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[[File:Slayer (skill).svg|thumb|right|Slayer]]
[[File:Slayer (skill).svg|thumb|right|Slayer]]


Slayer is a [[Combat]] skill that allows players to earn access to unique [[equipment]] and [[combat areas]] by completing slayer tasks. Slayer tasks can be randomly assigned in the combat tab of the game, and are completed by killing the displayed [[Monsters|monster]]. Clicking on the monster will initiate combat with it. Slayer tasks may be rerolled at the expense of 5% of your [[File:Slayer_Coins.svg|25px|middle]] Slayer Coins, up to a maximum of [[File:Slayer_Coins.svg|25px|middle]] 2000. Each monster kill earns [[File:Slayer_Coins.svg|25px|middle]] Slayer Coins and experience points equal to a tenth of the monster's hitpoints. Additionally, Slayer experience can be earned by killing the monsters found in Slayer combat areas, regardless of if the player has a task for that monster.
Slayer is a [[Combat]] skill that allows players to earn access to unique [[Shop#Slayer|equipment]] and [[Slayer areas|combat locations]]. Slayer experience can be earned by killing [[monsters]] in [[Slayer areas|Slayer Areas]] or through Slayer Tasks. Killing monsters assigned as a Slayer Task also provides [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]], which can be spent at the [[Shop#Slayer|Shop]] to purchase equipment that gives a boost to slayer experience rates or allows the player to access new [[Slayer areas|Slayer Areas]].


Slayer Coins can be spent in the [[Shop]] to purchase equipment that boosts slayer experience gains or allows the player to access certain combat areas. Raising slayer to level 99 will unlock the [[Slayer Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape allows you to bypass equipment requirements for [[slayer areas]].
Some [[Slayer areas|Slayer Areas]] require the player to wear specific equipment during [[combat]] in order to deal damage to [[monsters]] within the area (can be bypassed with the {{ItemIcon|Slayer Skillcape}}), while others have area effects that negatively impact the player while in combat. For more information, see: [[Slayer areas|Slayer Areas]].


<span style="color:#ff0000">'''WARNING:'''</span> For areas with entry requirements you cannot do damage to the monster without the required item equipped, however the monster will still perform damage to your character.
==Slayer Tasks==
Slayer Tasks are randomly assigned in the combat page of the game, and are completed by killing the displayed [[Monsters|monster]]. [[Monsters]] killed for Slayer Tasks earn [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]] and Slayer experience points equal to 10% of the slain monster's hitpoints.


==Slayer Task Mechanics==
Tasks are available in five different tiers of increasing difficulty:
If your Combat Level is less than 50, then you won't be given Slayer Tasks for [[monsters]] that are higher combat level than you.
{| class="wikitable sortable stickyHeader"
|-
!Tier
!{{Skill|Slayer|notext=true}} Level
!New Task Cost
!Extension Cost
!Monster Level
|-
|Easy
|1
| data-sort-value="0" | {{SC|Free}}
| data-sort-value="100" | {{SC|100}}
| data-sort-value="1" | 1 - 49
|-
|Normal
|25
| data-sort-value="2000" | {{SC|2000}}
| data-sort-value="800" | {{SC|800}}
| data-sort-value="50" | 50 - 99
|-
|Hard
|50
| data-sort-value="5000" | {{SC|5000}}
| data-sort-value="2700" | {{SC|2700}}
| data-sort-value="100" | 100 - 199
|-
|Elite
|75
| data-sort-value="15000" | {{SC|15000}}
| data-sort-value="6400" | {{SC|6400}}
| data-sort-value="200" | 200 - 374
|-
|Master
|85
| data-sort-value="25000" | {{SC|25000}}
| data-sort-value="12500" | {{SC|12500}}
| data-sort-value="375" | 375+
|-
|}


If you Combat Level is more than 50 but less than 100, then you won't be given Slayer Tasks for [[monsters]] that are higher Combat Level than you, or [[monsters]] that are a Combat Level less than <math>\text{Your Combat Level} / 4.</math>
A Slayer Task can be completed by killing the specified number of the assigned task monster, when complete a new task in that same tier will be automatically picked at no cost to the player. Optionally, the current task can be extended before it has been completed (increasing the number of monster kills required for task completion), or a new task of any tier can be chosen. Both extending a task and choosing a new task costs [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]], the costs for each are listed in the above task tier table.


If you combat level is more than 100, then any [[monster]] can be given as your Slayer Task, as long as the [[monster|monster's]] Combat Level is less than <math>\text{Your Combat Level} / 4.</math>
The number of monsters assigned per task is a random number that generally increases as the task's tier and the player's {{Skill|Slayer}} level increase. Formulas used to determine both the minimum/maximum possible task size and the increase when extending a task are included within the [[#Slayer Task Mechanics|Slayer Task Mechanics]] section.


The quantity of monsters assigned for a task is based on your Slayer level, and is a random number between <math>5</math> and <math>\text{Slayer Level}*5+4</math> (inclusive).
In addition to killing [[monsters]] for Slayer Tasks, Slayer experience can be earned by killing [[monsters]] found in [[Slayer areas|Slayer Areas]], at a rate equal to 5% of the slain [[monsters|monster's]] hitpoints. If the player's Slayer Task is for a [[monsters|monster]] from a [[Slayer areas|Slayer Area]], the experience rates will stack, giving 15% of the [[monsters|monster's]] total hitpoints as experience. Slayer experience gained can be increased further by equipping Slayer armour, which can be purchased from the [[Shop#Slayer|Shop]].


===Slayer Task Mechanics===
The number of monsters assigned per task is defined as <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math>, and the increase in task size when extending a task can be calculated as <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math>, where:
* <math>0 \le r < 1</math> is a random number
* <math>\text{Slayer Level}</math> is not the virtual skill level, and therefore has a maximum value of 99
* <math>\text{Tier}</math> is defined as:
** Easy = 0
** Normal = 1
** Hard = 2
** Elite = 3
** Master = 4
Therefore, the task size (before extension) is between <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> and <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \text{Slayer Level}</math> monsters (inclusive).
===Auto Slayer===
Auto Slayer is an unlock that can be purchsed from the [[Shop]] for {{SC|150000}}. Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional Slayer Coins.
While this option is checked, after killing the final monster in a Slayer Task the player will automatically swap to fighting their next Slayer target. '''Only monsters in areas the player can currently access can be rolled while auto-slayer is enabled'''. For example, a player who does not have either a {{ItemIcon|Mirror Shield}} or a cape such as the {{ItemIcon|Slayer Skillcape}} that bypasses slayer area requirements equipped would not be assigned {{MonsterIcon|Strange Eyed Monster}}s while auto slaying.
Players looking to take advantage of Auto Slayer should make sure they have gear equipped that will allow them to survive facing all of the monsters in a given category, even after [[Combat Triangle]] modifiers to Damage Reduction are taken into account.
== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
== Pet ==
The Slayer [[Pets|pet]] has a chance to be unlocked when damage is dealt to a monster on a Slayer Task.
{{PetSkillInfo}}
== Slayer Tier Monsters ==
This Section lists all possible tasks for every tier of Slayer.
=== Easy ===
Tier 0, also known as Easy.
{{SlayerMonstersTable|0}}
=== Normal ===
Tier 1, also known as Normal.
{{SlayerMonstersTable|1}}
=== Hard ===
Tier 2, also known as Hard.
{{SlayerMonstersTable|2}}
=== Elite ===
Tier 3, also known as Elite.
{{SlayerMonstersTable|3}}
=== Master ===
Tier 4, also known as Master.
{{SlayerMonstersTable|4}}


[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}