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(Update for v0.19.1) |
m (Correct experience rates) |
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{{V|0.19. | {{V|0.19.2}} | ||
[[File:Prayer (skill).svg|thumb|right|Prayer]] | [[File:Prayer (skill).svg|thumb|right|Prayer]] | ||
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'''{{PAGENAME}}''' is a {{Icon|Combat}} skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points. During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]]. | '''{{PAGENAME}}''' is a {{Icon|Combat}} skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the [[Bank]]. Killing [[monsters]] while wearing the {{ItemIcon|Bone Necklace}} will automatically bury bones and award twice the normal amount of prayer points. During [[Combat]], a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Prayer Skillcape}} for purchase from the [[Shop]]. | ||
{{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers costing per player attack are active. The amount of {{PAGENAME}} experience earned is 0. | {{PAGENAME}} experience is earned when dealing damage to [[monsters]] while any prayers costing per player attack are active. The amount of {{PAGENAME}} experience earned is 0.1 per point of damage dealt multiplied by the prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any [[#Reducing Prayer Point Usage|cost reductions]] are applied, meaning that methods used by the player to reduce prayer costs do not reduce the experience earned. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is multiplicative with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for an increase of 13.42%. | ||
== Bones == | == Bones == |