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Mastery: Difference between revisions

From Melvor Idle
103 bytes added ,  11 June 2021
Add Summoning
(→‎Earning Mastery XP: Amend formula to reflect flooring after modifiers/bonuses are applied)
(Add Summoning)
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{{V|0.19.2}}
{{V|0.20}}
[[File:Mastery.svg|thumb|right|Mastery]]
[[File:Mastery.svg|thumb|right|Mastery]]
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
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For the following skills, '''Seconds per Action''' is replaced with the following values, being the lowest possible seconds per action after applying all available interval reduction bonuses (except for {{Skill|Firemaking}}, where the value used is less than the lowest possible burn interval):
For the following skills, '''Seconds per Action''' is replaced with the following values, being the lowest possible seconds per action after applying all available interval reduction bonuses (except for {{Skill|Firemaking}}, where the value used is less than the lowest possible burn interval):
 
<!-- Values from in game function: getTimePerActionModifierMastery() -->
{| class="wikitable"
{| class="wikitable"
|-
|-
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|-
|-
| {{Skill|Herblore}} || 1.7
| {{Skill|Herblore}} || 1.7
|-
| {{Skill|Summoning}} || 4.85
|}
|}