Item Alchemy: Difference between revisions

Accounted for Item Alchemy IV
(Specifically mention negative modifiers since it has been queried a few times)
(Accounted for Item Alchemy IV)
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{{V|1.0.5}}
{{V|1.1}}
'''{{PAGENAME}}''' is a family of {{Skill|Alt. Magic}} spells that allow the player to magically turn items into coins. There are three versions of the spell, with each version requiring a higher {{Skill|Magic}} level and more [[Runecrafting#Runes|Rune]]s to cast but providing a stronger effect.
'''{{PAGENAME}}''' is a family of {{Skill|Alt. Magic}} spells that allow the player to magically turn items into coins. There are 4 versions of the spell, with each version requiring a higher {{Skill|Magic}} level and more [[Runecrafting#Runes|Rune]]s to cast but providing a stronger effect.
   
   
Item Alchemy gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of item is alched – as with any spell, XP does not depend on the items involved.
Item Alchemy gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of item is alched – as with any spell, XP does not depend on the items involved.


Increased global [[Currency#GP|GP]] bonuses can increase the amount of GP gained and apply multiplicatively with the item sell value stated by the spell. For example, casting {{Icon|Item Alchemy I|type=spell}} while the {{ItemIcon|Fine Coinpurse}} is equipped results in the player receiving <math>40\% \times 110\% = 44\%</math> of the item's sell value. The maximum GP multiplier possible, achieved by using {{Icon|Item Alchemy III|type=spell}} while using each of the positive bonuses below, is <math>160\% \times 130\% = 208\%</math>. Ideally, all negative bonuses below should be avoided.
Increased global [[Currency#GP|GP]] bonuses can increase the amount of GP gained and apply multiplicatively with the item sell value stated by the spell. For example, casting {{Icon|Item Alchemy I|type=spell}} while the {{ItemIcon|Fine Coinpurse}} is equipped results in the player receiving <math>40\% \times 110\% = 44\%</math> of the item's sell value. The maximum GP multiplier possible, achieved by using {{Icon|Item Alchemy IV|type=spell}} while using each of the positive bonuses below, is <math>250\% \times 203\% = 507.5\%</math>. Ideally, all negative bonuses below should be avoided.
{{ModifierTable|GPGlobal|GP Boost|true}}
{{ModifierTable|GPGlobal|GP Boost|true}}
   
   
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| style ="text-align: right;" |39
| style ="text-align: right;" |39
| style ="text-align: center;" |{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Fire Rune|qty=5|notext=true}}, {{ItemIcon|Spirit Rune|qty=2|notext=true}}
| style ="text-align: center;" |{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Fire Rune|qty=5|notext=true}}, {{ItemIcon|Spirit Rune|qty=2|notext=true}}
|-
| style ="text-align: left;" |[[File:Item Alchemy IV (spell).svg|50px|center]]
| style ="text-align: left;" |{{TotH}} [[Item Alchemy IV]]
| style ="text-align: right;" |118
| style ="text-align: right;width: 200px;" |Convert selected item into GP worth 250% of the item sell value.
| style ="text-align: right;" |184
| style ="text-align: center;" |{{ItemIcon|Soul Rune|qty=15|notext=true}}, {{ItemIcon|Air Rune|qty=24|notext=true}}, {{ItemIcon|Earth Rune|qty=24|notext=true}}, {{ItemIcon|Fire Rune|qty=24|notext=true}} <b>OR</b> {{ItemIcon|Soul Rune|qty=15|notext=true}}, {{ItemIcon|Infernal Rune|qty=12|notext=true}}
|}
|}
[[Category:Spells]]
[[Category:Spells]]
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