Page history
7 May 2024
15 March 2024
Add column name for average healing
+14
Adds average HP per chest when chest drops only foods (Eg.: Food Box 1)
+245
9 February 2024
4 October 2023
fixed getMonsterEffectiveBarrier, i think
+1
added p.getMonsterEffectiveBarrier i hope this doesnt break anything
+370
23 September 2023
Additional line break
m+4
getChestDrops: Extend to include healing value for containers whose contents are entirely food
+1,039
14 September 2023
Added link for barrier column on dungeon table
+4
Added handling for barriers
+609
Added getMonsterBoxBarrierText function
+634
13 September 2023
Added separate p.getMonsterBarrier function
+286
Added p._getMonsterBarrier
+328
getMonsterName: Fix special case
m−1
getMonster: Amend for ambiguous monster name
+601
10 July 2023
12 February 2023
_getMonsterMaxHit: Further fixes for various scenarios which weren't previously accounted for
+3,311
_getMonsterMaxHit: Consider curses which may increase damage taken by the player
+819
22 January 2023
Move logic from getSpecAttackMaxHit to _getMonsterMaxHit, as combo effects persist beyond the special attack which grants them
+148
getSpecAttackMaxHit: Account for modifiers which adjust the max hit when present in on hit/pre-hit effects or monster passives
+2,232
21 January 2023
27 December 2022
23 December 2022
17 December 2022
8 December 2022
20 November 2022
12 November 2022
10 November 2022
Added handling for a few more types of max hit for monsters
+526
Added DR reduction to various monster table Max Hit columns
+1,416
Added a check for special attacks that include a normal max hit
+241
9 November 2022
triple indenting curse descriptions
+1
fixed oversized curse icons
−5
Added curse effect description to monster special attacks
+450
8 November 2022
7 November 2022
4 November 2022
28 October 2022
27 October 2022
26 October 2022
Fix RandomSpiderLair handling
+645
Amend further in case sale value is zero
+27
getChestDrops: Correct GP range showing when there is only a single value
+133
25 October 2022
no edit summary
+3
_getDungeonMonsterList: Fix
−6
Amend/correct handling for random ITM and random spider lair monsters
+445
monsters -> monsterIDs to match game data
+21
23 October 2022
_getMonsterBaseMaxHit: Fix calculation for Magic attacks
+4
getOtherMonsterBoxText: Fix area type determination
+16