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Prayer: Difference between revisions

From Melvor Idle
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prayer is awarded per BASE pp cost
m (Update for v1.0.1)
m (prayer is awarded per BASE pp cost)
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{{V|1.0.1}}
{{V|1.0.4}}
[[File:Prayer (skill).svg|thumb|right|Prayer]]
[[File:Prayer (skill).svg|thumb|right|Prayer]]


'''{{PAGENAME}}''' is a {{Icon|Combat}} skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points.  During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]].
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points.  During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]].


{{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers costing per player attack are active. The amount of {{PAGENAME}} experience earned is <math>\frac{1}{30}</math> or <math>0.0\bar{3}</math> per point of damage dealt multiplied by the prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any [[#Reducing Prayer Point Usage|cost modifiers]] are applied, meaning that methods used by the player to either reduce or increase prayer costs do not affect the experience earned. This experience can be increased by 4% by equipping the {{ItemIcon|Gold Emerald Ring}}, which along with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} provides a skill XP increase of 10%.
{{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers with a cost per player attack are active. The amount of {{PAGENAME}} experience earned is <math>\frac{1}{30}</math> or <math>0.0\bar{3}</math> per point of damage dealt multiplied by the base prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any [[#Reducing Prayer Point Usage|cost modifiers]] are applied, meaning that methods used by the player to either reduce or increase prayer costs do not affect the experience earned. This experience can be increased by 4% by equipping the {{ItemIcon|Gold Emerald Ring}}, which along with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} provides a skill XP increase of 10%.


== Prayer Point Acquisition Rates ==
== Prayer Point Acquisition Rates ==
{{SpoilerBox|text=
{{SpoilerBox|text=
{{Skill|Fishing}} with the Dragon Fishing Rod has the catching <math>(2.4 + 7.2) / 2 = 9.6 / 2 = 4.8</math> seconds.
The general formula used for {{Skill|Fishing}} is <math>P \times A_F \times \tfrac{2^M \times \left (1 + C_M \right ) \times \left ( 1 + C_D \right ) + C_A}{S}</math>, where:
* <math>P</math> is the prayer points per fish, a constant of 3 for {{ItemIcon|Raw Skeleton Fish}}
* <math>A_F</math> is the area's fish chance, a base of 95% (or 0.95) for the Secret Area
* <math>M</math> is the number of things guaranteed to double the number of fish caught
* <math>C_M</math> is the chance to double provided by the fish {{Icon|Mastery}} level - for Fishing this is rolled separately from the chance to double from all other sources
* <math>C_D</math> is the chance to double from all other sources, provided by a number of things such as the {{ItemIcon|Fishing Hook}}
* <math>C_A</math> is the chance to gain 1 additional resource, provided by {{ItemIcon|Octopus}}
* <math>S</math> is the average number of seconds between catches


With the {{ItemIcon|Amulet of Fishing}}, it's <math>(1.8 + 5.4) / 2 = 7.2 / 2 = 3.6</math> seconds.
{{Skill|Fishing}} with the {{UpgradeIcon|Dragon Fishing Rod}} has an average catch time of <math>S = \tfrac{2.4 + 7.2}{2} = 4.8</math> seconds. With the {{ItemIcon|Amulet of Fishing}}, this is reduced further to <math>S = \tfrac{1.8 + 5.4}{2} = 3.6</math> seconds, and can be reduced further still with {{Icon|type=constellation|Ameria}}.


{{Skill|Alternative Magic|Alt.Magic}} has the interval of 2 seconds.  
The {{ItemIcon|Fishing Skillcape}} and {{MasteryReq|Raw Skeleton Fish|99}}, when both are active <math>M = 2</math> and so guaranteed doubling provides <math>2^2 = 4</math> times the usual number of fish.


With {{ItemIcon|Amulet of Incantation}}, the Alt.Magic interval goes down to 1.8 seconds.
Assuming a somewhat optimal setup as per [https://docs.google.com/spreadsheets/d/1oDeCK-ObKd8xBlCcJtA_pBmXzkgg9wm5NwL8GI8tqhk this sheet], the time between catches reduces to <math>S = 2.8</math> seconds, chance to double becomes <math>C_D = 0.73 = 73\%</math>, and the additional resource chance becomes <math>C_A = 0.03 = 3\%</math>. This assumes 10% chance to double and 10% interval reduction from {{Skill|Astrology}}, as rolls higher than this require too much dust.
----
{{Skill|Alternative Magic|Alt.Magic}} has the interval of 2 seconds. With {{ItemIcon|Amulet of Incantation}}, the Alt.Magic interval goes down to 1.8 seconds.


The earth rune expenditure can be mitigated by using the {{ItemIcon|Staff of Earth}} leaving two {{ItemIcon|Nature Rune}}s per cast. It adds roughly <math>(1.3+2)/16/\frac{1}{1-0.8} = 0.04125</math> seconds per a Blessed Offering cast if we consider the maximum preservation, mastery, mining without the [[Shop#God_Upgrades|God Upgrades]]
The earth rune expenditure can be mitigated by using the {{ItemIcon|Staff of Earth}} leaving two {{ItemIcon|Nature Rune}}s per cast. It adds roughly <math>(1.3+2)/16/\frac{1}{1-0.8} = 0.04125</math> seconds per a Blessed Offering cast if we consider the maximum preservation, mastery, mining without the [[Shop#God_Upgrades|God Upgrades]]


The rune expenditure can be mitigated further by the {{ItemIcon|Nature's Call Staff}} and the {{ItemIcon|Magic Skillcape}}, leaving only one {{ItemIcon|Earth Rune}} per cast. Using the [[Shop#God_Upgrades|God Upgrades]], It can be sped up to roughly <math>(0.85+1.7)/16/\frac{1}{1-0.8} = 0.0319</math> seconds per a Blessed Offering cast.
The rune expenditure can be mitigated further by the {{ItemIcon|Nature's Call Staff}} and the {{ItemIcon|Magic Skillcape}}, leaving only one {{ItemIcon|Earth Rune}} per cast. Using the [[Shop#God_Upgrades|God Upgrades]], It can be sped up to roughly <math>(0.85+1.7)/16/\frac{1}{1-0.8} = 0.0319</math> seconds per a Blessed Offering cast.
----
For {{Skill|Slayer}} calculation in [[Combat Simulator]], the following setup was used:
* Full {{ItemIcon|Glacia God Helmet|Glacia set}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Cloudburst Staff}}
* Level 95 in all skills, {{Icon|Hardcore}} mode, and either {{Icon|Water Wave|type=spell}} or {{Icon|Water Surge|type=spell}}
* [[Slayer#Elite|Elite tasks]] with {{UpgradeIcon|Auto Slayer}} enabled


The case of {{Skill|Astrology}} modifiers is not calculated yet. If you want to help with it, please contact the Discord server ([https://discord.com/invite/melvoridle link]).
With self-sustaining food from the Slayer supplies, the time of {{Icon|Water Wave|type=spell}} adjusted by crafting runes is 5.8 prayer points per second. The calculations can be found [https://docs.google.com/spreadsheets/d/1K2C37QQDp1-ublNSj6kgltsApHSs5DCq9OtcCeBGrrs/edit#gid=0 here].
 
{{ItemIcon|Blazing Lantern}} in the [[Passive Slot]] or {{ItemIcon|Maximum Skillcape}} increase the SC/h rates dramatically, by giving you access to {{ZoneIcon|Shrouded Badlands}} and {{MonsterIcon|Bounty Hunter}}
 
The Slayer case can be vastly improved by {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}}, {{Skill|Agility}}, {{Skill|Astrology}}, and {{ItemIcon|Hunter's Ring}}, giving 350k slayer coins raw or around 250k when adjusted by the preparation, resulting in around 34 prayer points per second.


|title=Calculations|color=default}}
|title=Calculations|color=default}}
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! Result
! Result
|-
|-
| Fishing {{ItemIcon|Raw Skeleton Fish}} with Dragon Rod
| Fishing {{ItemIcon|Raw Skeleton Fish}} with [[Fishing#Fishing_Rods|Dragon Rod]] and {{MasteryReq|Raw Skeleton Fish|1}}
| <math>3/4.8</math>
| <math>3 \times 0.95 \times \tfrac{1 + 0.004}{4.8}</math>
| 0.625
| 0.60
|-
|-
| Fishing {{ItemIcon|Raw Skeleton Fish}} with Dragon Rod + {{MasteryReq|Raw Skeleton Fish|99}} or {{ItemIcon|Fishing Skillcape|Cape}}
| Fishing {{ItemIcon|Raw Skeleton Fish}} with Dragon Rod and {{MasteryReq|Raw Skeleton Fish|99}}
| <math>3*2/4.8</math>
| <math>3 \times 0.92 \times \tfrac{2}{4.8}</math>
| 1.25
| 1.15
|-
|-
| Fishing {{ItemIcon|Raw Skeleton Fish}} with Dragon Rod, {{MasteryReq|Raw Skeleton Fish|99}}, {{ItemIcon|Fishing Skillcape|Cape}}, and {{ItemIcon|Amulet of Fishing|Amulet}}
| Fishing {{ItemIcon|Raw Skeleton Fish}} with Dragon Rod, {{MasteryReq|Raw Skeleton Fish|99}}, {{ItemIcon|Fishing Skillcape|Cape}}, and {{ItemIcon|Amulet of Fishing|Amulet}}
| <math>3*4/3.6</math>
| <math>3 \times 0.92 \times \tfrac{2^2}{3.6}</math>
| 3.333
| 3.07
|-
|-
| Alt. Magic/{{Icon|type=spell|Blessed Offering}} with {{ItemIcon|Staff of Earth|Staff}}
| Alt. Magic/{{Icon|type=spell|Blessed Offering}} with {{ItemIcon|Staff of Earth|Staff}}
| <math>(3 \times 3)/(2 + 2 \times 0.04125)</math>
| <math>3 \times 3/(2 + 2 \times 0.04125)</math>
| 4.322
| 4.32
|-
|-
| Alt. Magic/{{Icon|type=spell|Blessed Offering}} with {{ItemIcon|Nature's Call Staff|Staff}}, {{ItemIcon|Magic Skillcape|Cape}} and [[Shop#God_Upgrades|God Upgrades]]
| Alt. Magic/{{Icon|type=spell|Blessed Offering}} with {{ItemIcon|Nature's Call Staff|Staff}}, {{ItemIcon|Magic Skillcape|Cape}} and [[Shop#God_Upgrades|God Upgrades]]
| <math>(3 \times 3)/(2 + 0.0319)</math>
| <math>3 \times 3/(2 + 0.0319)</math>
| 4.429
| 4.43
|-
|-
| Alt. Magic/{{Icon|type=spell|Blessed Offering}} with {{ItemIcon|Nature's Call Staff|Staff}}, {{ItemIcon|Magic Skillcape|Cape}}, {{ItemIcon|Amulet of Incantation|Amulet}} and [[Shop#God_Upgrades|God Upgrades]]
| Alt. Magic/{{Icon|type=spell|Blessed Offering}} with {{ItemIcon|Nature's Call Staff|Staff}}, {{ItemIcon|Magic Skillcape|Cape}}, {{ItemIcon|Amulet of Incantation|Amulet}} and [[Shop#God_Upgrades|God Upgrades]]
| <math>(3 \times 3)/(1.8 + 0.0319)</math>
| <math>3 \times 3/(1.8 + 0.0319)</math>
| 4.913
| 4.91
|-
| Fishing {{ItemIcon|Raw Skeleton Fish}} with a reasonably optimal setup. <span style="float:right;margin-left:1em;margin-right:0;" class="mw-collapsible mw-collapsed" data-expandtext="Show setup" data-collapsetext="Hide">
* {{UpgradeIcon|Dragon Fishing Rod}}
* {{MasteryReq|Raw Skeleton Fish|99}} and [[Fishing#Mastery_Pool_Checkpoints|50% Mastery Pool Checkpoint]]
* {{ItemIcon|Fishermans Potion IV}}
* {{ItemIcon|Fishing Skillcape}}, {{ItemIcon|Amulet of Fishing}}, {{ItemIcon|Sailor's Top}}, {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Ring of Wealth}} (in [[Passive Slot]]), {{ItemIcon|Fishing Hook}}, and {{ItemIcon|Octopus}} equipped
* {{PetIcon|Pudding Duckie}} and {{PetIcon|Aquarias}} unlocked
* Rock Climb and Ice Jump [[Agility#Obstacles|Agility Obstacles]], as well as the [[Agility#Passive Pillars|Pillar of Skilling]]
* 10% Chance to double and 10% Interval reduction from {{Icon|type=constellation|Ameria}}</span>
| <math>3 \times 0.95 \times \tfrac{2^2 \times \left ( 1 + 0.73 \right ) + 0.03}{2.8}</math>
| 7.07
|-
|-
| End-game {{Skill|Slayer}} tasks
| [[Slayer#Elite|Elite]] {{Skill|Slayer}} tasks
|
| Details in Calculations above
| No definite numbers,<br>but it's the best option
| 5.8 barebones<br>34 with proper setup
|}
|}  


Slayer tasks do not directly generate many bones. Instead, the Prayer points are acquired by spending the {{Icon|Slayer Coins}} earned at the [[Shop]] on either {{Icon|Standard Resupply}} or {{Icon|Generous Resupply}} packs, which contain {{ItemIcon|Magic Bones|qty=500}} and {{ItemIcon|Magic Bones|qty=1000}} respectively. (The {{Icon|Basic Resupply}} provides a worse rate than the other two and should be avoided)
Slayer tasks do not directly generate many bones. Instead, the Prayer points are acquired by spending the {{Icon|Slayer Coins}} earned at the [[Shop]] on either {{Icon|Standard Resupply}} or {{Icon|Generous Resupply}} packs, which contain {{ItemIcon|Magic Bones|qty=500}} and {{ItemIcon|Magic Bones|qty=1000}} respectively. (The {{Icon|Basic Resupply}} provides a worse rate than the other two and should be avoided)


Both the Standard and Generous Resupply packs allow converting Slayer Coins into Prayer Points at a rate of {{SC|2}} per Prayer Point. This means Slayer tasks begin generating 5 prayer points per second once the player can gain at least {{SC|36000}} per hour.
Both the Standard and Generous Resupply packs allow converting Slayer Coins into Prayer Points at a rate of {{SC|2}} per Prayer Point. This means Slayer tasks begin generating 7 prayer points per second once the player can gain at least {{SC|50400}} per hour.


== Bones ==
== Bones ==
Bones can primarily be acquired by killing [[Monsters]] that are not in [[Dungeons]]. Alternative sources are:
Bones can primarily be acquired by killing [[Monsters]] that are not in [[Dungeons]]. Alternative sources are:
* {{ItemIcon|Raw Skeleton Fish}} from {{Skill|Fishing}}
* {{ItemIcon|Raw Skeleton Fish}} from {{Skill|Fishing}}
* {{Icon|type=spell|Bone Offering}} and {{Icon|type=spell|Blessed Offering}} spells from {{Skill|Alt Magic}}
* {{Icon|type=spell|Bone Offering}} and {{Icon|type=spell|Blessed Offering}} spells from {{Skill|Alt. Magic}}
* {{ItemIcon|Stack of Bones}} from the {{Icon|type=thieving|Troll}} or {{Icon|type=thieving|Cyclops}} {{Skill|Thieving}} NPCs
* {{ItemIcon|Stack of Bones}} from the {{Icon|type=thieving|Troll}} or {{Icon|type=thieving|Cyclops}} {{Skill|Thieving}} NPCs
* {{Icon|Basic Resupply}}, {{Icon|Standard Resupply}}, or {{Icon|Generous Resupply}} packs from the [[Shop]]
* {{Icon|Basic Resupply}}, {{Icon|Standard Resupply}}, or {{Icon|Generous Resupply}} packs from the [[Shop]]
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