifsteal", skills = {'Combat'} },
   ["BleedLifesteal"] = { text = "{V}% Bleed lifsteal", skills = {'Combat'} },
   ["BonusCoalMining"] = { text = "{V} Coal Ore per Ore Mined. (Item doubling does not apply)", skills = {'Mining'} },
   ["BonusCoalMining"] = { text = "{V} Coal Ore per Ore Mined. (Item doubling does not apply)", skills = {'Mining'} },
   ["bonusCoalOnDungeonCompletion"] = { text = "1% chance to recieve {V} Coal when completing a dungeon", skills = {'Combat'} },
   ["bonusCoalOnDungeonCompletion"] = { text = "1% chance to recieve {V} Coal when completing a dungeon", skills = {'Combat'} },
   ["burnImmunity"] = { text = "Immune to burning", skills = {'Combat'} },
   ["burnImmunity"] = { text = "{V}% chance to ignore burn", skills = {'Combat'} },
   ["BurnLifesteal"] = { text = "{V}% Burn lifesteal", skills = {'Combat'} },
   ["BurnLifesteal"] = { text = "{V}% Burn lifesteal", skills = {'Combat'} },
   ["bypassSlayerItems"] = { text = "Bypass Slayer Area item requirements", skills = {'Slayer'} },
   ["bypassSlayerItems"] = { text = "Bypass Slayer Area item requirements", skills = {'Slayer'} },
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   ["MiningGemChance"] = { text = "{V}% Chance to recieve gems from Mining (Does not work for Rune Essence)", skills = {'Combat'} },
   ["MiningGemChance"] = { text = "{V}% Chance to recieve gems from Mining (Does not work for Rune Essence)", skills = {'Combat'} },
   ["OffItemChance"] = { text = "{V}% increased chance to recieve an off-item (An item from a skill that is not the main resource you are gathering)" },
   ["OffItemChance"] = { text = "{V}% increased chance to recieve an off-item (An item from a skill that is not the main resource you are gathering)" },
   ["poisonImmunity"] = { text = "Immune to poison", skills = {'Combat'} },
   ["poisonImmunity"] = { text = "{V}% chance to ignore poison", skills = {'Combat'} },
   ["PoisonLifesteal"] = { text = "{V}% Poison lifesteal", skills = {'Combat'} },
   ["PoisonLifesteal"] = { text = "{V}% Poison lifesteal", skills = {'Combat'} },
   ["PrayerCost"] = { text = "{V}% Prayer Point Cost for Prayers", isIncreaseNegative = true, skills = {'Prayer'} },
   ["PrayerCost"] = { text = "{V}% Prayer Point Cost for Prayers", isIncreaseNegative = true, skills = {'Prayer'} },
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   ["sleepImmunity"] = { text = "Immune to Sleep", skills = {'Combat'} },
   ["sleepImmunity"] = { text = "Immune to Sleep", skills = {'Combat'} },
   ["SmithingCoalCost"] = { text = "{V}% Coal Costs for Smithing", skills = {'Smithing'}, isIncreaseNegative = true },
   ["SmithingCoalCost"] = { text = "{V}% Coal Costs for Smithing", skills = {'Smithing'}, isIncreaseNegative = true },
   ["stunImmunity"] = { text = "Immune to Stuns and Freezes", skills = {'Combat'} },
   ["stunImmunity"] = { text = "{V}% chance to ignore Stuns and Freezes", skills = {'Combat'} },
   ["summoningSynergy_9_19"] = { text = "" },
   ["summoningSynergy_9_19"] = { text = "" },
   -- 0.22 Modifiers
   -- 0.22 Modifiers