Module:Icons: Difference between revisions

Use class in place of inline styles
(trying to fix some apostrophe stuff)
(Use class in place of inline styles)
(147 intermediate revisions by 12 users not shown)
Line 1: Line 1:
--You can't generate Templates from within Lua due to the loading order, so instead copying the Icon functionality into a module so it can be pulled elsewhere.
local Shared = require("Module:Shared")
--Should function very similarly to how Template:Icon works
 
-- Locally index some functions for performance
local sgsub, fixPagename, formatnum, tostring, type = string.gsub, Shared.fixPagename, Shared.formatnum, tostring, type


local p = {}
local p = {}
--Extension overrides for items that have non-svg images
--Extension overrides for items that have non-png images
--Name level overrides take precedence over type level overrides
local extOverrides = {
local extOverrides = {
  ["Crown of Rhaelyx"] = "png",
["type"] = {
  ["Jewel of Rhaelyx"] = "png",
["skill"] = "svg",
  ["Circlet of Rhaelyx"] = "png",
["spellType"] = "svg",
  ["Charge Stone of Rhaelyx"] = "png",
["spell"] = "svg",
  ["Mysterious Stone"] = "png",
["curse"] = "svg", -- Some exceptions included by name below
  ["Cloudburst Staff"] = "png",
["aurora"] = "svg",
  ["Earth Layered Shield"] = "png",
["combatArea"] = "svg",
  ["Lemon"] = "jpg",
["dungeon"] = "svg", -- Some exceptions included by name below
  ["Lemons"] = "jpg",
["prayer"] = "svg",
  ["Lemonade"] = "jpg"
["upgrade"] = "svg", -- Some exceptions included by name below
["tree"] = "svg",
["rock"] = "svg", -- Some exceptions included by name below
["thieving"] = "svg",
["constellation"] = "svg",
["building"] = "svg",
["resource"] = "svg",
["township"] = "svg"
},
["name"] = {
-- General
["Combat"] = "svg",
["Guides"] = "svg",
["Mastery"] = "svg",
["Coins"] = "svg",
["Slayer Coins"] = "svg",
["Raid Coins"] = "svg",
["TotH"] = "svg",
["Shop"] = "svg",
["Easter"] = "svg",
["Melvor Logo"] = "svg",
["Question"] = "svg",
["Timer"] = "svg",
["Hardcore"] = "svg",
["Chaos"] = "svg",
["Internal Suffering Speedrun"] = "svg",
["Hardcore Adventure Speedrun"] = "svg",
["Mastery Tokens"] = "gif",
["Lesser Relics"] = "gif",
["Prat, the Serpent of Fire"] = "svg",
["Unholy Prayers"] = "svg",
["Museum"] = "svg",
-- Items
["Amulet of Fishing"] = "svg",
["Lemon"] = "jpg",
["Lemons"] = "jpg",
["Lemonade"] = "jpg",
["Ancient Crossbow"] = "svg",
["Air Shard"] = "svg",
["Water Shard"] = "svg",
["Earth Shard"] = "svg",
["Fire Shard"] = "svg",
["Confetti Crossbow"] = "svg",
["Cloudburst Staff"] = "gif",
["Shockwave"] = "svg",
["Event Clue 1"] = "svg",
["Event Clue 2"] = "svg",
["Event Clue 3"] = "svg",
["Event Clue 4"] = "svg",
-- Pets
["Cris"] = "svg",
["Cool Rock"] = "svg",
["Puff, the Baby Dragon"] = "svg",
["Bruce"] = "svg",
["Lil Ron"] = "svg",
["Leonardo"] = "svg",
["Golden Golbin"] = "svg",
["Ty"] = "svg",
["Ripper the Reindeer"] = "svg",
["Chick"] = "svg",
["Zarrah"] = "svg",
["Chio"] = "svg",
["Bouncing Bob"] = "svg",
["Rosey"] = "svg",
["Ayyden"] = "svg",
["Arctic Yeti"] = "svg",
["Mac"] = "svg",
["Jerry the Giraffe"] = "svg",
["Preston the Platypus"] = "svg",
["Quill"] = "svg",
["Gunter"] = "svg",
["Salem"] = "svg",
["Peri"] = "svg",
["Otto"] = "svg",
["Jelly Jim"] = "svg",
["Harley"] = "svg",
["Singe"] = "svg",
["Aquarias"] = "svg",
["Norman"] = "svg",
["Erran"] = "svg",
["Ren"] = "svg",
["Pablo"] = "svg",
["Sam"] = "svg",
["Tim the Wolf"] = "svg",
["Mark"] = "svg",
["Astro"] = "svg",
-- Curses & spells, included to override the type level override above
["Madness"] = "png",
["Torment"] = "png",
["Despair"] = "png",
-- Alt. Magic
["Rags to Riches III"] = "png",
-- Upgrades, included to override the type level override above
["Golbin Crate"] = "png",
["Corundum Axe"] = "png",
["Augite Axe"] = "png",
["Meteorite Axe"] = "png",
["Divine Axe"] = "png",
["Spruce Cooking Fire"] = "png",
["Elderwood Cooking Fire"] = "png",
["Carrion Cooking Fire"] = "png",
["Iridium Pot"] = "png",
["Palladium Pot"] = "png",
["Divine Pot"] = "png",
["Corundum Furnace"] = "png",
["Augite Furnace"] = "png",
["Divine Furnace"] = "png",
["Sign of the Stars"] = "png",
["Summoner's Altar"] = "png",
["Golden Shard"] = "png",
["Labyrinth Solution"] = "png",
["Linden Boat"] = "png",
["Golden Compass"] = "png",
["Ship Combat Overhaul"] = "png",
["Blessed Bone Offering"] = "png",
["Ship Crow's Nest Upgrade"] = "png",
["Extra Bank Tab"] = "png",
["Superior Cooking Pot"] = "png",
["Superior Cauldron"] = "png",
["Mithril Brush"] = "png",
["Mithril Shovel"] = "png",
["Mithril Sieve"] = "png",
["Mithril Trowel"] = "png",
["Ship Anchor Upgrade"] = "png",
["Ship Keel Upgrade"] = "png",
["Ship Mast Upgrade"] = "png",
["Ship Rudder Upgrade"] = "png",
["Ship Sails Upgrade"] = "png",
["Ship Hull Upgrade"] = "png",
["Adamant Brush"] = "png",
["Adamant Shovel"] = "png",
["Adamant Sieve"] = "png",
["Adamant Trowel"] = "png",
["Ancient Brush"] = "png",
["Ancient Shovel"] = "png",
["Ancient Sieve"] = "png",
["Ancient Trowel"] = "png",
["Crystal Brush"] = "png",
["Crystal Shovel"] = "png",
["Crystal Sieve"] = "png",
["Crystal Trowel"] = "png",
["Dark Steel Brush"] = "png",
["Dark Steel Shovel"] = "png",
["Dark Steel Sieve"] = "png",
["Dark Steel Trowel"] = "png",
["Dragon Brush"] = "png",
["Dragon Shovel"] = "png",
["Dragon Sieve"] = "png",
["Dragon Trowel"] = "png",
["Iron Brush"] = "png",
["Iron Shovel"] = "png",
["Iron Sieve"] = "png",
["Iron Trowel"] = "png",
["Relic Brush"] = "png",
["Relic Shovel"] = "png",
["Relic Sieve"] = "png",
["Relic Trowel"] = "png",
["Rune Brush"] = "png",
["Rune Shovel"] = "png",
["Rune Sieve"] = "png",
["Rune Trowel"] = "png",
["Steel Brush"] = "png",
["Steel Shovel"] = "png",
["Steel Sieve"] = "png",
["Steel Trowel"] = "png",
["Aranite Brush"] = "png",
["Aranite Shovel"] = "png",
["Aranite Sieve"] = "png",
["Aranite Trowel"] = "png",
["Travel Token"] = "png",
["Dig Site Token"] = "png",
["Summoner's Pack I"] = "png",
["Summoners' Pack II"] = "png",
["Summoners' Pack III"] = "png",
-- Marks (Summoning), included to override the type level override above
["Eagle"] = "png",
["Owl"] = "png",
["Beaver"] = "png",
["Fox"] = "png",
["Lightning Spirit"] = "png",
["Siren"] = "png",
["Spider"] = "png",
["Spectre"] = "png",
-- Dungeons, included to override the type level override above
["Golem Territory"] = "png",
["Cult Grounds"] = "png",
["Trickery Temple"] = "png",
["Underwater City"] = "png",
["Underwater Ruins"] = "png",
["Eye-conic Cave"] = "png",
["Mucky Cave"] = "png",
["Lost Temple"] = "png",
["Ritual Site"] = "png",
["Shipwreck Cove"] = "png",
}
}
 
--Some overrides only apply for a specific type
local typeExtOverrides = {
-- Example: ["item"] = { ["Chicken"] = "png" }
["item"] = {
-- These familiars also exist as type mark, where the image is of PNG format
["Golbin Thief"] = "svg",
["Occultist"] = "svg",
["Wolf"] = "svg",
["Ent"] = "svg",
["Mole"] = "svg",
["Octopus"] = "svg",
["Minotaur"] = "svg",
["Centaur"] = "svg",
["Witch"] = "svg",
["Pig"] = "svg",
["Crow"] = "svg",
["Leprechaun"] = "svg",
["Cyclops"] = "svg",
["Yak"] = "svg",
["Unicorn"] = "svg",
["Dragon"] = "svg",
["Monkey"] = "svg",
["Salamander"] = "svg",
["Bear"] = "svg",
["Devil"] = "svg"
},
["monster"] = {
["Merman"] = "svg",
["Shipwreck Beast"] = "svg",
["Treacherous Jellyfish"] = "svg",
["Merman Guard"] = "svg",
["Ghost Mercenary"] = "svg",
["Mermaid Archer"] = "svg",
["Cult Member"] = "svg",
["Cursed Pirate Captain"] = "svg",
["Fake Door"] = "svg",
["Possessed Barrel"] = "svg",
["Lich"] = "svg",
["Earth Golem (AoD)"] = "svg",
["Magic Golem"] = "svg",
["Magic Mirror"] = "svg",
["Poison Bloater"] = "svg",
["Cult Imp"] = "svg",
["Cult Monster"] = "svg",
["Ghost Sailor"] = "svg",
["Granite Golem"] = "svg",
["Nagaia"] = "svg",
["Poison Leecher"] = "svg",
["Poison Roamer"] = "svg",
["Poison Slime"] = "svg",
["Ranged Golem"] = "svg",
["Soul Taker Witch"] = "svg",
["Lava Golem"] = "svg",
["Puppet Master"] = "svg"
},
["rock"] = {
["Rune Essence"] = "png",
["Pure Essence"] = "png",
["Onyx"] = "png",
["Oricha"] = "png",
["Cerulean"] = "png",
["Crystal"] = "png",
["Pure Crystal"] = "png"
},
["township"] = {
-- Seasons, which are PNG unlike most other Township images
["Spring"] = "png",
["Summer"] = "png",
["Fall"] = "png",
["Winter"] = "png",
["Nightfall"] = "png",
["Solar Eclipse"] = "png"
}
}
}


--When calling for an icon of type Key, instead use type Value
--When calling for an icon of type Key, instead use type Value
local typeOverrides = {
local typeOverrides = {
  ['combat'] = 'combatArea',
['combat'] = 'combatArea',
  ['slayer'] = 'combatArea',
['slayer'] = 'combatArea'
}
}
--When calling for an icon for Key, replace with image Value
--When calling for an icon for Key, replace with image Value, and optionally override type also
local imgOverrides = {
local imgOverrides = {
  ['Alt Magic'] = 'Magic',
['Alt Magic'] = 'Magic',
  ['Alt. Magic'] = 'Magic',
['Alt. Magic'] = 'Magic',
  ['Alternative Magic'] = 'Magic',
['Alternative Magic'] = 'Magic',
  ['Melee'] = 'Combat',
['Melee'] = {'Attack', 'skill'},
  ['Spider (lv. 51)'] = 'Spider',
['Spider (lv. 51)'] = 'Spider',
  ['Spider (lv. 52)'] = 'Spider2'
['Spider (lv. 52)'] = 'Brown Spider',
['Bane, Instrument of Fear'] = 'Bane',
['Mastery Token Astrology'] = 'Mastery Token (Astrology)',
['Event Token - Holiday 2021'] = 'Christmas Present (Yellow)',
["I Can't See Helmet"] = {'Golbin', 'monster'},
["Golbin Raid"] = {'Golden Golbin', 'pet'},
["Throne of the Herald Expansion"] = 'TotH',
["Atlas of Discovery Expansion"] = 'AoD',
["Dig Site Map"] = {'Extra Archaeology Map Slot', 'upgrade'},
-- Spellbooks
["Ancient Magicks"] = {'Ancient', 'spellType'},
["Archaic Magicks"] = {'Archaic', 'spellType'},
["Standard Magic"] = {'Standard', 'spellType'},
["Curses"] = {'Curse', 'spellType'},
["Auroras"] = {'Aurora', 'spellType'},
-- Shop purchases
['Extra Bank Slot'] = {'Bank Slot', 'upgrade'},
['Basic Resupply'] = {'Lobster', 'item'},
['Standard Resupply'] = {'Crab', 'item'},
['Generous Resupply'] = {'Shark', 'item'},
['Plentiful Resupply'] = {'Magma Fish', 'item'},
['Bountiful Resupply'] = {'Static Jellyfish', 'item'},
['Cooking Upgrade 1'] = {'Cooking', 'skill'},
['Cooking Upgrade 2'] = {'Cooking', 'skill'},
['Loot Container Stacking'] = {'Amulet of Looting', 'item'},
['Access to Throne of the Herald'] = {'Golden Key', 'item'},
["Max Skillcape"] = 'Maximum Skillcape',
["+1 Archaeology Dig Site Map Slot"] = 'Extra Archaeology Map Slot',
["Magic Anvil"] = {'Magic Anvil', 'item'},
["Agility Prosperity"] = {'Agility', 'skill'},
["Agility Item Cost Reduction Enhancement"] = {'Agility', 'skill'},
["Cartographer's Enhancement"] = {'Cartography', 'skill'},
["Cartographer's Knowledge"] = {'Cartography', 'skill'},
["Combat Supply I"] = {'Adamant Javelin', 'item'},
["Combat Supply II"] = {'Rune Javelin', 'item'},
["Combat Supply III"] = {'Dragon Javelin', 'item'},
-- Golbin Raid shop items
["Reduce Wave Skip Cost"] = {'Melvor Logo', ''},
["Food Bonus"] = {'Melvor Logo', ''},
["Ammo Gatherer"] = {'Melvor Logo', ''},
["Rune Pouch"] = {'Melvor Logo', ''},
["Increase Starting Prayer Points"] = {'Melvor Logo', ''},
["Unlock Combat Passive Slot"] = {'Melvor Logo', ''},
["Prayer"] = {'Prayer', 'skill'},
["Increase Prayer Level"] = {'Prayer', 'skill'},
["Increase Prayer Points gained per Wave Completion"] = {'Prayer', 'skill'},
["Faster Golbin Spawns"] = {'Timer', ''},
-- Alt.Magic spells using item icons
['Item Alchemy'] = {'Item Alchemy III', 'spell'},
['Superheat'] = {'Superheat IV', 'spell'},
["Holy Invocation I"] = {'Small Urn', 'item'},
["Holy Invocation II"] = {'Medium Urn', 'item'},
["Nullification"] = {'Rune Essence', 'item'},
["Transmutation"] = {'Oricha', 'item'},
["Purification"] = {'Pure Essence', 'item'},
["Fragmentation"] = {'Summoning Shard (Black)', 'item'},
["Holy Invocation III"] = {'Large Urn', 'item'},
["Embellish"] = {'Lava Fish (Perfect)', 'item'},
["Barrier Dust"] = {'Barrier Dust', 'item'},
["Cursed Offering"] = {'Cursed Logs', 'item'},
["Unholy Offering"] = {'Unholy Prayers', ''},
-- Overrides that allow generic potion pages to be linked to easily
['Melee Accuracy Potion'] = {'Melee Accuracy Potion I', 'item'},
['Melee Evasion Potion'] = {'Melee Evasion Potion I', 'item'},
['Ranged Assistance Potion'] = {'Ranged Assistance Potion I', 'item'},
['Hinder Potion'] = {'Hinder Potion I', 'item'},
['Magic Assistance Potion'] = {'Magic Assistance Potion I', 'item'},
['Regeneration Potion'] = {'Regeneration Potion I', 'item'},
['Famished Potion'] = {'Famished Potion I', 'item'},
['Ranged Strength Potion'] = {'Ranged Strength Potion I', 'item'},
['Lucky Herb Potion'] = {'Lucky Herb Potion I', 'item'},
['Divine Potion'] = {'Divine Potion I', 'item'},
['Melee Strength Potion'] = {'Melee Strength Potion I', 'item'},
['Magic Damage Potion'] = {'Magic Damage Potion I', 'item'},
['Lethal Toxins Potion'] = {'Lethal Toxins Potion I', 'item'},
['Diamond Luck Potion'] = {'Diamond Luck Potion I', 'item'},
['Damage Reduction Potion'] = {'Damage Reduction Potion I', 'item'},
['Area Control Potion'] = {'Area Control Potion I', 'item'},
['Adaptive Defence Potion'] = {'Adaptive Defence Potion I', 'item'},
['Slayer Bounty Potion'] = {'Slayer Bounty Potion I', 'item'},
['Holy Bulwark Potion'] = {'Holy Bulwark Potion I', 'item'},
['Adaptive Accuracy Potion'] = {'Adaptive Accuracy Potion I', 'item'},
['Reaper Potion'] = {'Reaper Potion I', 'item'},
['Penetration Potion'] = {'Penetration Potion I', 'item'},
['Critical Strike Potion'] = {'Critical Strike Potion I', 'item'},
['Bird Nest Potion'] = {'Bird Nest Potion I', 'item'},
['Controlled Heat Potion'] = {'Controlled Heat Potion I', 'item'},
['Generous Cook Potion'] = {'Generous Cook Potion I', 'item'},
['Seeing Gold Potion'] = {'Seeing Gold Potion I', 'item'},
['Fishermans Potion'] = {'Fishermans Potion I', 'item'},
['Skilled Fletching Potion'] = {'Skilled Fletching Potion I', 'item'},
['Gentle Hands Potion'] = {'Gentle Hands Potion I', 'item'},
['Secret Stardust Potion'] = {'Secret Stardust Potion I', 'item'},
['Crafting Potion'] = {'Crafting Potion I', 'item'},
['Perfect Swing Potion'] = {'Perfect Swing Potion I', 'item'},
['Necromancer Potion'] = {'Necromancer Potion I', 'item'},
['Performance Enhancing Potion'] = {'Performance Enhancing Potion I', 'item'},
['Elemental Potion'] = {'Elemental Potion I', 'item'},
['Herblore Potion'] = {'Herblore Potion I', 'item'},
['Generous Harvest Potion'] = {'Generous Harvest Potion I', 'item'},
['Alchemic Practice Potion'] = {'Alchemic Practice Potion I', 'item'},
['Gem Detector Potion'] = {'Gem Detector Potion I', 'item'},
['Multicooker Potion'] = {'Multicooker Potion I', 'item'},
['Star Seeker Potion'] = {'Star Seeker Potion I', 'item'},
['Traps Potion'] = {'Traps Potion I', 'item'},
['Blacksmith Potion'] = {'Blacksmith Potion I', 'item'},
['Enkindled Yields Potion'] = {'Enkindled Yields Potion I', 'item'},
['Alt Magic Potion'] = {'Alt Magic Potion I', 'item'},
['Alt. Magic Potion'] = {'Alt Magic Potion I', 'item'},
['Barrier Touch Potion'] = {'Barrier Touch Potion I', 'item'},
['Crystallization Potion'] = {'Crystallization Potion I', 'item'},
['Unholy Potion'] = {'Unholy Potion I', 'item'},
['Cursed Potion'] = {'Cursed Potion I', 'item'},
['Barrier Igniter Potion'] = {'Barrier Igniter Potion I', 'item'},
['Crystal Sanction Potion'] = {'Crystal Sanction Potion I', 'item'},
-- Township resources
['GP'] = {'Coins', ''},
['Food'] = {'Raw Beef', 'item'},
['Ore'] = {'Iron', 'rock'},
['Bar'] = {'Iron Bar', 'item'},
['Herbs'] = {'Garum Herb', 'item'},
['Clothing'] = {'Leather Body', 'item'},
-- Township generic statue building
['Statue of Worship'] = 'Statue of Nothing',
-- Township seasons
["Lemon Season"] = 'Spring',
-- Easter egg stuff
["Lemonade (Empty)"] = "Lemonade",
["Lemonade (Very empty)"] = "Lemonade",
["Lemonade (Still very empty)"] = "Lemonade",
["Lemonade (Not as empty as before)"] = "Lemonade",
["Lemonade (Not much)"] = "Lemonade",
["Lemonade (Has a bit now)"] = "Lemonade",
["Lemonade (A little bit more now)"] = "Lemonade",
["Lemonade (Half full)"] = "Lemonade",
["Lemonade (Just over half full)"] = "Lemonade",
["Lemonade (Maybe this is half full?)"] = "Lemonade",
["Lemonade (Nope this is half full now)"] = "Lemonade",
["Lemonade (Wow this is slow)"] = "Lemonade",
["Lemonade (Just fill it up already)"] = "Lemonade",
["Lemonade (Still not full)"] = "Lemonade",
["Lemonade (Again, still not full)"] = "Lemonade",
["Lemonade (Less than before because you drank some)"] = "Lemonade",
["Lemonade (Back to where we were before)"] = "Lemonade",
["Lemonade (Almost full)"] = "Lemonade",
["Lemonade (Still almost full)"] = "Lemonade",
["Lemonade (How full is it supposed to be?)"] = "Lemonade",
["Lemonade (Wait this might be half full now)"] = "Lemonade",
["Lemonade (Haha just joking, hurry up)"] = "Lemonade",
["Lemonade (Okay this looks pretty full now)"] = "Lemonade",
["Lemonade (Now?)"] = "Lemonade",
["Lemonade (What about now?)"] = "Lemonade",
["Lemonade (YAY ITS FINALLY FULL!)"] = "Lemonade",
["Lemonade (Oh... still not full)"] = "Lemonade",
["Lemonade (Wait for it)"] = "Lemonade",
["Lemonade (Wait for it!)"] = "Lemonade",
["Lemonade (Full)"] = "Lemonade",
["Birthday Present (Artisan)"] = "Christmas Present (Yellow)",
["Birthday Present (Utility)"] = "Christmas Present (Blue)",
["Birthday Present (Gathering)"] = "Christmas Present (Green)",
["Birthday Present (Combat)"] = "Christmas Present (White)",
["Clue Scroll 1"] = "Event Clue 1",
["Clue Scroll 2"] = "Event Clue 1",
["Clue Scroll 3"] = "Event Clue 1",
["Clue Scroll 4"] = "Event Clue 1",
["Clue Scroll 5"] = "Event Clue 1",
["Clue Scroll 6"] = "Event Clue 1"
}
--When calling for an icon for Key + Type, replace with image Value, and optionally override type also
local typeImgOverrides = {
['resource'] = {
['Rune Essence'] = {'Rune Essence', 'item'},
['Leather'] = {'Leather', 'item'}
},
['combatArea'] = {
-- Combat areas which use POI images
["Eye-conic Cave"] = {'The Eye-Conic Cave', 'poi'},
["Mucky Cave"] = {'Mucky Cave', 'poi'},
["Ritual Site"] = {'Ritual Site', 'poi'},
["Lost Temple"] = {'Lost Temple', 'poi'},
["Shipwreck Cove"] = {'Shipwreck Cove', 'poi'}
},
['dungeon'] = {
-- Dungeons which use POI images
["Trickery Temple"] = {'Lost Temple', 'poi'},
["Golem Territory"] = {'Monuments', 'poi'}
},
['mark'] = {
["Tortoise"] = {'Golbin Thief', 'mark'}
}
}
}
--When calling for an icon for Key, the link goes to Value
--When calling for an icon for Key, the link goes to Value
local linkOverrides = {
local linkOverrides = {
  ['Alt Magic'] = 'Alternative Magic',
['Alt Magic'] = 'Alternative Magic',
  ['Alt. Magic'] = 'Alternative Magic',
['Alt. Magic'] = 'Alternative Magic',
  ['Spider'] = 'Spider (lv. 51)',
['Spider2'] = 'Brown Spider',
  ['Spider2'] = 'Spider (lv. 52)'
['Earth Golem (AoD)'] = 'Earth Golem (AoD)'
}
}
--If no other text override was specified for the given link, use these
--When calling for an icon for Key + Type, the link goes to Value
local typeLinkOverrides = {
['biome'] = {
['Grasslands'] = 'Biomes',
['Forest'] = 'Biomes',
['Mountains'] = 'Biomes',
['Water'] = 'Biomes',
['Swamp'] = 'Biomes',
['Valley'] = 'Biomes',
['Arid Plains'] = 'Biomes',
['Jungle'] = 'Biomes',
['Desert'] = 'Biomes',
['Snowlands'] = 'Biomes'
},
['resource'] = {
-- Township resources
['Food'] = '',
['Wood'] = '',
['Planks'] = '',
['Stone'] = '',
['Bar'] = '',
['Ore'] = '',
['Coal'] = '',
['Rune Essence'] = '',
['Herbs'] = '',
['Potions'] = '',
['Leather'] = '',
['Clothing'] = ''
},
['spellType'] = {
-- Spellbooks
['Standard'] = 'Standard Magic',
['Ancient'] = 'Ancient Magicks',
['Archaic'] = 'Archaic Magicks',
['Curse'] = 'Curses',
['Aurora'] = 'Auroras'
},
['township'] = {
['Workers'] = '',
['Statistics'] = '',
['Town'] = '',
['Spring'] = 'Seasons',
['Summer'] = 'Seasons',
['Fall'] = 'Seasons',
['Winter'] = 'Seasons',
['Nightfall'] = 'Seasons',
['Solar Eclipse'] = 'Seasons'
},
['upgrade'] = {
-- Shop purchases
['Extra Bank Slot'] = 'Bank Slot',
['Reduce Wave Skip Cost'] = '',
['Food Bonus'] = '',
['Ammo Gatherer'] = '',
['Rune Pouch'] = '',
['Increase Starting Prayer Points'] = '',
['Unlock Combat Passive Slot'] = '',
['Prayer'] = '',
['Increase Prayer Level'] = '',
['Increase Prayer Points gained per Wave Completion'] = '',
['Faster Golbin Spawns'] = '',
['Golbin Crate'] = ''
}
}
 
-- If no other text override was specified for the given link, use these
local txtOverrides = {
local txtOverrides = {
  ['Spider'] = 'Spider (lv. 51)',
['Spider2'] = 'Brown Spider',
  ['Spider2'] = 'Spider (lv. 52)'
['Earth Golem (AoD)'] = 'Earth Golem'
}
-- Ambiguous overrides section
local ambiguousOverrides = {
['Golbin'] = true,
['Chick'] = true,
['Chicken'] = true,
['Cyclops'] = true,
['Wizard'] = true,
['Spider'] = true,
['Necromancer'] = true,
['Dark Knight'] = true,
['Vampire'] = true,
['Phantom'] = true,
['Spectre'] = true,
['Siren'] = true,
['Lightning Spirit'] = true,
['Ritual Site'] = true,
['Lost Temple'] = true,
['Shipwreck Cove'] = true
}
 
-- For ambiguous overrides, determines the type text to be used in the page link
local ambiguousTypeMap = {
['mark'] = 'item',
['combatArea'] = 'Combat Area',
['poi'] = 'Dig Site'
}
}


local Shared= require("Module:Shared")
-- Defines icon types for which a section or anchor on a static page should be linked to, rather
-- than the usual page linking
local sectionLinks = {
['agility'] = {
['link'] = 'Agility',
['img'] = {'Agility', 'skill'},
['exclude'] = {}
},
['poi'] = {
['link'] = 'Cartography',
['exclude'] = {
['Ancient Market'] = true,
['Ritual Site'] = true,
['Melantis'] = true,
['Cathedral'] = true,
['Monuments'] = true,
['Coral Wreckage'] = true,
['Shipwreck Cove'] = true,
['Watchtower'] = true,
['Sacrificial Site'] = true,
['Old Village'] = true,
['Bazaar'] = true,
['Glacia City Ruins'] = true,
['Castle Ruins'] = true,
['Ancient Forge'] = true,
['Quarry'] = true,
['Secret Mines'] = true,
['Lost Temple'] = true,
['Stoneworkers'] = true
}
}
}
 
-- When calling for an icon for Key, add a css class
local imgClassOverrides = {
-- Was previously used for Township stat icons prior to v1.1.2
--['Population'] = 'township-colortoggle'
}


function p.Icon(frame)
function p.Icon(frame)
  local args = frame.args ~= nil and frame.args or frame
local args = frame.args ~= nil and frame.args or frame
  local link = args[1]
local link = args[1]
  local text = args[2]
local text = args[2]
  local type = args.type
local iconType = args.type
  local ext = args.ext ~= nil and args.ext or 'svg'
local ext = args.ext ~= nil and args.ext ~= '' and args.ext or 'png'
  local notext = args.notext ~= nil and args.notext ~= ''
local notext = args.notext ~= nil and args.notext ~= ''
  local nolink = args.nolink ~= nil and args.nolink ~= ''
local nolink = args.nolink ~= nil and args.nolink ~= ''
  local menu = args.menu ~= nil and args.menu ~= ''
local noicon = args.noicon ~= nil and args.noicon ~= ''
  local imgSize = args.size ~= nil and args.size or 25
local nospan = args.nospan ~= nil and args.nospan
  local qty = args.qty
local menu = args.menu ~= nil and args.menu ~= ''
  local img = args.img ~= nil and args.img or link
local imgSize = args.size ~= nil and args.size or 25
local qty = args.qty
local img = args.img ~= nil and args.img ~= '' and args.img or link
local class = args.class ~= nil and args.class ~= '' and args.class or ''
local altText = args.alt ~= nil and args.alt or (notext and (text or link)) or ''
local linkSection = args.section
local expIcon = args.expicon ~= nil and args.expicon or ''
 
link = fixPagename(link)
img = fixPagename(img)
 
img = sgsub(img, '#', '')
img = sgsub(img, '/Training', '')
img = sgsub(img, '/Guide', '')
-- Remove '#' from links to facilitate linking to things with hashes in
-- their names (e.g. item 'Birthday Cake Piece #1'). Links to sections
-- of a page should instead be performed using the 'section' parameter.
link = sgsub(link, '#', '')
 
-- Handle types for which links should be to a section of a static page
local sl = sectionLinks[iconType]
if sl ~= nil and not sl.exclude[link] then
if text == nil or text == '' then
text = link
end
linkSection = string.gsub(link, ' ', '')
-- Link overwriting must occur after text & linkSection have been set
link = sl.link
if sl.img ~= nil then
img = sl.img[1]
if sl.img[2] ~= nil then
iconType = sl.img[2]
end
end
end


  link = string.gsub(link, "%%27", "'")
--MANUAL OVERRIDES
  link = string.gsub(link, "'", "'")
local origType = iconType
  link = string.gsub(link, "'", "'")
local ovrImg = imgOverrides[link]
  img = string.gsub(img, "%%27", "'")
local ovrTypeImg = typeImgOverrides[iconType]
  img = string.gsub(img, "'", "'")
if ovrTypeImg ~= nil then
  img = string.gsub(img, "'", "'")
ovrImg = ovrTypeImg ~= nil and ovrTypeImg[img] or ovrImg
end
local ovrTxt = txtOverrides[link]
local ovrLink = linkOverrides[link]
local ovrTypeLink = typeLinkOverrides[iconType]
if ovrTypeLink ~= nil and ovrTypeLink[img] ~= nil then
if ovrTypeLink[img] == '' then
nolink = true
else
ovrLink = ovrTypeLink[img]
end
end
local hasText = (text ~= nil and text ~= '')
if ovrImg ~= nil and img == link then
if type(ovrImg) == 'string' then
img = ovrImg
elseif type(ovrImg) == 'table' then
img = ovrImg[1]
if ovrImg[2] ~= nil then iconType = ovrImg[2] end
end
end
local ovrClass = imgClassOverrides[link]
-- Type & extension overrides must be after adjustments have been made
-- for any image overrides
local ovrTypeExt, ovrTypeExtTable = nil, typeExtOverrides[iconType]
if ovrTypeExtTable ~= nil then
ovrTypeExt = ovrTypeExtTable[img]
end
local ovrType = typeOverrides[iconType]
local ovrExt = extOverrides.name[img]
if ovrExt == nil then
ovrExt = extOverrides.type[ovrType or iconType]
end
if not hasText and ovrTxt ~= nil then
text = ovrTxt
hasText = true
end
if ovrLink ~= nil then
if not hasText then
text = link
hasText = true
end
link = ovrLink
end
if ovrTypeExt ~= nil then
ext = ovrTypeExt
elseif ovrExt ~= nil then
ext = ovrExt
end
if ovrType ~= nil then
iconType = ovrType
end
if ovrClass ~= nil then
class = ovrClass
end
-- There are a couple specific double overrides to be included that don't fit in the above lists


  img = string.gsub(img, '#', '')
-- If the link requires disambiguation or a section, the modify the link accordingly
  link = string.gsub(link, '#', '')
-- while preserving the displayed text
  --MANUAL OVERRIDES
local isAmbig, hasSection = ambiguousOverrides[link], linkSection ~= nil and linkSection ~= ''
  if imgOverrides[link] ~= nil and img == link then
if isAmbig or hasSection then
    img = imgOverrides[link]
if not hasText then
  end
text = link
  if text == nil and txtOverrides[link] ~= nil then
hasText = true
    text = txtOverrides[link]
end
  end
if isAmbig then
  if linkOverrides[link] ~= nil then
link = link .. ' (' .. (ambiguousTypeMap[origType] or origType) .. ')'
    if text == nil then text = link end
end
    link = linkOverrides[link]
if hasSection then
  end
link = link .. '#' .. linkSection
  if extOverrides[img] ~= nil then  
end
    ext = extOverrides[img]  
end
  end
  if typeOverrides[type] ~= nil then
    type = typeOverrides[type]
  end
  --There are a couple specific double overrides I want to include that don't fit in the above lists
  if link == 'Golbin' then
    if text == nil then text = 'Golbin' end
    link = 'Golbin ('..type..')'
  end


  --Creating the image...
local resultText = ''
  local result = '[[File:'..img
if not noicon then
  --Add in type if one is set
-- Image size
  if type ~= nil and type ~= '' then result = result..'_('..type..')' end
local txtSize = tostring(imgSize)
  --Add in extension and image size
-- Extension and type if one is set
  result = result..'.'..ext..'|'..tostring(imgSize)..'x'..tostring(imgSize)..'px'
local txtImg = (iconType ~= nil and iconType ~= '' and img .. '_(' .. iconType .. ')' or img) .. '.' .. ext
  --Include a link unless no link -and- no text was requested
-- Include a link unless no link -and- no text was requested
  if not (nolink and notext) then result = result..'|link='..link end
local txtLink = '|link=' .. (nolink and '' or link)
  result = result..']]'
resultText = '[[File:' .. txtImg .. '|' .. txtSize .. 'x' .. txtSize .. 'px|alt=' .. altText .. txtLink .. ']]'
 
if class ~= nil and class ~= '' then
  --Add Quantity to the front if requested
resultText = '<span class="'..class..'">'..resultText..'</span>'
  if qty ~= nil and qty ~= '' then result = Shared.formatnum(qty)..' '..result end
end
end


  if not notext then  
if not notext then
    if nolink then
if nolink then
      if text ~= nil and text ~= '' then
resultText = resultText .. (noicon and '' or ' ') .. (hasText and text or link)
        result = result..' '..text
else
      else
resultText = resultText .. (noicon and '' or ' ') .. '[[' .. link .. (hasText and text ~= link and '|' .. text or '') .. ']]'
        result = result..' '..link
end
      end
end
    else
      result = result..' [['..link
      if text ~= nil and text ~= '' and text ~= link then
        result = result..'|'..text
      end
      result = result..']]'
    end
  end


  result = '<span style="display:inline-block">'..result..'</span>'
-- Add Quantity to the front if requested
--local resultQty = (qty ~= nil and qty ~= '' and formatnum(qty) .. ' ' or '')
if qty ~= nil and qty ~= '' then
resultText = formatnum(qty) .. ' ' .. resultText
end


  if menu then
if menu then
    result = '{| class="articletable" style="display:inline-block;vertical-align:middle;"\r\n|-\r\n|'..result
return '{| class="articletable img-text" style="vertical-align:middle;"\r\n|-\r\n|' .. expIcon .. resultText .. '\r\n|}'
    result = result..'\r\n|}'
elseif not noicon and not nospan then
  end
return '<span class="img-text">' .. expIcon .. resultText .. '</span>'
else
return resultText
end
end


  return result
-- Wrapper for p.Icon(), uses the same parameters but forces noicon = true
function p.Link(frame)
local args = frame.args ~= nil and frame.args or frame
args.noicon = true
return p.Icon({['args'] = args})
end
end


function p._SkillReq(skill, level, showText)
function p._SkillReq(skill, level, showText)
  local result = p.Icon({skill, type='skill', notext='true'})
local altText = (showText and '') or skill
  if showText then
local result = p.Icon({skill, type='skill', notext=(showText and '' or true), nospan=true, alt=altText})
    result = result..' [['..skill..']]'
if level == nil then level = 'Unknown [[Category:Pages with script errors]]' end
  end
result = result.." Level "..level
  result = result.." Level "..level


  result = '<span style="display:inline-block">'..result..'</span>'
result = '<span class="img-text">'..result..'</span>'
  return result
return result
end
end


function p.SkillReq(frame)
function p.SkillReq(frame)
  local args = frame.args ~= nil and frame.args or frame
local args = frame.args ~= nil and frame.args or frame
  local skill = args[1]
local skill = args[1]
  local level = tonumber(args[2])
local level = tonumber(args[2])
  local showText = args.showText ~= nil and args.showText ~= '' and args.showText ~= 'false'
local showText = args.showText ~= nil and args.showText ~= '' and args.showText ~= 'false'
  return p._SkillReq(skill, level, showText)
return p._SkillReq(skill, level, showText)
end
end


function p._MasteryReq(itemName, level, showText)
function p._MasteryReq(itemName, level, showText)
  local iconname = itemName
local iconname = itemName
  local linkname = itemName
local linkname = itemName
  --First, go with the lowest tier of potions if a potion is mentioned
--First, go with the lowest tier of potions if a potion is mentioned
  local s, e = string.find(itemName, 'Potion')
local s, e = string.find(itemName, 'Potion')
  if e ~= nil then
if e ~= nil then
    linkname = string.sub(itemName, 1, e)
linkname = string.sub(itemName, 1, e)
    iconname = linkname..' I'
iconname = linkname..' I'
  end
end
local altTextItem = (showText and '') or linkname
local altTextMastery = (showText and '') or '&nbsp;Mastery'


  local result = 'Level '..level..' '
local result = 'Level '..level..' '
  result = result..p.Icon({linkname, img=iconname, type='item', notext = true})..p.Icon({'Mastery', notext=true})
result = result..p.Icon({linkname, img=iconname, type='item', notext=true, nospan=true, alt=altTextItem})..p.Icon({'Mastery', notext=true, nospan=true, alt=altTextMastery})
  if showText then result = result..'[['..linkname..']] [[Mastery]]' end
if showText then result = result..'[['..linkname..']] [[Mastery]]' end
  result = '<span style="display:inline-block">'..result..'</span>'
result = '<span class="img-text">'..result..'</span>'
  return result
return result
end
end


function p.MasteryReq(frame)
function p.MasteryReq(frame)
  local args = frame.args ~= nil and frame.args or frame
local args = frame.args ~= nil and frame.args or frame
  local itemName = args[1]
local itemName = args[1]
  local level = tonumber(args[2])
local level = tonumber(args[2])
  local showText = args.showText ~= nil and args.showText ~= '' and args.showText ~= 'false'
local showText = args.showText ~= nil and args.showText ~= '' and args.showText ~= 'false'
  return p._MasteryReq(itemName, level, showText)
return p._MasteryReq(itemName, level, showText)
end
 
function p._Currency(fileName, link, altText, amount, maxAmount)
local ret = {}
table.insert(ret, '<span class="img-text">')
local sep = ''
-- Currency amounts
if tonumber(amount) ~= nil then
sep = '&nbsp;'
local function numColour(amount)
if tonumber(amount) < 0 then
return '<span style="color:red;">' .. formatnum(amount) .. '</span>'
else
return formatnum(amount)
end
end
table.insert(ret, numColour(amount))
if (tonumber(maxAmount) ~= nil and maxAmount > amount) then
table.insert(ret, ' - ' .. numColour(maxAmount))
end
end
-- Currency icon
if fileName ~= nil then
table.insert(ret, sep .. '[[File:' .. fileName .. '|25px')
if link ~= nil then
table.insert(ret, '|link=' .. link)
end
table.insert(ret, '|alt=' .. ((altText == nil and '') or altText) .. ']]')
end
table.insert(ret, '</span>')
return table.concat(ret)
end
end


function p.GP(amt, maxamt)
function p.GP(amt, maxamt)
  local result = '[[File:Coins.svg|25px|link=Coins]]'
return p._Currency('Coins.svg', 'Coins', 'GP', amt, maxamt)
  result = result..'&nbsp;'..Shared.formatnum(amt)
end
  if maxamt ~= nil then result = result..' - '..Shared.formatnum(maxamt) end
 
function p.SC(amt, maxamt)
return p._Currency('Slayer Coins.svg', 'Currency#Slayer Coins', 'SC', amt, maxamt)
end
 
function p.RC(amt, maxamt)
return p._Currency('Raid_Coins.svg', 'Currency#Raid Coins', 'RC', amt, maxamt)
end


  result = '<span style="display:inline-block">'..result..'</span>'
--Adding a shortcut function for this
  return result
function p.TotH()
return p.Icon({'Throne of the Herald Expansion', notext=true, img='TotH', alt=''})
end
end


function p.SC(amt, maxamt)
function p.AoD()
  local result = '[[File:Slayer Coins.svg|25px|link=Currency#Slayer Coins]]'
return p.Icon({'Atlas of Discovery Expansion', notext=true, img='AoD', alt=''})
  result = result..'&nbsp;'..Shared.formatnum(amt)
end
  if maxamt ~= nil then result = result..' - '..Shared.formatnum(maxamt) end
 
-- Prework to have function call available for when DLC releases.
-- Remove comments and uncomment line below when the image is available.
function p.ItA()
--return p.Icon({'Into the Abyss Expansion', notext=true, img='ItA', alt=''})
return nil
end


  result = '<span style="display:inline-block">'..result..'</span>'
function p.getExpansionIcon(id)
  return result
local ns, _ = Shared.getLocalID(id)
if ns == 'melvorTotH' then
return p.TotH()..' '
elseif ns == 'melvorAoD' then
return p.AoD()..' '
else
return ''
end
end
end


return p
return p