FAQ: Difference between revisions

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:A: ''Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food. However, adamant to rune armour will make it much easier.''
:A: ''Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food. However, adamant to rune armour will make it much easier.''


Q: Does {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheats Signet Ring}} work on dungeon chests? Do these items stack?
Q: Do {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheats Signet Ring}} work on dungeon chests? Do these items stack?


:A: ''Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheats Signet Ring}} equipped. The double loot drop chance from [[Chapeau Noir]] and [[Aorpheats Signet Ring]] stacks additively for a total of 15% chance to earn double loot.''
:A: ''Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheats Signet Ring}} equipped. The double loot drop chance from [[Chapeau Noir]] and [[Aorpheats Signet Ring]] stacks additively for a total of 15% chance to earn double loot.''
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Q: What does X Combat Skill do?
Q: What does X Combat Skill do?


:A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the {{Icon|Combat}} page.''
:A: ''Check out the [[Beginners Guide#Combat Skills|beginner's guide]] for an overview of the combat skills. More detailed information about {{Icon|Combat}} mechanics can be found on the [[Combat]] page.''


Q: Can I fight [[monsters]] offline?
Q: Can I fight [[monsters]] offline?


:A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]]. However, Offline Combat is planned for the future. See [https://melvoridle.com/roadmap/ the planned roadmap of development] here''
:A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]]. However, Offline Combat is planned for the future. See [https://melvoridle.com/roadmap/ the planned roadmap of development] here.''


Q: How does upgrading/trimming work?
Q: How does upgrading/trimming work?
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Q: How do I level these and what do they do?
Q: How do I level these and what do they do?


:A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about Combat mechanics can be found on the {{Icon|Combat}} page. Basically, {{Skill|Attack}} level increases your accuracy and chance to hit, {{Skill|Strength}} increases your Max Hit, and {{Skill|Defence}} increases your melee evasion rating.''
:A: ''Check out the [[Beginners Guide#Combat Skills|beginner's guide]] for an overview of the combat skills. More detailed information about Combat mechanics can be found on the {{Icon|Combat}} page. Basically, {{Skill|Attack}} level increases your accuracy and chance to hit, {{Skill|Strength}} increases your Max Hit, and {{Skill|Defence}} increases your melee evasion rating.''


Q: Does [[Skill|Defence]] also increase your [[Skill|Ranged]] Evasion?
Q: Does {{Skill|Defence}} also increase your {{Skill|Ranged}} Evasion?


:A: ''Yes, increasing [[Skill|Defence]] level will also improve your [[Skill|Ranged]] evasion
:A: ''Yes, increasing {{Skill|Defence}} level will also improve your {{Skill|Ranged}} evasion.''


==={{Skill|Hitpoints}}===
==={{Skill|Hitpoints}}===
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Q: I had auto-eat on, how did I die?
Q: I had auto-eat on, how did I die?


:A: ''You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 hp. As the threshold for auto-eat to trigger would be =<20 hp, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)''
:A: ''You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 HP. As the threshold for auto-eat to trigger would be <=20 HP, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)''


Q: Is it possible to get above 990 [[Hitpoints]]?
Q: Is it possible to get above 990 [[Hitpoints]]?


:A: ''Yes. {{PetIcon|Finn}} provides +10 maximum hp, and {{ItemIcon|Dragonfire Shield}} provides +30 maximum hp.''
:A: ''Yes. {{PetIcon|Finn}} provides +10 maximum HP, and {{ItemIcon|Dragonfire Shield}} provides +30 maximum HP.''


==={{Skill|Ranged}}===
==={{Skill|Ranged}}===
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:A: ''Yes. {{Skill|Ranged}} has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.''
:A: ''Yes. {{Skill|Ranged}} has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.''


Q: What is the best way to level up [[Skill|Ranged]]?
Q: What is the best way to level up {{Skill|Ranged}}?


:A: ''Longbows are generally recommended for [[Ranged]]. {{ItemIcon|Ice Arrows}} are a good ammo to use, as they are stronger than {{ItemIcon|Adamant Arrows}} and can be farmed easily. Endgame players may want to farm {{ItemIcon|Ancient Arrows}} as they are the best arrows, and they can be farmed alongside {{ItemIcon|Large Horn|Large Horns}}.''
:A: ''Longbows are generally recommended for [[Ranged]]. {{ItemIcon|Ice Arrows}} are a good ammo to use, as they are stronger than {{ItemIcon|Adamant Arrows}} and can be farmed easily. Endgame players may want to farm {{ItemIcon|Ancient Arrows}} as they are the best arrows, and they can be farmed alongside {{ItemIcon|Large Horn|Large Horns}}.''
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Q: What is the best way to level up [[Magic]]?
Q: What is the best way to level up [[Magic]]?


:A: ''Many players use [[Air Rune|Air]] spells to level up [[Magic]], as it removes the need to use more than one [[Runecrafting|Rune]] when attacking. However, some [[Magic#Ancient Magiks|Ancient Magiks]] such as {{Icon|type=spell|Gust}} and {{Icon|type=spell|Incinerate}} provide the highest exp/second of any skill in the game, and providing a high pet chance too. ''
:A: ''Many players use [[Air Rune|Air]] spells to level up [[Magic]], as it removes the need to use more than one [[Runecrafting|Rune]] when attacking. However, some [[Magic#Ancient Magiks|Ancient Magiks]] such as {{Icon|type=spell|Gust}} and {{Icon|type=spell|Incinerate}} provide the highest exp/second of any skill in the game, and provide a high pet chance too.''


Training via [[Alternative Magic]] also allows players to train Magic through non-combat means while also helping them with other skills, for example by smelting bars with {{Icon|Superheat}} or making {{ItemIcon|Holy Dust}} to bury for {{Skill|Prayer}} points via {{Icon|type=spell|Blessed Offering}} ''
:''Training via [[Alternative Magic]] also allows players to train Magic through non-combat means while also helping them with other skills, for example by smelting bars with {{Icon|Superheat}} or making {{ItemIcon|Holy Dust}} to bury for {{Skill|Prayer}} points via {{Icon|type=spell|Blessed Offering}}.''


==={{Skill|Prayer}}===
==={{Skill|Prayer}}===
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Q: Does burying [[Prayer#Bones|bones]] give [[Prayer]] XP?
Q: Does burying [[Prayer#Bones|bones]] give [[Prayer]] XP?


:A: ''No, they give you prayer points, used to activate [[Prayer#Prayers|prayers]] during {{Icon|Combat}}. Most prayers will give you Prayer XP while active, unless specified. ''
:A: ''No, they give you prayer points, used to activate [[Prayer#Prayers|prayers]] during {{Icon|Combat}}. Most prayers will give you Prayer XP while active, unless specified.''


Q: What is the number next to [[Prayer]] in the sidebar?
Q: What is the number next to [[Prayer]] in the sidebar?


:A: That is your [[Prayer|Prayer Points]]. Prayer Points are used to cast Highly useful [[Prayer|Prayers]] in [[Combat]].''
:A: ''That is your [[Prayer|Prayer Points]]. Prayer Points are used to cast highly useful [[Prayer]]s in [[Combat]].''


==={{Skill|Slayer}}===
==={{Skill|Slayer}}===


Q: How do I get [[Slayer]] exp?
Q: How do I get {{Skill|Slayer}} exp?


:A: ''Completing [[Slayer#Slayer_Tasks|Slayer Tasks]] will give you Slayer xp equal to 15% of that monster’s Hitpoints. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.''
:A: ''Completing [[Slayer#Slayer Tasks|Slayer Tasks]] will give you Slayer exp equal to 15% of that monster's hitpoints. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.''


Q: How do I get [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]]? What is the number next to [[Slayer]] in the sidebar?
Q: How do I get {{Icon|Slayer Coins}}? What is the number next to [[Slayer]] in the sidebar?


:A: ''[[Slayer Coins]] are displayed in the sidebar next to the [[Slayer]] skill and in the [[Shop]] next to total [[GP]]. [[Slayer Coins]] can only be earned by completing [[Slayer#Slayer_Tasks|Slayer Tasks]]. [[Monsters]] killed for [[Slayer#Slayer_Tasks|Slayer Tasks]] earn [[Slayer Coins]] and [[Slayer]] experience points equal to 10% of the slain [[monster|monster's]] hitpoints.''
:A: ''[[Slayer Coins]] are displayed in the sidebar next to the [[Slayer]] skill and in the [[Shop]] next to total [[GP]]. [[Slayer Coins]] can only be earned by completing [[Slayer#Slayer Tasks|Slayer Tasks]]. [[Monsters]] killed for [[Slayer#Slayer Tasks|Slayer Tasks]] earn [[Slayer Coins]] and [[Slayer]] experience points equal to 10% of the slain [[monster|monster's]] hitpoints.''


==Non-Combat Skills==
==Non-Combat Skills==
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Q: How did I get a {{ItemIcon|Bird Nest}}?
Q: How did I get a {{ItemIcon|Bird Nest}}?


:A: ''[[Bird Nest|Bird Nests]] have a 0.5% chance to drop every time a tree is cut. This chance can be increased with {{ItemIcon|Bird Nest Potion IV|Bird Nest Potions}}, for instance''
:A: ''[[Bird Nest]]s have a 0.5% chance to drop every time a tree is cut. This chance can be increased with {{ItemIcon|Bird Nest Potion IV|Bird Nest Potions}}, for instance.''


Q: What is the quickest way to level up [[Woodcutting]]?
Q: What is the quickest way to level up [[Woodcutting]]?


:A: ''Cutting the quickest tree with best exp. Currently, the best is Redwood tree by far, followed by Yew and Mahogany.''
:A: ''Cutting the quickest tree with best exp. Currently, the best is Redwood Tree by far, followed by Yew and Mahogany.''


Q: Why do {{ItemIcon|Redwood Logs}} sell for so little money? Shouldn't they sell for more than {{ItemIcon|Magic Logs}}?
Q: Why do {{ItemIcon|Redwood Logs}} sell for so little money? Shouldn't they sell for more than {{ItemIcon|Magic Logs}}?
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Q: Does junk do anything?
Q: Does junk do anything?


:A: ''{{ItemIcon|Rope}} can be [[Upgrading Items|upgraded]] into {{ItemIcon|Bowstring}}s, and other fishing junk can be turned into [[Gem|gems]] with the use of {{Icon|type=spell|Rags to Riches I}}.
:A: ''{{ItemIcon|Rope}} can be [[Upgrading Items|upgraded]] into {{ItemIcon|Bowstring|Bowstrings}}, and other fishing junk can be turned into [[gem]]s with the use of {{Icon|type=spell|Rags to Riches I}}.


Q: What is the best fish to grind a special item?
Q: What is the best fish to grind a special item?
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:A: ''When you roll a [[Fishing#Special Items|Special Item]], there is a 3.72% chance to get a {{ItemIcon|Treasure Chest}}.
:A: ''When you roll a [[Fishing#Special Items|Special Item]], there is a 3.72% chance to get a {{ItemIcon|Treasure Chest}}.


==={{Skill|Firemaking}}===
==={{Skill|Firemaking}}===
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Q: What's the point of this skill?
Q: What's the point of this skill?


:A: ''Increasing the [[Firemaking]] skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking_Fires|Shop]]. Also, the {{ItemIcon|Firemaking Skillcape}} (which is purchasable from the [[Shop]] upon reaching {{SkillReq|Firemaking|99}}) provides a 5% global experience bonus. Furthermore, getting 99 mastery on each log will give further global mastery experience.''
:A: ''Increasing the [[Firemaking]] skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking Fires|Shop]]. Also, the {{ItemIcon|Firemaking Skillcape}} (which is purchasable from the [[Shop]] upon reaching {{SkillReq|Firemaking|99}}) provides a 5% global experience bonus. Furthermore, getting 99 mastery on each log will give further global mastery experience.''


Q: What is the quickest way to level up [[Firemaking]]?
Q: What is the quickest way to level up [[Firemaking]]?


:A: ''Burn the highest log you have unlocked, but use {{ItemIcon|Yew Logs}} and {{ItemIcon|Magic Logs}} over {{ItemIcon|Redwood Logs}}. [[Controlled Heat Potion|Controlled Heat Potions]] decreases the time significantly.''
:A: ''Burn the highest log you have unlocked, but use {{ItemIcon|Yew Logs}} and {{ItemIcon|Magic Logs}} over {{ItemIcon|Redwood Logs}}. [[Controlled Heat Potion]]s decrease the time significantly.''


==={{Skill|Cooking}}===
==={{Skill|Cooking}}===
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Q: What are burnt fish used for?
Q: What are burnt fish used for?


:A: ''Burnt fish have [[Easter_Eggs#Clue_Chasers_Insignia|no]] use and can be sold.''
:A: ''Burnt fish have [[Easter Eggs#Clue Chasers Insignia|no]] use and can be sold.''


Q: How do you idle cooking? I have to start a fire every few seconds.
Q: How do you idle cooking? I have to start a fire every few seconds.
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Q: What are gems for? Should I sell them?
Q: What are gems for? Should I sell them?


:A: ''Gems are used for {{Skill|Crafting}} jewelry and brewing some {{Skill|Herblore|potions}}, as well as {{Skill|Fletching}} [[Fletching#Gem-Tipped_Bolts|Gem Tipped Bolts]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].''
:A: ''Gems are used for {{Skill|Crafting}} jewelry and brewing some {{Skill|Herblore|potions}}, as well as {{Skill|Fletching}} [[Fletching#Gem-Tipped Bolts|Gem Tipped Bolts]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].''


==={{Skill|Smithing}}===
==={{Skill|Smithing}}===
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Q: Do I have to level [[Smithing]] to do {{Icon|Combat}}?
Q: Do I have to level [[Smithing]] to do {{Icon|Combat}}?


:A: ''It is possible to find armour as loot when killing [[monsters]] so leveling [[Smithing]] is not technically required. If you choose to focus on {{Skill|Magic}} rather than Melee, you can focus on {{Skill|Runecrafting}} instead.''
:A: ''It is possible to find armour as loot when killing [[monsters]], so leveling [[Smithing]] is not technically required. If you choose to focus on {{Skill|Magic}} rather than Melee, you can focus on {{Skill|Runecrafting}} instead.''


==={{Skill|Thieving}}===
==={{Skill|Thieving}}===


Q: Why can’t I thieve offline?
Q: Why can't I thieve offline?


:A: ''To thieve offline, first you must have a 90% success rate with the NPC you are thieving from. You may bring the success rate up to 90% with {{ItemIcon|Thieving Gloves}}, but the progress will stop once the charges run out.''
:A: ''To thieve offline, first you must have a 90% success rate with the NPC you are thieving from. You may bring the success rate up to 90% with {{ItemIcon|Thieving Gloves}}, but the progress will stop once the charges run out.''


Q: Does damage reduction from armour work when thieving?
Q: Does damage reduction from armour work when thieving?
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Q: Is it possible to die offline?
Q: Is it possible to die offline?


:A: ''No. It is not possible, although you may die the moment you enter Melvor Idle, so be careful''
:A: ''No. It is not possible, although you may die the moment you enter Melvor Idle, so be careful.''


==={{Skill|Farming}}===
==={{Skill|Farming}}===
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Q: How do I start farming? Why can't I plant my seeds?
Q: How do I start farming? Why can't I plant my seeds?


:A: ''At the beginning of the game, you can only grow {{ItemIcon|Potatoes}}, which require {{ItemIcon|Potato Seeds|qty=3}} to plant. As your skill level increases, you will be able to plant more things, including [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].''
:A: ''At the beginning of the game, you can only grow {{ItemIcon|Potatoes}}, which require {{ItemIcon|Potato Seeds|qty=3}} to plant. As your skill level increases, you will be able to plant more things, including [[Farming#Herbs 2|herbs]] and [[Farming#Trees 2|trees]].''


Q: Why are my plants disappearing once the timer is done?
Q: Why are my plants disappearing once the timer is done?
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Q: Why did my plant grow straight away?
Q: Why did my plant grow straight away?


:A: ''This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].''
:A: ''This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with [[Farming#Herbs 2|herbs]] and [[Farming#Trees 2|trees]].''


==={{Skill|Fletching}}===
==={{Skill|Fletching}}===
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Q: How in the world do you get [[Runecrafting]] to a high level? It gives me less than 10 exp!
Q: How in the world do you get [[Runecrafting]] to a high level? It gives me less than 10 exp!


:A: ''Crafting Combination Runes provides much more XP than regular runes do, and getting 25% mastery pool in Runecrafting makes a huge difference.''
:A: ''Crafting Combination Runes provides much more exp than regular runes do, and getting 25% mastery pool in Runecrafting makes a huge difference.''


==={{Skill|Herblore}}===
==={{Skill|Herblore}}===
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Q: I made a potion, how do I use it?
Q: I made a potion, how do I use it?


:A: ''To use a potion, go to the skill that the potion is for. If it is a [[Herblore#Combat_Potions|combat potion]], go to the {{Icon|Combat}} page. Up the top right of the screen there is a button with an empty potion that you can press, and from there you should be able to select any potions you have in your inventory for that skill. Note the "toggle Auto-Reuse" option, having that active means that when the potion you're using runs out of charges, it automatically starts using another potion of the same type.
:A: ''To use a potion, go to the skill that the potion is for. If it is a [[Herblore#Combat Potions|combat potion]], go to the {{Icon|Combat}} page. At the top right of the screen there is a button with an empty potion that you can press, and from there you should be able to select any potions you have in your inventory for that skill. Note the "toggle Auto-Reuse" option - having that active means that when the potion you're using runs out of charges, it automatically starts using another potion of the same type.


Q: How do you get higher tier potions?
Q: How do you get higher tier potions?


:A: ''You level up the mastery for that potion until it automatically switches the tier to the next level. The tiers are: ''
:A: ''You level up the mastery for that potion until it automatically switches the tier to the next level. The tiers are:''
:* '''Tier 1:''' Mastery level 1.  
:* '''Tier 1:''' Mastery level 1.  
:* '''Tier 2:''' Mastery level 20.  
:* '''Tier 2:''' Mastery level 20.  
:* '''Tier 3:''' Mastery level 50.  
:* '''Tier 3:''' Mastery level 50.  
:* '''Tier 4:''' Mastery level 90
:* '''Tier 4:''' Mastery level 90.
:''Also note that it is possible to get a potion of a random tier when using an [[Herblore Potion]].
:''Also note that it is possible to get a potion of a random tier when using an [[Herblore Potion]].


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Q: Is 99 the level cap? How are levels displayed past 99?  
Q: Is 99 the level cap? How are levels displayed past 99?  


:A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|v0.15]] update, mastery levels are hard capped at 99.''
:A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha v0.15 - "Return of the Gods" (16th May 2020)|v0.15]] update, mastery levels are hard capped at 99.''


Q: Where did this {{ItemIcon|Gold Topaz Ring}} come from?
Q: Where did this {{ItemIcon|Gold Topaz Ring}} come from?
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Q: Will there ever be a save reset?
Q: Will there ever be a save reset?


:A: ''There are currently no plans for a reset, although there are other modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets.
:A: ''There are currently no plans for a reset, although there are other modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets.''


===Platforms===
===Platforms===
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Q: Does Melvor Idle have a Steam release?
Q: Does Melvor Idle have a Steam release?


:A: ''Yes, Melvor Idle can be found on Steam [https://store.steampowered.com/app/1267910/Melvor_Idle/ here]''
:A: ''Yes, Melvor Idle can be found on Steam [https://store.steampowered.com/app/1267910/Melvor_Idle/ here].''


Q: What are the benefits of the Steam version?
Q: What are the benefits of the Steam version?


:A: ''The Steam version provides achievements, trading cards, no [https://blog.chromium.org/2020/11/tab-throttling-and-more-performance.html throttling] (which can slow down game play in web browsers), plus all of the usual Steam features such as tracking time played''
:A: ''The Steam version provides achievements, trading cards, no [https://blog.chromium.org/2020/11/tab-throttling-and-more-performance.html throttling] (which can slow down game play in web browsers), plus all of the usual Steam features such as tracking time played.''


Q: Can I use the same save between the mobile/browser/Steam versions?
Q: Can I use the same save between the mobile/browser/Steam versions?
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Q: Will X feature be added to the game?
Q: Will X feature be added to the game?


:A: ''Suggestions from players on what to add to the game are welcome, [[Patreon_Items|with some Patreons having their unique item suggestions added to the game]]. While the game is in alpha features are being constantly added. For the most up to date information on what's planned, join us on [https://discord.gg/KNakXTh Discord].''
:A: ''Suggestions from players on what to add to the game are welcome, [[Patreon Items|with some Patreons having their unique item suggestions added to the game]]. While the game is in alpha, features are being constantly added. For the most up to date information on what's planned, join us on [https://discord.gg/KNakXTh Discord].''


Q: Will there be leaderboards?
Q: Will there be leaderboards?
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Q: How can I support the game?
Q: How can I support the game?


:A: ''A lot of people find Melvor through word of mouth, so sharing it helps the community grow. If you want to help in more tangible ways, an [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree ad-free version] of the game can be purchased on the Google Play store. Alternatively you can support the game through [https://www.patreon.com/melvoridle Patreon].''
:A: ''A lot of people find Melvor through word of mouth, so sharing it helps the community grow. If you want to help in more tangible ways, an [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree ad-free version] of the game can be purchased on the Google Play store or you can purchase the [https://store.steampowered.com/app/1267910/Melvor_Idle/ Steam version]. Alternatively you can support the game through [https://www.patreon.com/melvoridle Patreon].''


Q: Is this game open source? Can I help develop it?
Q: Is this game open source? Can I help develop it?
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