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(Update for v1.0) |
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{{V|1. | {{V|1.1}} | ||
[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]] | [[File:Hitpoints (skill).svg|thumb|right|Hitpoints]] | ||
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|{{ItemIcon|Dragonfire Shield}}||Equipment||+30 Maximum Hitpoints | |{{ItemIcon|Dragonfire Shield}}||Equipment||+30 Maximum Hitpoints | ||
|- | |||
|{{ItemIcon|Nature's Blessing Ring}}||Equipment||+40 Maximum Hitpoints | |||
|- | |- | ||
|{{PetIcon|Hitpoints}}||[[Pets|Pet]]||+10 Maximum Hitpoints | |{{PetIcon|Hitpoints}}||[[Pets|Pet]]||+10 Maximum Hitpoints | ||
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!colspan="2"|Total | !colspan="2"|Total | ||
| + | | +210 Maximum Hitpoints | ||
|} | |} | ||
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<math>\text{HP Regenerated} = \left \lfloor \left ( \frac{\text{Player Maximum HP}}{100} + \text{Flat Regeneration Bonus} \right ) \times \left ( 1 + \frac{\text{% Regeneration Bonus}}{100} \right ) \right \rfloor</math> | <math>\text{HP Regenerated} = \left \lfloor \left ( \frac{\text{Player Maximum HP}}{100} + \text{Flat Regeneration Bonus} \right ) \times \left ( 1 + \frac{\text{% Regeneration Bonus}}{100} \right ) \right \rfloor</math> | ||
Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon| | Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|HP Skillcape}} for purchase from the [[Shop]]. | ||
{{Icon|Hardcore}} characters will not regenerate hitpoints passively and must eat in order to regain lost HP. | {{Icon|Hardcore}} characters will not regenerate hitpoints passively and must eat in order to regain lost HP. |
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