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Farming: Difference between revisions

From Melvor Idle
719 bytes added ,  6 August 2020
Added some notes on how experience is gained.
m (Added a table with links and descriptions to the useful potion for farming)
(Added some notes on how experience is gained.)
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Equipping [[Bob's Rake]] provides a 20% chance that [[Compost]] or [[Weird Gloop]] is retained in a plot when harvested.
Equipping [[Bob's Rake]] provides a 20% chance that [[Compost]] or [[Weird Gloop]] is retained in a plot when harvested.
==Gaining Experience==
Farming Experience is gained through two actions: Planting seeds and harvesting crops that survive. Planting a seed will grant the player that seed's base experience value and harvesting will grant experience equal to the base experience value multiplied by the number of items harvested.
For example, {{Item Icon|Potato Seeds}} have a base experience of 8, so if a player plants a plot with Potato Seeds and then harvests 5 {{ItemIcon|Potato}}s, they will receive 48 total experience: 8 for planting and then 40 for harvesting.
Since experience is tied to number of items harvested, anything that increases the number of items harvested will also increase the amount of experience received.


==Mastery Unlocks==
==Mastery Unlocks==