Anonymous

Thieving/Training: Difference between revisions

From Melvor Idle
→‎Food: Add tip about reducing Max Hit with DR
No edit summary
(→‎Food: Add tip about reducing Max Hit with DR)
(13 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{V|0.20}}
{{V|1.0.2}}
{{Otheruses|training the Thieving skill|the skill itself|Thieving}}
{{Otheruses|training the Thieving skill|the skill itself|Thieving}}


== Introduction ==
== Training ==
 
Leveling is largely done by swapping to the highest experience per action enemy to gain levels quickly, as long as the success chance remains fairly high. It is worth considering spending extra time pickpocketing the {{Icon|type=thieving|Golbin Chief}} for the {{ItemIcon|Golbin Mask}}, and {{Icon|type=thieving|Bandit Thug}} for the {{ItemIcon|Thiever's Cape}} to increase XP rates as well as success chance. {{Icon|type=thieving|Farmer}} is also worth pickpocketing even after higher XP targets are available. This gives the player a large base of seeds to use with {{Skill|Farming}}. Finally, if the player's {{Skill|Prayer}} is high enough, {{PrayerIcon|Protect Item}} and {{PrayerIcon|Safeguard}} /{{PrayerIcon|Stone Skin}} can be used without costing any prayer points.
This page goes through the general method and tips of training the [[Thieving]] skill.
 
== Equipment ==
 
There is no requirement to start [[Thieving]].


== Boosters ==
[https://docs.google.com/spreadsheets/d/1iRPDZznC5HizeWyyADt7bymFMWxN_jzFP1dGl8Xa4P4/edit#gid=0 This spreadsheet] can be used to calculate your XP per hour on individual targets, as well as GP per hour. Make a copy of the document and fill in your own details.


The {{ItemIcon|Firemaking Skillcape}} provides an additional 5% experience to all skills.<br>
==Boosters==
The {{ItemIcon|Ancient Ring of Skills}} is a rare drop that can be found while {{Skill|Fishing}}. It increases the XP gained from non-combat skills by 8%.<br>
===XP===
The {{ItemIcon|Thieving Skillcape}} reduces base thieving interval by 0.5s<br>
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP|XP Boost|false|skill=Thieving}}
The {{ItemIcon|Chapeau Noir}} increases double drop chances of both gp and items rewarded in thieving by 10%<br>
The {{ItemIcon|Gentle Hands Potion I|Gentle Hands Potion}} provides an increased chance for doubling items rewarded<br>
The {{PetIcon|Firemaking}} pet provides a +1% boost to XP gained in any skill.<br>
The {{PetIcon|Snek}} pet provides an additional 50% gold while thieving.<br>
The {{ItemIcon|Gloves of Silence|Gloves of Silence}} provides a 5% increase success chance on enemies, and an additional 150gp to each successful theft. <br>
The {{ItemIcon|Thieving Gloves|Thieving Gloves}} purchased from the [[Shop#Gloves|Shop]] provide a 10% increase in success chance on enemies and allows success rate to go beyond the 95% cap. <br>
The [[Agility]] obstacle [[Agility#Obstacles|Rope Climb]] increases base Thieving Mastery by 2%<br>
 
== Training ==


Prominently [[Thieving]] leveling will be done by swapping to the highest experience per action enemy to gain levels quickly. Though many people will stay thieving the {{Icon|type=thieving|Farmer}} until they gain access to {{Icon|type=thieving|Knight}}. This gives the player a large base of seeds either to start [[Farming]] with, or to sell as the {{Icon|type=thieving|Farmer}} has the highest GP gains per hour.
===GP===
{{ModifierTable|increasedGPGlobal,increasedGPFromThieving|GP Boost|false|skill=Thieving}}


===== Items of note =====
===Action Time===
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Thieving}}


* {{ItemIcon|Chapeau Noir}} - Provides increased double drop chances of both gp and items rewarded in thieving and combat by 10%
===Stealth===
* {{ItemIcon|Bobby's Pocket}} - Can be sold for {{GP|4000.00}}
Because of the unique Stealth and Perception mechanics (please see [[Thieving|the main page]] for more details), it is useful to increase your Stealth as much as possible in order to maximise your success chance.
{{ModifierTable|increasedThievingStealth|Stealth|false|skill=Thieving}}


===Food===
Food is highly recommended for anything with a less than 100% success rate. Higher {{Skill|Hitpoints}} will allow you to go without food for longer, and damage reduction Armor will allow you to eat less food. {{ItemIcon|Thieving Gloves}} or {{ItemIcon|Gloves of Silence}} will be helpful if you can afford them, but are not necessary.
{{UpgradeIcon|Auto Eat}} is useful for idling, but if the enemy's Max Hit is higher than your Auto-Eat threshold, it is still possible to die. Your current Auto-Eat threshold can be found by hovering over the Auto-Eat icon. To reduce the target's Max Hit, wear equipment that provides [[Damage Reduction]].


{{SkillGuideMenu}}
{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
[[Category:Skill Training]]
[[Category:Skill Training]]
28

edits