Thieving: Difference between revisions

315 bytes removed ,  6 October 2021
Remove mention of Clue Chasers Insignia increasing rare/unique drop chances
m (added details about insignia)
(Remove mention of Clue Chasers Insignia increasing rare/unique drop chances)
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==== NPC Unique Item Chance ====
==== NPC Unique Item Chance ====
The chance to receive an NPC's unique item upon a successful pickpocket attempt is <math>\tfrac{100 + \text{Stealth}}{100 \times \text{Perception}}\%</math>. This chance is increased slightly if the player has the {{ItemIcon|Clue Chasers Insignia}} equipped.
The chance to receive an NPC's unique item upon a successful pickpocket attempt is <math>\tfrac{100 + \text{Stealth}}{100 \times \text{Perception}}\%</math>.


=== Loot ===
=== Loot ===
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The chance of acquiring area unique drops is <math>\frac{1}{500}</math> or 0.20% per item, while the chance of acquiring an NPC's unique drop is dependent on the player's stealth and the NPC's perception (see: [[#NPC Unique Item Chance|NPC Unique Item Chance]]).
The chance of acquiring area unique drops is <math>\frac{1}{500}</math> or 0.20% per item, while the chance of acquiring an NPC's unique drop is dependent on the player's stealth and the NPC's perception (see: [[#NPC Unique Item Chance|NPC Unique Item Chance]]).
the rare, area unique and NPC unique items are all able to have their drop rate increased by wearing the {{ItemIcon|Clue Chasers Insignia}} (although visually, the NPC unique item chance is not shown to increase)


It is possible to receive common drops, alongside any (or even all) rare or unique drop all from the same action. The chance to double items is only rolled once per action, therefore if the quantity of items received is multiplied, the number of rare items received will also be increased. Even if no common drop is acquired (either because the NPC does not have any, or the chance to recieve no items from the {{ItemIcon|Leprechaun}} amd {{ItemIcon|Devil}} [[Summoning#Synergies|synergy]] applies), any rare or unique drops can still be multiplied.
It is possible to receive common drops, alongside any (or even all) rare or unique drop all from the same action. The chance to double items is only rolled once per action, therefore if the quantity of items received is multiplied, the number of rare items received will also be increased. Even if no common drop is acquired (either because the NPC does not have any, or the chance to recieve no items from the {{ItemIcon|Leprechaun}} amd {{ItemIcon|Devil}} [[Summoning#Synergies|synergy]] applies), any rare or unique drops can still be multiplied.