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Magic: Difference between revisions

From Melvor Idle
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Alt Magic -> Alt. Magic for consistency
(→‎Skillcape: Automatic skillcape info box)
m (Alt Magic -> Alt. Magic for consistency)
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{{V0.16.3}}
{{V|1.0.3}}


[[File:Magic (skill).svg|thumb|right|Magic]]
[[File:Magic (skill).svg|thumb|right|Magic]]
Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required [[Runecrafting#Runes|Runes]] in their [[Bank]] and the desired spell unlocked. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. 0.4 Magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 7% by equipping the [[Gold Emerald Ring]]. Raising Magic to level 99 will unlock the [[Magic Skillcape]] for purchase from the [[Shop]]. Equipping the [[Magic Skillcape]] doubles the rune saving power of staves and imbued wands
'''{{PAGENAME}}''' is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required [[Runecrafting#Runes|Runes]] in their [[Bank]] and the desired spell unlocked.  
 
==Mechanics==
 
Magic skill level increases [[Combat#Magic_Accuracy_Rating|Magic Accuracy Rating]] and [[Combat#Magic_Max_Hit|Maximum Hit]] (0.5% per level) when using spells and [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]] when defending from spells. Raising Magic to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Magic Skillcape}} for purchase from the [[Shop]]. Equipping the [[Magic Skillcape]] doubles the rune saving power of staves and imbued wands.
 
===Attack Styles===
 
There are two Magic attack styles: Magic and Defensive. The only difference is in what experience is earned while using them:
 
When using the Magic attack style, the player receives 0.4 {{Skill|Magic|nolink=true}} XP per point of damage dealt.
 
When using the Defensive attack style, the player instead receives 0.2 {{Skill|Magic|nolink=true}} XP and 0.2 {{Skill|Defence}} XP per point of damage dealt.
 
=== Rune Preservation ===
Rune preservation is a bonus which applies whenever a spell is cast, and provides a chance that the spell will be cast without any runes being consumed. The various things which can provide this bonus are listed below.
{{ModifierTable|RunePreservation|Rune Preservation|true}}
 
== Alternative Magic ==
== Alternative Magic ==
[[Alternative Magic]] (Alt Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared.
[[Alternative Magic]] (Alt. Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared.
 
== Equipment ==
=== Staves ===
Elemental staves can be crafted from elemental runes and logs with {{Skill|Runecrafting}} or looted from monsters. When equipped, staves reduce the need to use {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Water Rune|Water}}, {{ItemIcon|Earth Rune|Earth}}, or {{ItemIcon|Fire Rune|Fire}} runes, depending on the staff type.


== Staves ==
The {{ItemIcon|Nature's Call Staff}} and {{ItemIcon|Nature's Wrath Staff}} can be created by upgrading monster drops. When equipped, these staves allow the casting of {{Icon|Nature's Call|type=spell}} and {{Icon|Nature's Wrath|type=spell}} respectively. Additionally, both staves reduce the {{ItemIcon|Nature Rune}} cost of spells by 1.
Staves can be crafted from elemental runes and logs with {{Skill | Runecrafting}} or looted from monsters. When equipped, staves reduce the need to use [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes, depending on the staff type.  


The [[Cloudburst Staff]] is the only staff that cannot be crafted.  
The {{ItemIcon|Cloudburst Staff}} is the only staff that cannot be crafted.


All staves are two-handed.
All staves are two-handed.
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{| class="wikitable"
{| class="wikitable"
|-
|-
! rowspan=2 | Staff </br> Tier
! rowspan=2 | Staff <br /> Tier
! rowspan=2 | Magic </br> Level
! rowspan=2 | Magic <br /> Level
! colspan=4 | {{Skill | Runecrafting}} Level
! colspan=4 | {{Skill | Runecrafting}} Level
|-
|-
Line 25: Line 45:
|-
|-
| Staff  
| Staff  
| style="text-align: right" | 1  
| style="text-align:right" | 1  
| style="text-align: right" | 1  
| style="text-align:right" | 1  
| style="text-align: right" | 5  
| style="text-align:right" | 5  
| style="text-align: right" | 9  
| style="text-align:right" | 9  
| style="text-align: right" | 14
| style="text-align:right" | 14
|-
|-
| Battlestaff  
| Battlestaff  
| style="text-align: right" | 30  
| style="text-align:right" | 30  
| style="text-align: right" | 30  
| style="text-align:right" | 30  
| style="text-align: right" | 35  
| style="text-align:right" | 35  
| style="text-align: right" | 39  
| style="text-align:right" | 39  
| style="text-align: right" | 44
| style="text-align:right" | 44
|-
|-
| Mystic Staff  
| Mystic Staff  
| style="text-align: right" | 40  
| style="text-align:right" | 40  
| style="text-align: right" | 70  
| style="text-align:right" | 70  
| style="text-align: right" | 75  
| style="text-align:right" | 75  
| style="text-align: right" | 79  
| style="text-align:right" | 79  
| style="text-align: right" | 84
| style="text-align:right" | 84
|-
| {{ItemIcon|Nature's Call Staff}}
| style="text-align:right" | 40
| style="text-align:center" colspan=4 | N/A
|-
|-
| [[Cloudburst Staff]]
| {{ItemIcon|Nature's Wrath Staff}}
| style="text-align:right" | 65
| style="text-align:center" colspan=4 | N/A
|-
| {{ItemIcon|Cloudburst Staff}}
| style="text-align: right" | 85  
| style="text-align: right" | 85  
| style="text-align: center" colspan=4 | N/A
| style="text-align: center" colspan=4 | N/A
|}
|}


== Wands ==
=== Wands ===
Wands are one-handed, meaning they can be used with the off hand equipment. Magic imbued wands can be crafted by through [[Runecrafting]] using [[Magic Wand (Elite)]]. When equipped, Magic imbued wands reduces the amount of [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes needed to cast a spell by 3, depending on the wand type.
Wands are one-handed, meaning they can be used with [[#Shields|off hand equipment]]. Magic imbued wands can be crafted through {{Skill|Runecrafting}} using {{ItemIcon|Magic Wand (Elite)}}. When equipped, Magic imbued wands reduces the amount of {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Water Rune|Water}}, {{ItemIcon|Earth Rune|Earth}}, or {{ItemIcon|Fire Rune|Fire}} runes needed to cast a spell by 3, depending on the wand type.


{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| 1
| 1
| [[Magic Wand (Basic)| Basic]]
| {{ItemIcon|Magic Wand (Basic)|Basic}}
| 0
| 0
|-
|-
| 30
| 30
| [[Magic Wand (Powerful)| Powerful]]
| {{ItemIcon|Magic Wand (Powerful)|Powerful}}
| 0
| 0
|-
|-
| 60
| 60
| [[Magic Wand (Elite)| Elite]]
| {{ItemIcon|Magic Wand (Elite)|Elite}}
| 0
| 0
|-
|-
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| Magic Imbued Wand
| Magic Imbued Wand
| 3
| 3
|-
| 90
| {{ItemIcon|Ocean Song}}
| 4
|}
|}


== Robes ==
=== Robes ===


Wizard Robes can be acquired through a few different sources:
Wizard Robes can be acquired through a few different sources:
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!Notes
!Notes
|-
|-
| [[File:Green Wizard Hat (item).svg|50px|middle|Green Wizard Hat]]
| {{ItemIcon|Green Wizard Hat|notext=true|size=50}}
| 1
| 1
| Green
| Green
|-
|-
| [[File: Slayer Wizard Hat (Basic) (item).svg|50px|middle|Slayer Wizard Hat (Basic)]]
| {{ItemIcon| Slayer Wizard Hat (Basic)|notext=true|size=50}}
| 1
| 1
| Slayer (Basic)
| Slayer (Basic)
| +5% bonus Slayer XP per piece<br/>Only two pieces (Hat and Robe)
| +5% bonus Slayer XP and +5% Slayer Area Effect Negation per piece<br/>Only two pieces (Hat and Robe)
|-
|-
| [[File:Air Acolyte Wizard Hat (item).svg|50px|middle|Air Acolyte Wizard Hat]]
| {{ItemIcon|Air Acolyte Wizard Hat|notext=true|size=50}}
| 1
| 1
| Air Acolyte
| Air Acolyte
| +5 minimum damage when using Air Spells per piece
| +5 minimum damage when using Air Spells per piece
|-
|-
| [[File:Water Acolyte Wizard Hat (item).svg|50px|middle|Water Acolyte Wizard Hat]]
| {{ItemIcon|Water Acolyte Wizard Hat|notext=true|size=50}}
| 5
| 5
| Water Acolyte
| Water Acolyte
| +5 minimum damage when using Water Spells per piece
| +5 minimum damage when using Water Spells per piece
|-
|-
| [[File:Earth Acolyte Wizard Hat (item).svg|50px|middle|Earth Acolyte Wizard Hat]]
| {{ItemIcon|Earth Acolyte Wizard Hat|notext=true|size=50}}
| 9
| 9
| Earth Acolyte
| Earth Acolyte
| +5 minimum damage when using Earth Spells per piece
| +5 minimum damage when using Earth Spells per piece
|-
|-
| [[File:Blue Wizard Hat (item).svg|50px|middle|Blue Wizard Hat]]
| {{ItemIcon|Blue Wizard Hat|notext=true|size=50}}
| 10
| 10
| Blue
| Blue
|-
|-
| [[File:Fire Acolyte Wizard Hat (item).svg|50px|middle|Fire Acolyte Wizard Hat]]
| {{ItemIcon|Fire Acolyte Wizard Hat|notext=true|size=50}}
| 14
| 14
| Fire Acolyte
| Fire Acolyte
| +5 minimum damage when using Fire Spells per piece
| +5 minimum damage when using Fire Spells per piece
|-
|-
| [[File:Red Wizard Hat (item).svg|50px|middle|Red Wizard Hat]]
| {{ItemIcon|Red Wizard Hat|notext=true|size=50}}
| 30
| 30
| Red
| Red
|-
|-
| [[File: Slayer Wizard Hat (Strong) (item).svg|50px|middle|Slayer Wizard Hat (Strong)]]
| {{ItemIcon| Slayer Wizard Hat (Strong)|notext=true|size=50}}
| 30
| 30
| Slayer (Strong)
| Slayer (Strong)
| +15% bonus Slayer XP per piece<br/>Only two pieces (Hat and Robe)
| +15% bonus Slayer XP and +10% Slayer Area Effect Negation per piece<br/>Only two pieces (Hat and Robe)
|-
|-
| [[File:Air Adept Wizard Hat (item).svg|50px|middle|Air Adept Wizard Hat]]
| {{ItemIcon|Air Adept Wizard Hat|notext=true|size=50}}
| 35
| 35
| Air Adept
| Air Adept
| +15 minimum damage when using Air Spells per piece
| +15 minimum damage when using Air Spells per piece
|-
|-
| [[File:Water Adept Wizard Hat (item).svg|50px|middle|Water Adept Wizard Hat]]
| {{ItemIcon|Water Adept Wizard Hat|notext=true|size=50}}
| 39
| 39
| Water Adept
| Water Adept
| +15 minimum damage when using Water Spells per piece
| +15 minimum damage when using Water Spells per piece
|-
|-
| [[File:Earth Adept Wizard Hat (item).svg|50px|middle|Earth Adept Wizard Hat]]
|-
| {{ItemIcon|Miolite Helmet|size=50|notext=true}}
|40
 
|Miolite
| No special bonuses
|-
| {{ItemIcon|Earth Adept Wizard Hat|notext=true|size=50}}
| 43
| 43
| Earth Adept
| Earth Adept
| +15 minimum damage when using Earth Spells per piece
| +15 minimum damage when using Earth Spells per piece
|-
|-
| [[File:Fire Adept Wizard Hat (item).svg|50px|middle|Fire Adept Wizard Hat]]
| {{ItemIcon|Fire Adept Wizard Hat|notext=true|size=50}}
| 48
| 48
| Fire Adept
| Fire Adept
| +15 minimum damage when using Fire Spells per piece
| +15 minimum damage when using Fire Spells per piece
|-
|-
| [[File:Black Wizard Hat (item).svg|50px|middle|Black Wizard Hat]]
| {{ItemIcon|Black Wizard Hat|notext=true|size=50}}
| 50
| 50
| Black
| Black
|-
|-
| [[File: Slayer Wizard Hat (Elite) (item).svg|50px|middle|Slayer Wizard Hat (Elite)]]
| {{ItemIcon| Slayer Wizard Hat (Elite)|notext=true|size=50}}
| 60
| 60
| Slayer (Elite)
| Slayer (Elite)
| +30% bonus Slayer XP per piece<br/>Only two pieces (Hat and Robe)
| +30% bonus Slayer XP and +15% Slayer Area Effection Negation per piece<br/>Only two pieces (Hat and Robe)
|-
|-
| [[File:Air Expert Wizard Hat (item).svg|50px|middle|Air Expert Wizard Hat]]
| {{ItemIcon|Air Expert Wizard Hat|notext=true|size=50}}
| 65
| 65
| Air Expert
| Air Expert
| +20 minimum damage when using Air Spells per piece
| +20 minimum damage when using Air Spells per piece
|-
|-
| [[File:Water Expert Wizard Hat (item).svg|50px|middle|Water Expert Wizard Hat]]
| {{ItemIcon|Water Expert Wizard Hat|notext=true|size=50}}
| 69
| 69
| Water Expert
| Water Expert
| +20 minimum damage when using Water Spells per piece
| +20 minimum damage when using Water Spells per piece
|-
|-
| [[File:Green Wizard Hat (item).svg|50px|middle|Green Wizard Hat]]
| {{ItemIcon|Ancient Wizard Hat|notext=true|size=50}}
| 70
| 70
| Ancient
| Ancient
| +5 Minimum Damage when using any elemental spell per piece
| +5 Minimum Damage when using any elemental spell per piece
|-
|-
| [[File:Earth Expert Wizard Hat (item).svg|50px|middle|Earth Expert Wizard Hat]]
| {{ItemIcon|Earth Expert Wizard Hat|notext=true|size=50}}
| 73
| 73
| Earth Expert
| Earth Expert
| +20 minimum damage when using Earth Spells per piece
| +20 minimum damage when using Earth Spells per piece
|-
|-
| [[File:Fire Expert Wizard Hat (item).svg|50px|middle|Fire Expert Wizard Hat]]
| {{ItemIcon|Fire Expert Wizard Hat|notext=true|size=50}}
| 78
| 78
| Fire Expert
| Fire Expert
| +20 minimum damage when using Fire Spells per piece
| +20 minimum damage when using Fire Spells per piece
|-
|-
| [[File:Glacia God Helmet (item).svg|50px|middle|Glacia God Helmet]]
| {{ItemIcon|Slayer Wizard Hat (Master)|notext=true|size=50}}
| 80
| Slayer (Master)
| +40% bonus Slayer XP, +3% chance to receive double loot, and +20% Slayer Area Effect Negation per piece<br/>Only two pieces (Hat and Robe)
|-
| {{ItemIcon|Glacia God Helmet|notext=true|size=50}}
| 85
| 85
| Glacia God
| Glacia God
| Includes the {{ItemIcon|Glacia God Gloves}}, the only gloves that provide a bonus to Magic.<br/>Each piece provides a +2% bonus to Magic damage.
| Unlike other robe sets, also includes a pair of {{ItemIcon|Glacia God Gloves|Gloves}}.<br/>+10 minimum damage with combat spells of any element per piece.
|}
|}


== Offhand ==
== Spells ==
{| class="wikitable sortable"
=== Standard Magic ===
!Magic Level
{{MagicSpellsTable}}
!Name
|-
| 0
| [[Enchanted Shield]]
|-
| 1
| [[Book of Eli]]
|}


== Cape ==
=== Curses ===
{| class="wikitable sortable"
Curses inflict the enemy with debuffs, making them weaker in a variety of ways. Curses may be used at the same time as Standard Magic and Auroras, but cannot be used with Ancient Magicks. When cast, all curses remain in effect for 3 attack turns.
!Magic Level
{{MagicCurseTable}}
!Name
|-
| 0
| [[Enchanted Cape]]
|-
| 0
| [[Skull Cape]]
|-
| 99
| [[Magic Skillcape]]
|}


== Standard Magic ==
=== Auroras ===
{{MagicSpellsTable}}
Auroras provide the player with buffs, enhancing their abilities in combat. Auroras may be used alongside any other combat magic spells, and may also be used with [[Melee]] while the {{ItemIcon|Miolite Sceptre}} is equipped. Tier 3 auroras may only be cast while the {{ItemIcon|Book of Eli}} is equipped.
== Curses ==
{{MagicCurseTable}}
== Auroras ==
{{MagicAuroraTable}}
{{MagicAuroraTable}}
== Ancient Magicks ==
 
Ancient Magicks are powerful offensive spells that can be cast in place of Standard Magic. Auroras can be used with Ancient Magicks, however effects that increase damage do nothing. In addition, the damage from Ancient Magicks is not increased by any bonuses provided by [[Equipment]], although accuracy rating is. Curses cannot be used with Ancient Magicks.
=== Ancient Magicks ===
Ancient Magicks are powerful offensive spells that can be cast in place of Standard Magic. Auroras, such as {{Icon|Surge II|type=aurora}} for instance, can be used with Ancient Magicks, however effects that increase damage do nothing. In addition, the damage from Ancient Magicks is not increased by any bonuses provided by [[Equipment]], although accuracy rating is. Curses cannot be used with Ancient Magicks.
{{MagicAncientTable}}
{{MagicAncientTable}}


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== Pet ==
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that provides Magic XP, including Alt. Magic.
The [[Pets|pet]] can be unlocked by doing any action that provides Magic XP, including Alt. Magic.
{| class="wikitable"
{{PetSkillInfo}}
|-
! Pet !! Name !! Effect
|-
| [[File:Salem (pet).svg|60px]] || [[Salem]] || +5% Chance to preserve all Runes when casting Magic.
|}


== Magic Equipment Stats ==
== Magic Equipment Stats ==


=== Weapons ===
=== Weapons ===
{{MagicWeaponsTable}}
{{MagicWeaponsTable}}


=== Helmets ===
=== Helmets ===
{{MagicHelmetTable}}
{{MagicHelmetTable}}


=== Bodies ===
=== Bodies ===
{{MagicPlatebodyTable}}
{{MagicPlatebodyTable}}


=== Legs ===
=== Legs ===
{{MagicPlatelegsTable}}
{{MagicPlatelegsTable}}


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=== Gloves ===
=== Gloves ===
{{MagicGlovesTable}}
{{MagicGlovesTable}}


=== Shields ===
=== Shields ===
{{MagicShieldsTable}}
{{MagicShieldsTable}}
=== Capes ===
{{MagicCapesTable}}


{{Menu}}
{{Menu}}
[[Category:Skills]]
[[Category:Skills]]