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Earth God Dungeon/Guide: Difference between revisions

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(Mention Surge spells as an alternative to Otto)
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{{V|1.0.3}}
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===Gear===
===Gear===
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  


The idea is to get out of stun faster than {{MonsterIcon|Terran}} can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.6 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses. Therefore, it is only safe to use {{ItemIcon|Cloudburst Staff}} while using {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} at this point of progression.
Being [[Combat#Stun (Freeze)|stunned]] when an enemy hits you causes you to take 30% additional damage. The idea here is to get out of the stun effect of {{MonsterIcon|Terran}} faster than he can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.9 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses; specifically, 3.0 second interval weapon need to be reduced to 2.9 seconds or faster. Therefore, it is only safe to use {{ItemIcon|Cloudburst Staff}} while using {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} at this point of progression.


The safest spell to use while maintaining a decent [[Dragons_Den/Guide#Adjusted_clear_time|adjusted clear time]] is likely the 20k-accuracy {{Icon|Gust|type=spell}}, with a wand and a shield equipped.
The safest spell to use while maintaining a decent [[Dragons_Den/Guide#Adjusted_clear_time|adjusted clear time]] is likely the 20k-accuracy {{Icon|Gust|type=spell}}, with a wand and a shield equipped.


Worth noting that using {{ItemIcon|Cloudburst Staff}}, even with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. {{PetIcon|Otto}} or {{ItemIcon|Elder Crown}} in the passive slot will avoid the need to spend {{ItemIcon|Air Rune|Air Runes}} on Surge Auroras, making this particular method effectively foolproof. Check combat sim to see how many runes you will spend per hour, and make plenty of extras to survive for as long as necessary.
Worth noting that using {{ItemIcon|Cloudburst Staff}}, even with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. Check combat sim to see how many runes you will spend per hour, and make plenty of extras to survive for as long as necessary.
 
Owning {{PetIcon|Otto}} or wearing {{ItemIcon|Elder Crown}} or {{ItemIcon|Sand Treaders}} in the [[Passive Slot]] will reduce your interval sufficiently enough to avoid the need to spend {{ItemIcon|Air Rune|Air Runes}} on Surge Auroras, making this particular method effectively foolproof. You can use the {{Icon|Fury II|type=aurora}} Aurora instead for better adjusted clear times if you meet one or more of these requirements.


Any setup you use needs to be checked with the [[Combat Simulator]] to be sure of its efficacy for ''you''.
Any setup you use needs to be checked with the [[Combat Simulator]] to be sure of its efficacy for ''you''.


{| class="wikitable"
{{Equipment/Recommended
|- class="headerRow-0"
|style=Magic
! Item
|showDR=true
! DR%
|helm1=Glacia God Helmet
|-
|neck1=Elite Amulet of Magic
| {{ItemIcon|Glacia God Helmet}}
|cape1=Skull Cape
| 8%
|body1=Glacia God Platebody
|-
|legs1=Glacia God Platelegs
| {{ItemIcon|Glacia God Platebody}}
|weapon1=Magic Wand (Powerful)
| 8%
|shield1=Scaled Shield
|-
|gloves1=Glacia God Gloves
| {{ItemIcon|Glacia God Platelegs}}
|boots1=Glacia God Boots
| 8%
|ring1=Warlock Ring
|-
}}
| {{ItemIcon|Glacia God Boots}}
| 8%
|-
| {{ItemIcon|Glacia God Gloves}}
| 8%
|-
| {{ItemIcon|Skull Cape}}
| 3%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Warlock Ring}}
| 0%
|-
| {{ItemIcon|Scaled Shield}}
| 8%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
! scope="row" | Total
| 53%
|}


Check if you can idle the dungeon with the [[Combat Simulator]]. You can get away from the stun of ''some'' creatures in time, so it's hard to use [https://silberdrachi.github.io/CanIIdle/ Can I Idle] correctly in this case.
It may be helpful to check if you can idle the dungeon with the [[Combat Simulator]]. [https://silberdrachi.github.io/CanIIdle/ Can I Idle] may be misleading in the amount of DR you need. 'If' your attack interval is 2.9 or lower with a staff, or if you are using a wand, you can uncheck the Status Damage checkbox as you will not be taking stun damage from any of these enemies.


Use {{ItemIcon|Silver Diamond Ring}}, {{ItemIcon|Infernal Cape}}, and {{ItemIcon|Dragonfire Shield}} if you don't have enough DR.
Use {{ItemIcon|Silver Diamond Ring}}, {{ItemIcon|Infernal Cape}}, and {{ItemIcon|Dragonfire Shield}} if you don't have enough DR.
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To use this method, you need to have an attack interval of 2.9 or lower. This is achieved the easiest in the end game with {{PetIcon|Otto}}, or alternatively with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}.
To use this method, you need to have an attack interval of 2.9 or lower. This is achieved the easiest in the end game with {{PetIcon|Otto}}, or alternatively with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}.


This achieves around 26 to 27 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses. Worth noting that Master Slayer armour provides a very minor increase in the amount of scrolls obtained. For simplicity's sake and cross-compatibility with the other Gods, they are not added to the table.
This achieves around 26 to 27 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses.
 
'''Consumables''':
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
* {{ItemIcon|Dragon}} and {{ItemIcon|Witch}}
* {{ItemIcon|Wizard's Scroll}}
* {{Icon|Water Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}


{| class="wikitable"
{{Equipment/Recommended
|- class="headerRow-0"
|style=Magic
! Item
|showDR=true
! Slot
|helm1=Slayer Wizard Hat (Master)
! DR%
|neck1=Fury of the Elemental Zodiacs
|-
|cape1=Skull Cape
| {{ItemIcon|Glacia God Helmet}}
|body1=Glacia God Platebody
| Head
|legs1=Glacia God Platelegs
| 8%
|weapon1=Cloudburst Staff
|-
|gloves1=Glacia God Gloves
| {{ItemIcon|Glacia God Platebody}}
|boots1=Glacia God Boots
| Body
|ring1=Ring of Wealth
| 8%
|passive1=Chapeau Noir
|-
}}
| {{ItemIcon|Glacia God Platelegs}}
| Leggings
| 8%
|-
| {{ItemIcon|Glacia God Boots}}
| Boots
| 8%
|-
| {{ItemIcon|Glacia God Gloves}}
| Hands
| 8%
|-
| {{ItemIcon|Skull Cape}}
| Cape
| 3%
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| Neck
| 3%
|-
| {{ItemIcon|Ring of Wealth}}
| Ring
| 0%
|-
| {{ItemIcon|Chapeau Noir}}
| Passive
| 0%
|-
| {{ItemIcon|Cloudburst Staff}}
| Weapon
| 0%
|-
! scope="row" colspan="2" | Total
| 46%
|}  


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[[Category:Guides]]
[[Category:Guides]]
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