Chapeau Noir: Difference between revisions

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{{V0.15.4}}{{Item|name=Chapeau Noir|imagefile=Chapeau Noir (item).svg|description=Created by Patreon<br>(ChapeauNoir)<br>+10% chance to receive double loot from slain monsters or Thieving.|id=630|category=Combat|type=Patreon|sellsfor=32000|customData={{ItemEquipSlot|equipmentSlot=Helmet}}|itemSources=*[[File:Thieving (skill).svg|25px|middle|link=Thieving]] (Lv. 1)|itemUses=*[[File:Combat.svg|25px|middle|link=Combat]] [[Combat]]
{{V}}{{ItemBox}}
*[[File:Thieving (skill).svg|25px|middle|link=Thieving]] [[Thieving]]}}
The '''Chapeau Noir''' is a piece of equipment that has a 1 in 20 000 chance to drop on a successful pickpocket while [[Thieving]]. It provides +10% to the chance to receive double loot from both thieving and combat.
The Chapeau Noir is a piece of equipment that has a 1 in 10000 chance to drop on a successful pickpocket while [[Thieving]]. The chance to double loot is additive with [[Aorpheat's Signet Ring]]. Equipping both provides a single 15% chance to double loot from [[Thieving]] or [[Combat]]. The loot bonus will apply to normal loot and bones from [[monsters]], items obtained from [[Thieving]], elemental shards from god [[dungeons]] and the rewards from [[dungeons]] (with the exception of the [[Fire Cape]]).  
==Mechanics==
{{ArmourStats|stabAttackBonus=0|slashAttackBonus=0|blockAttackBonus=0|rangedAttackBonus=-2|magicAttackBonus=-6|strengthBonus=0|rangedStrengthBonus=0|magicDamageBonus=0|defenceBonus=0|rangedDefenceBonus=9|magicDefenceBonus=-1|damageReduction=0|defenceLevelRequired=0|rangedLevelRequired=0|magicLevelRequired=0|slayerBonusXP=0}}
{{:Double Loot}}
==Stats==
{{AutoArmourStats}}


==Item Sources==
==Item Sources==
{{Chapeau Noir Sources}}[[Category:Items]]
{{ItemSources}}
{{ItemUses}}
{{TownshipItemTasks}}[[Category:Items]]
{{Menu}}
{{Menu}}