Mining: Difference between revisions

126 bytes added ,  2 December 2022
Gem veins do not benefit from the chance to deal zero rock damage
(Update gloves information & update to v1.1.1)
(Gem veins do not benefit from the chance to deal zero rock damage)
Line 25: Line 25:
{{ModifierTable|MiningNodeHP|HP Bonus}}
{{ModifierTable|MiningNodeHP|HP Bonus}}


In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining:
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining. Note that these bonuses work for ores or essence only, not gem veins.
{{ModifierTable|ChanceNoDamageMining|Preserve Chance}}
{{ModifierTable|ChanceNoDamageMining|Preserve Chance}}
Using these bonuses effectively increases a rock's HP to <math>\frac{\text{Rock HP}}{1 - \text{Preserve Chance}}</math>. For example, a rock with a max HP of 12 while the {{ItemIcon|Perfect Swing Potion III}} is being used will have an effective max HP of <math>\frac{12}{1 - 0.4} = 20</math>.
Using these bonuses effectively increases a rock's HP to <math>\frac{\text{Rock HP}}{1 - \text{Preserve Chance}}</math>. For example, a rock with a max HP of 12 while the {{ItemIcon|Perfect Swing Potion III}} is being used will have an effective max HP of <math>\frac{12}{1 - 0.4} = 20</math>.
Line 120: Line 120:


==Potion==
==Potion==
The [[Perfect Swing Potion]] provides a chance to mine from a rock without lowering the rock's HP.
The [[Perfect Swing Potion]] provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from a gem vein.
{{PotionTable|Perfect Swing Potion}}
{{PotionTable|Perfect Swing Potion}}