Template:ZoneIcon: Difference between revisions

From Melvor Idle
(Improve zonetype determination)
(Remove dependency on Variables extension)
Line 5: Line 5:
For a complete list of options, please refer to [[Template:Icon]].
For a complete list of options, please refer to [[Template:Icon]].


<includeonly><onlyinclude><!--
<includeonly><onlyinclude>{{Icon|type={{#switch:{{{img|{{{1}}}}}}
    Regular combat areas
<!--Combat Areas-->
-->{{#vardefine:zonetype}}{{#switch:{{{img|{{{1}}}}}}
|Golbin Village|Farmlands|Graveyard|Sandy Shores|Wet Forest|Bandit Hideout|Giant Dungeon|Icy Hills|Castle of Kings|Wizard Tower|Dragon Valley|Elerine Battlegrounds=combatArea
|Golbin Village|Farmlands|Graveyard|Sandy Shores|Wet Forest|Bandit Hideout|Giant Dungeon|Icy Hills|Castle of Kings|Wizard Tower|Dragon Valley|Elerine Battlegrounds={{#vardefine:zonetype|combatArea}}
<!--Separating out Slayer Areas even though they have the same type in case that's helpful later-->
<!--Separating out Slayer Areas even though they have the same type in case that's helpful later-->
|Penumbra|Forest of Goo|Strange Cave|Holy Isles|High Lands|Desolate Plains|Toxic Swamps|Runic Ruins|Arid Plains|Shrouded Badlands|Perilous Peaks|Dark Waters|Unhallowed Wasteland={{#vardefine:zonetype|combatArea}}
|Penumbra|Forest of Goo|Strange Cave|Holy Isles|High Lands|Desolate Plains|Toxic Swamps|Runic Ruins|Arid Plains|Shrouded Badlands|Perilous Peaks|Dark Waters|Unhallowed Wasteland=combatArea
<!--Dungeons-->
<!--Dungeons-->
|Chicken Coop|Undead Graveyard|Bandit Base|Hall of Wizards|Spider Forest|Deep Sea Ship|Frozen Cove|Dragons Den|Volcanic Cave|Air God Dungeon|Water God Dungeon|Earth God Dungeon|Fire God Dungeon|Miolite Caves|Infernal Stronghold|Into the Mist|Impending Darkness Event={{#vardefine:zonetype|dungeon}}}}<!--
|Chicken Coop|Undead Graveyard|Bandit Base|Hall of Wizards|Spider Forest|Deep Sea Ship|Frozen Cove|Dragons Den|Volcanic Cave|Air God Dungeon|Water God Dungeon|Earth God Dungeon|Fire God Dungeon|Miolite Caves|Infernal Stronghold|Into the Mist|Impending Darkness Event=dungeon
-->{{Icon|type={{#var:zonetype}}|{{{1|}}}|{{{2|}}}|ext={{{ext|}}}|size={{{size|}}}|qty={{{qty|}}}|img={{{img|}}}|notext={{{notext|}}}|nolink={{{nolink|}}}|noicon={{{noicon|}}}|menu={{{menu|}}}}}</onlyinclude></includeonly>
}}|{{{1|}}}|{{{2|}}}|ext={{{ext|}}}|size={{{size|}}}|qty={{{qty|}}}|img={{{img|}}}|notext={{{notext|}}}|nolink={{{nolink|}}}|noicon={{{noicon|}}}|menu={{{menu|}}}}}</onlyinclude></includeonly>

Revision as of 23:14, 7 October 2022

A template for quickly generating icons for various combat zones. It automatically grabs the correct icon without needing the user to specify what type of zone it is.

For example, {{ZoneIcon|Castle of Kings}} returns Castle of Kings

For a complete list of options, please refer to Template:Icon.