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Golbin Raid: Difference between revisions

From Melvor Idle
100 bytes added ,  17 September 2022
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m (Update for v1.0.4)
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{{V|1.0.4}}
{{V|1.0.5}}
{{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}}
{{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}}


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The item unlocked with each purchase is random, and the same item cannot be unlocked more than once.
The item unlocked with each purchase is random, and the same item cannot be unlocked more than once.
{{GolbinRaidCrate}}
{{GolbinRaidCrate}}
== Wave Length ==
The total number of Golbins within a wave is <math> \lfloor 2 + \frac{\text{wave}}{4} \rfloor </math>.


== Raid Coins ==
== Raid Coins ==
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** 1.5 on Hard
** 1.5 on Hard
* <math>\text{wave}</math> is the number of waves cleared
* <math>\text{wave}</math> is the number of waves cleared


{| class="wikitable"
{| class="wikitable"
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The cost of skipping waves also increases with the number of waves, where the cost of skipping wave number <math>\text{wave}</math> is given by:
The cost of skipping waves also increases with the number of waves, where the cost of skipping wave number <math>\text{wave}</math> is given by:
<math>\text{Skip Cost} = \left \lfloor 100 \times \left ( \text{wave} + 1 \right ) \times \left ( 1 - \text{Skip Cost Reduction} \right ) \right \rfloor</math>
<math>\text{Skip Cost} = \left \lfloor 100 \times \text{wave} \times \left ( 1 - \text{Skip Cost Reduction} \right ) \right \rfloor</math>


where: <math> \left \lfloor x \right \rfloor </math> is the [https://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor function].
where: <math> \left \lfloor x \right \rfloor </math> is the [https://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor function].
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