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Module:Constants: Difference between revisions

From Melvor Idle
Add 0.22 modifiers
m (Missed multiplication symbol)
(Add 0.22 modifiers)
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   ["summoningSynergy_8_13"] = {text = "While fighting a Melee Enemy, grants {V}% Damage Reduction.", skills = {"Combat"}},
   ["summoningSynergy_8_13"] = {text = "While fighting a Melee Enemy, grants {V}% Damage Reduction.", skills = {"Combat"}},
   ["summoningSynergy_8_14"] = {text = "Grants {V}% of your Max Hit as HP Regeneration if using a Magic Attack Style.", skills = {"Combat", 'Magic'}},
   ["summoningSynergy_8_14"] = {text = "Grants {V}% of your Max Hit as HP Regeneration if using a Magic Attack Style.", skills = {"Combat", 'Magic'}},
  ["summoningSynergy_9_10"] = {text = "{V}% chance to preserve resources in Cooking, and when creating Runes in Runecrafting.", skills = {'Runecrafting'}},
   ["summoningSynergy_9_11"] = {text = "The Chef in Thieving now deals no damage to you.", skills = {'Thieving'}},
   ["summoningSynergy_9_11"] = {text = "The Chef in Thieving now deals no damage to you.", skills = {'Thieving'}},
   ["summoningSynergy_9_16"] = {text = "Crafting Recipes that require Dragonhide now use {V} quantity to create. Recipe cost cannot go below 1.", skills = {'Crafting'}, inverseSign = true},
   ["summoningSynergy_9_16"] = {text = "Crafting Recipes that require Dragonhide now use {V} quantity to create. Recipe cost cannot go below 1.", skills = {'Crafting'}, inverseSign = true},
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   ["FlatMinHit"] = { text = "{VX} Minimum Hit", skills = {'Combat'} },
   ["FlatMinHit"] = { text = "{VX} Minimum Hit", skills = {'Combat'} },
   ["FlatReflectDamage"] = { text = "{VX} Reflect Damage", skills = {'Combat'} },
   ["FlatReflectDamage"] = { text = "{VX} Reflect Damage", skills = {'Combat'} },
  ["FoodBurnChance"] = { text = "{V}% chance to burn food when Cooking", isIncreaseNegative = true, skills = {'Cooking'} },
   ["freeCompost"] = { text = "Composting crops in Farming is free", skills = {'Farming'} },
   ["freeCompost"] = { text = "Composting crops in Farming is free", skills = {'Farming'} },
   ["GlobalEvasion"] = { text = "{V}% increased Evasion Ratings", skills = {'Combat'} },
   ["GlobalEvasion"] = { text = "{V}% increased Evasion Ratings", skills = {'Combat'} },
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   ["stunImmunity"] = { text = "Immune to Stuns and Freezes", skills = {'Combat'} },
   ["stunImmunity"] = { text = "Immune to Stuns and Freezes", skills = {'Combat'} },
   ["summoningSynergy_9_19"] = { text = "" },
   ["summoningSynergy_9_19"] = { text = "" },
   ["ThievingSuccessCap"] = { text = "{V}% Thieving Success Rate Cap", skills = {'Thieving'} },
  -- 0.22 Modifiers
   ["ThievingSuccessRate"] = { text = "{V}% Thieving Success Rate", skills = {'Thieving'} },
  ["AllotmentSeedCost"] = { text = "{V} seed cost to plant Allotments in Farming", isIncreaseNegative = true, skills = {'Farming'} },
  ["AltMagicRunePreservation"] = { text = "{V}% Rune Preservation for Alt. Magic Spells", skills = {'Magic'} },
  ["autoEquipFoodUnlocked"] = { text = "Auto Equip Food Unlocked", skills = {'Combat', 'Cooking'} },
  ["autoSwapFoodUnlocked"] = { text = "Auto Swap Food Unlocked", skills = {'Combat'} },
  ["ChancePerfectCookFire"] = { text = "{V}% Perfect Cook chance for items cooked on Cooking Fire", skills = {'Cooking'} },
  ["ChancePerfectCookFurnace"] = { text = "{V}% Perfect Cook chance for items cooked in Furnace", skills = {'Cooking'} },
   ["ChancePerfectCookGlobal"] = { text = "{V}% Global Perfect Cook chance.", skills = {'Cooking'} },
  ["ChancePerfectCookPot"] = { text = "{V}% Perfect Cook chance for items cooked in Pot", skills = {'Cooking'} },
  ["ChanceSuccessfulCook"] = { text = "{V}% chance to successfully Cook an item.", skills = {'Cooking'} },
  ["FishingSpecialChance"] = { text = "{V}% chance to receive Special Items from Fishing", skills = {'Fishing'} },
  ["Frostburn"] = { text = "{V}% of Current HP taken as damage per Attack", isIncreaseNegative = true, skills = {'Combat'} },
  ["masteryToken"] = { text = "Grants Mastery Pool XP equal to {V}% of the maximum Mastery Pool XP for the respective skill",
    skills = {'Woodcutting', 'Fishing', 'Firemaking', 'Cooking', 'Mining', 'Smithing', 'Thieving', 'Farming',
            'Fletching', 'Crafting', 'Runecrafting', 'Herblore', 'Agility', 'Summoning'} },
  ["MinThievingGP"] = { text = "{V}% minimum GP from Thieving", skills = {'Thieving'} },
   ["RunecraftingEssencePreservation"] = { text = "{V}% chance to preserve resources when Runecrafting runes", skills = {'Runecrafting'} },
  ["SummoningMaxHit"] = { text = "{V}% Summoning Max Hit", skills = {'Combat'} },
  ["ThievingStealth"] = { text = "{V} Stealth while Thieving", skills = {'Thieving'} },
   -- The below are not present in 0.21 but are left here for now until everything is fully-migrated to 0.21
   -- The below are not present in 0.21 but are left here for now until everything is fully-migrated to 0.21
   ["ChanceToDoubleItems"] = { text = "{V}% Chance To Double Items" },
   ["ChanceToDoubleItems"] = { text = "{V}% Chance To Double Items" },
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   ["summoningSynergy_2_8"] = {text = "If using a Magic Attack Style, grants {V}% Lifesteal.", skills = {"Combat", 'Magic'}},
   ["summoningSynergy_2_8"] = {text = "If using a Magic Attack Style, grants {V}% Lifesteal.", skills = {"Combat", 'Magic'}},
   ["summoningSynergy_2_14"] = {text = "{V}% Lifesteal from Bleed damage.", skills = {"Combat", 'Melee'}},
   ["summoningSynergy_2_14"] = {text = "{V}% Lifesteal from Bleed damage.", skills = {"Combat", 'Melee'}},
  -- The below are not present in 0.22 but are left here for now until everything is fully-migrated to 0.22
  ["FoodBurnChance"] = { text = "{V}% chance to burn food when Cooking", isIncreaseNegative = true, skills = {'Cooking'} },
  ["summoningSynergy_9_10"] = {text = "{V}% chance to preserve resources in Cooking, and when creating Runes in Runecrafting.", skills = {'Runecrafting'}},
  ["ThievingSuccessCap"] = { text = "{V}% Thieving Success Rate Cap", skills = {'Thieving'} },
  ["ThievingSuccessRate"] = { text = "{V}% Thieving Success Rate", skills = {'Thieving'} },
}
}