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Mining: Difference between revisions

From Melvor Idle
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→‎Rock HP: Add information about passive HP regeneration
(Updated for v0.12.2, Added Pickaxe table, added info on perfect swing)
(→‎Rock HP: Add information about passive HP regeneration)
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{{v0.12.2}}
{{V|1.0.3}}
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}}


[[File:Mining (skill).svg|thumb|right|Mining]]
[[File:Mining (skill).svg|thumb|right|Mining]]


Mining lets you mine ore, rune essence and gems. Ore and rune essence amounts can be doubled by wearing [[Mining Gloves]] with active charges.
'''{{PAGENAME}}''' is used for Mining [[#Ores|ore]], {{ItemIcon|Rune Essence}}, and [[#Gems|gems]]. Each Mining action takes 3 seconds, and can be reduced by 5-50% by purchasing [[#Pickaxes|pickaxe upgrades]], 15% by purchasing the {{UpgradeIcon|Master of Nature}} god upgrade, and 0.2 seconds by reaching the 50% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]]. The [[#Pickaxes|pickaxe upgrade]] and {{UpgradeIcon|Master of Nature}} reductions are additive with each other, applying before the 0.2 second [[Mastery]] reduction, resulting in the lowest possible action time of 0.85 seconds. Ore and rune essence amounts can be doubled by wearing {{ItemIcon|Mining Gloves}} with active charges. Raising Mining to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Mining Skillcape}} for purchase from the [[Shop]]. Equipping the [[Mining Skillcape]] will give 1 bonus {{ItemIcon|Coal Ore}} for every Mining action.


==Pickaxes==
Pickaxes are permanent upgrades purchased from the [[Shop]] that decrease the amount of time it takes to mine ore by their bonus speed percentage. In addition they provide a chance to double ores.
{| class="wikitable sortable"
!Pickaxe
!Name
!Mining Level
!Chance for 2x Ores
!Bonus Speed
!Cost
|-
| style ="text-align: left;" |[[File:Iron Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Iron Pickaxe]]
| style ="text-align: right;" |1
| style ="text-align: right;" |1%
| style ="text-align: right;" |5%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50
|-
| style ="text-align: left;" |[[File:Steel Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Steel Pickaxe]]
| style ="text-align: right;" |10
| style ="text-align: right;" |2%
| style ="text-align: right;" |10%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750
|-
| style ="text-align: left;" |[[File:Black Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Black Pickaxe]]
| style ="text-align: right;" |20
| style ="text-align: right;" |3%
| style ="text-align: right;" |15%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 2500
|-
| style ="text-align: left;" |[[File:Mithril Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Mithril Pickaxe]]
| style ="text-align: right;" |35
| style ="text-align: right;" |4%
| style ="text-align: right;" |20%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 10000
|-
| style ="text-align: left;" |[[File:Adamant Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Adamant Pickaxe]]
| style ="text-align: right;" |50
| style ="text-align: right;" |5%
| style ="text-align: right;" |30%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50000
|-
| style ="text-align: left;" |[[File:Rune Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Rune Pickaxe]]
| style ="text-align: right;" |60
| style ="text-align: right;" |6%
| style ="text-align: right;" |40%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 200000
|-
| style ="text-align: left;" |[[File:Dragon Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Dragon Pickaxe]]
| style ="text-align: right;" |80
| style ="text-align: right;" |7%
| style ="text-align: right;" |50%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|}
==Mastery Unlocks==
==Mastery Unlocks==
Mining [[Mastery]] has two bonus effects. Every 10 levels it gives you a cumulative 1% chance of getting 2 ores instead of 1; this effect is additive with the pickaxe bonus. On top of that it increases the rock HP.
 
===Item Mastery Unlocks===
{{MasteryUnlocks}}
 
===Mastery Pool Checkpoints===
{{MasteryCheckpoints}}


===Rock HP===
===Rock HP===
Rock HP determines how many ores you can extract from a rock before it has to regenerate. The maximum rock hp is calculated with this formula:
Rock HP determines how many ores can be extracted from a rock before it has to respawn. All rocks passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted.


<math> \text{Rock HP}=\text{Mastery Level} + 5 </math>
Maximum rock HP is calculated as follows:


[[Herblore#Skill_Potions|Perfect Swing Potions]] can be used to give a 10-80% chance to not consume rock hp when mining.
<!-- See in-game function: getRockMaxHP()
--><math> \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} </math>


Where <math>\text{Bonus}</math> starts at 0, increasing by:
* +10 if the 95% {{Icon|Mastery}} pool checkpoint has been reached
* +20 when both the {{ItemIcon|Mole}} and {{ItemIcon|Bear}} {{Skill|Summoning}} synergy and [[Perfect Swing Potion]] is active
* The below amounts when the relevant bonuses are active:
{{ModifierTable|MiningNodeHP|HP Bonus}}
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining:
{{ModifierTable|ChanceNoDamageMining|Preserve Chance}}
Using these bonuses effectively increases a rock's HP to <math>\frac{\text{Rock HP}}{1 - \text{Preserve Chance}}</math>. For example, a rock with a max HP of 12 while the {{ItemIcon|Perfect Swing Potion III}} is being used will have an effective max HP of <math>\frac{12}{1 - 0.4} = 20</math>.
Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least <math>\left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil</math>.
Therefore, the chance required in order to avoid respawns at the lowest possible interval (0.85 seconds) is <math>\left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\%</math> or higher. This can be achieved by using {{ItemIcon|Perfect Swing Potion IV}}, {{ItemIcon|Miner's Helmet}}, and at least +9% from {{Icon|Terra|type=constellation}}.
Below lists the rock HP at various {{Icon|Mastery}} levels with and without the maximum possible bonus:
{| class="wikitable"
{| class="wikitable"
|- class="headerRow-0"
! rowspan="2" | Mastery Level !! colspan="2" | Max Rock HP
|- class="headerRow-1"
! Without Bonus !! With Bonus
|-
|-
! Mastery Level !! Max Rock HP
| 1 || 6 || 61
|-
| 1 || 6
|-
|-
| 2 || 7
| 2 || 7 || 62
|-
|-
| 3 || 8
| 3 || 8 || 63
|-
|-
| 4 || 9
| 4 || 9 || 64
|-
|-
| 5 || 10
| 5 || 10 || 65
|-
|-
| 10 || 15
| 10 || 15 || 70
|-
|-
| 20 || 25
| 20 || 25 || 80
|-
|-
| 50 || 55
| 50 || 55 || 110
|-
|-
| 75 || 80
| 75 || 80 || 135
|-
|-
| 99 || 104
| 99 || 104 || 159
|}
|}


== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
== Pet ==
The [[Pets|pet]] can be unlocked by doing any Mining action.
{{PetSkillInfo}}
==Pickaxes==
Pickaxes are permanent upgrades purchased from the [[Shop]] that decrease the amount of time it takes to mine ore by their bonus speed percentage. In addition they provide a chance to double ores. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
{{PickaxeUpgradeTable}}
== Ores ==
== Ores ==
Mining is required to let you mine ores. Below you can see a table of the ores you can mine. When mining [[Rune Essence]] you receive twice the amount of ore, but [[Gem Gloves]] do not work.
Higher tiers of ore are unlocked as the player's Mining level increases. Mining {{ItemIcon|Rune Essence}} yields double the amount of ore, however {{ItemIcon|Gem Gloves}} will not work when Mining it. To begin Mining {{ItemIcon|Dragonite Ore}} the player must have at least 271 Mining [[mastery]] levels in total.
{| class="wikitable sortable"
{{MiningOresTable}}
!Ore
!Name
!Mining Level
!Experience
!Respawn Time (s)
!Ore Price
!XP/s
!GP/s
|-
| style ="text-align: left;" |[[File:Copper Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Copper Ore]]
| style ="text-align: right;" |1
| style ="text-align: right;" |7
| style ="text-align: right;" |5
| style ="text-align: right;" |2
| style ="text-align: right;" |2.33
| style ="text-align: right;" |0.67
|-
| style ="text-align: left;" |[[File:Tin Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Tin Ore]]
| style ="text-align: right;" |1
| style ="text-align: right;" |7
| style ="text-align: right;" |5
| style ="text-align: right;" |2
| style ="text-align: right;" |2.33
| style ="text-align: right;" |0.67
|-
| style ="text-align: left;" |[[File:Rune Essence (item).svg|50px|center]]
| style ="text-align: left;" |[[Rune Essence]]
| style ="text-align: right;" |1
| style ="text-align: right;" |5
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |1.67
| style ="text-align: right;" |0.00
|-
| style ="text-align: left;" |[[File:Iron Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Iron Ore]]
| style ="text-align: right;" |15
| style ="text-align: right;" |14
| style ="text-align: right;" |10
| style ="text-align: right;" |5
| style ="text-align: right;" |4.67
| style ="text-align: right;" |1.67
|-
| style ="text-align: left;" |[[File:Coal Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Coal Ore]]
| style ="text-align: right;" |30
| style ="text-align: right;" |18
| style ="text-align: right;" |10
| style ="text-align: right;" |13
| style ="text-align: right;" |6.00
| style ="text-align: right;" |4.33
|-
| style ="text-align: left;" |[[File:Silver Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Silver Ore]]
| style ="text-align: right;" |30
| style ="text-align: right;" |25
| style ="text-align: right;" |15
| style ="text-align: right;" |25
| style ="text-align: right;" |8.33
| style ="text-align: right;" |8.33
|-
| style ="text-align: left;" |[[File:Gold Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Gold Ore]]
| style ="text-align: right;" |40
| style ="text-align: right;" |28
| style ="text-align: right;" |15
| style ="text-align: right;" |30
| style ="text-align: right;" |9.33
| style ="text-align: right;" |10.00
|-
| style ="text-align: left;" |[[File:Mithril Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Mithril Ore]]
| style ="text-align: right;" |50
| style ="text-align: right;" |65
| style ="text-align: right;" |20
| style ="text-align: right;" |65
| style ="text-align: right;" |21.67
| style ="text-align: right;" |21.67
|-
| style ="text-align: left;" |[[File:Adamantite Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Adamantite Ore]]
| style ="text-align: right;" |70
| style ="text-align: right;" |71
| style ="text-align: right;" |30
| style ="text-align: right;" |88
| style ="text-align: right;" |23.67
| style ="text-align: right;" |29.33
|-
| style ="text-align: left;" |[[File:Runite Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Runite Ore]]
| style ="text-align: right;" |80
| style ="text-align: right;" |86
| style ="text-align: right;" |60
| style ="text-align: right;" |100
| style ="text-align: right;" |28.67
| style ="text-align: right;" |33.33
|-
| style ="text-align: left;" |[[File:Dragonite Ore (item).svg|50px|center]]
| style ="text-align: left;" |[[Dragonite Ore]]
| style ="text-align: right;" |95
| style ="text-align: right;" |101
| style ="text-align: right;" |120
| style ="text-align: right;" |135
| style ="text-align: right;" |33.67
| style ="text-align: right;" |45.00
|}


==Gems==
==Gems==
When you mine an ore there is a 1% chance to get a gem. If you are wearing [[Gem Gloves]] you always get a gem. When you get a gem it is selected from the following table of gems:
Each Mining action has a 1% gem find chance, which can be increased by +1-15% when the increased chance to receive gems modifier from {{Icon|type=constellation|Terra}} is active, or can be increased to 100% when wearing {{ItemIcon|Gem Gloves}}. If the {{ItemIcon|Clue Chasers Insignia}} is equipped, then this chance is increased by 10% of its current value (For example, a 20% chance becomes <math>20\% \times 1.1 = 22\%</math> when Clue Chasers Insignia is equipped). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect.
{| class="wikitable sortable"
 
!Gem
The {{ItemIcon|Mole}} and {{ItemIcon|Octopus}} [[Summoning#Synergies|synergy]] may also be used for a 15% chance to receive an additional gem of any type whenever a gem is dropped while Mining.
!Name
 
!Gem Chance
The possible gem drops are shown in the table below:
!Gem Price
{{MiningGemsTable}}
|-
 
| style ="text-align: left;" |[[File:Topaz (item).svg|50px|center]]
==Potion==
| style ="text-align: left;" |[[Topaz]]
The [[Perfect Swing Potion]] provides a chance to mine from a rock without lowering the rock's HP.
| style ="text-align: right;" |50.0%
{{PotionTable|Perfect Swing Potion}}
| style ="text-align: right;" |225
 
|-
==Summoning Boosts==
| style ="text-align: left;" |[[File:Sapphire (item).svg|50px|center]]
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}.
| style ="text-align: left;" |[[Sapphire]]
{{SkillSummoningBonusTable|{{PAGENAME}}}}
| style ="text-align: right;" |17.5%
 
| style ="text-align: right;" |335
==Skill Boosts==
|-
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards.
| style ="text-align: left;" |[[File:Ruby (item).svg|50px|center]]
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedChanceNoDamageMining,increasedMiningNodeHP,increasedChanceToDoubleOres|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}}
| style ="text-align: left;" |[[Ruby]]
 
| style ="text-align: right;" |17.5%
==Trivia==
| style ="text-align: right;" |555
Prior to the release of [[V1.0]], the source code file for the Mining skill was called <code>rockHitting.js</code>, which is in contrast to other skills' source files which are named eponymously (i.e., <code>woodcutting.js</code> for [[Woodcutting]]). This used to be case for Mining as well[https://discord.com/channels/625838709203271680/625840209531240469/821955701303541780], however it turned out that some browsers or extensions block a script called <code>mining.js</code>, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed.
|-
 
| style ="text-align: left;" |[[File:Emerald (item).svg|50px|center]]
Upon release of [[V1.0]], Mining became one of a small number of tick-based skills, at which point the source file was renamed once more to <code>rockTicking.js</code>.
| style ="text-align: left;" |[[Emerald]]
 
| style ="text-align: right;" |10.0%
| style ="text-align: right;" |555
|-
| style ="text-align: left;" |[[File:Diamond (item).svg|50px|center]]
| style ="text-align: left;" |[[Diamond]]
| style ="text-align: right;" |5.0%
| style ="text-align: right;" |1150
|}
{{Menu}}
{{Menu}}
[[Category:Skills]]
[[Category:Skills]]