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m (Update for v1.0.4; Include Ring of Wealth in optimal fishing prayer point method) |
(→Reducing Prayer Point Usage: (Astrology rework) simplify max preserve rate) |
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{{V|1. | {{V|1.1}} | ||
[[File:Prayer (skill).svg|thumb|right|Prayer]] | [[File:Prayer (skill).svg|thumb|right|Prayer]] | ||
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points. During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]]. | '''{{PAGENAME}}''' is a {{Icon|Combat}} skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points. During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]]. | ||
{{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers | {{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers with a cost per player attack are active. The amount of {{PAGENAME}} experience earned is <math>\frac{1}{30}</math> or <math>0.0\bar{3}</math> per point of damage dealt multiplied by the base prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any [[#Reducing Prayer Point Usage|cost modifiers]] are applied, meaning that methods used by the player to either reduce or increase prayer costs do not affect the experience earned. This experience can be increased by 4% by equipping the {{ItemIcon|Gold Emerald Ring}}, which along with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} provides a skill XP increase of 10%. | ||
== Prayer Point Acquisition Rates == | == Prayer Point Acquisition Rates == | ||
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To reduce the number of prayer points used by active prayers, players can take advantage of various sources granting modifiers that reduce the prayer point cost of prayers and/or provide a chance to preserve all prayer points the prayer would have used. | To reduce the number of prayer points used by active prayers, players can take advantage of various sources granting modifiers that reduce the prayer point cost of prayers and/or provide a chance to preserve all prayer points the prayer would have used. | ||
The prayer point cost reduction modifiers can reduce the cost of prayers to a minimum of 1 point per prayer, the only exception to this being that | The prayer point cost reduction modifiers can reduce the cost of prayers to a minimum of 1 point per prayer, the only exception to this being that {{PrayerIcon|Protect Item}} is free when the {{ItemIcon|Gold Diamond Ring}} is equipped. Any flat prayer point reductions are applied before any percentage reductions, therefore in some specific cases some flat cost reductions provide no benefit. For example, consider a scenario where prayers with an odd prayer point cost are active while both the {{ItemIcon|Prayer Skillcape}} and {{ItemIcon|Priest Hat}} are equipped - in such a case, the Prayer Skillcape reduces the cost to 2 points regardless of whether the Priest Hat is equipped or not. | ||
The chance to preserve prayer points provides a chance that active prayers will be used for free. The highest possible chance to preserve is currently | The chance to preserve prayer points provides a chance that active prayers will be used for free. The highest possible chance to preserve is currently 83%. | ||
Damage dealt by failed {{Skill|Thieving}} attempts does not currently count as an Enemy Attack for the purposes of spending prayer points, allowing the prayers {{PrayerIcon|Safeguard}}, {{PrayerIcon|Stone Skin}}, and {{PrayerIcon|Protect Item}} to be active while thieving for effectively zero cost as long as you have enough prayer points to turn them on. This may be a bug. | Damage dealt by failed {{Skill|Thieving}} attempts does not currently count as an Enemy Attack for the purposes of spending prayer points, allowing the prayers {{PrayerIcon|Safeguard}}, {{PrayerIcon|Stone Skin}}, and {{PrayerIcon|Protect Item}} to be active while thieving for effectively zero cost as long as you have enough prayer points to turn them on. This may be a bug. |
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