Farming: Difference between revisions

174 bytes added ,  13 February 2022
Amend introductory paragraphs for seed tables
m (Updated page version to v1.0.2; will probably add a note later about "plant all selected" but not sure where to put it)
(Amend introductory paragraphs for seed tables)
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== Skillcape ==
== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
{{SkillcapeInfo}}
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=== Allotments ===
=== Allotments ===
A passive food source and at high mastery levels self sustainable  
A passive food source, which at high mastery levels is self-sustainable.
{{FarmingAllotmentTable}}
{{FarmingAllotmentTable}}


=== Herbs ===
=== Herbs ===
Needed for making potions in {{Skill|Herblore}}
Needed for making potions in {{Skill|Herblore}}.
{{FarmingHerbTable}}
{{FarmingHerbTable}}


=== Trees ===
=== Trees ===
A source of logs and farming exp
A source of logs and farming experience. Unlike crops planted in allotment and herb patches, the amount of experience granted is fixed per tree rather than increasing with the amount of logs harvested.
{{FarmingTreeTable}}
{{FarmingTreeTable}}