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{{ItemIcon|Ancient Claw}} is largely the best {{Icon|melee weapon that does not require you to clear late-game content.
{{V|1.0.5}}


The question is ''when'' to farm it and ''what'' combat style is the best for it.
===Summary===
For the fastest completion time, farm the {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments}} with the {{Icon|Slicing Winds|type=spell|Slicing Winds}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100}} clears.


To answer these question, we will consider three following builds:
===Introduction===
{{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain.
 
The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from {{MonsterIcon|Pegasus}}. On average, {{formatnum:3333}} {{MonsterIcon|Pegasus|Pegasi}} kills are required in order to obtain enough fragments.
 
The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}}, as this dungeon is farmed with a {{Icon|Melee}} build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.
 
To answer these questions, the following builds will be considered:
* {{Icon|Fire Surge|type=spell|Surge}} magic,
* {{ItemIcon|Sunset Rapier|Rapier}} melee,
* {{Icon|Slicing Winds|type=spell}} magic,
* {{ItemIcon|Glacia God Helmet|Glacia}} magic.
 
These builds were chosen to show the changes that the various drops bring into farming Pegasus. {{Skill|Ranged}} builds were not considered because the {{MonsterIcon|Pegasus}} is {{Icon|Melee}} and has the highest evasion against Ranged in addition to the [[Combat Triangle]].
 
===Builds===
Each build assumes the following:
* The ring slot is always occupied with {{ItemIcon|Magical Ring}}.
* No [[Prayer|prayers]], [[Potions|potions]], or other buffs are enabled unless specified.
* {{UpgradeIcon|Auto Eat - Tier III}} is used.
* {{ItemIcon|Whale (Perfect)}} is used as the [[Food]] of choice because it is considered a middle ground between starting out and being fully levelled in {{Skill|Firemaking}}, {{Skill|Fishing}}, {{Skill|Farming}}, and {{Skill|Cooking}}.
* The character is on the {{Icon|Hardcore}} game mode with all [[Combat]] skills at level 75. This means all builds presented here are suitable regardless of the game mode being played.
 
Skill levels are given so that these simulations may be replicated using the [[Combat Simulator]] add-in.
 
All intermediate steps can be found in [https://docs.google.com/spreadsheets/d/1GTuVLA0lWguB-72hiLNLmwAxNLNY0gSqkPGHpGmydHk/edit?usp=sharing this spreadsheet].
 
===={{Icon|Fire Surge|type=spell|Surge}} Magic====
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Slayer Wizard Hat (Strong)
|neck1=Amulet of Magic
|cape1=Enchanted Cape
|ring1=Magical Ring
|body1=Slayer Wizard Robes (Strong)
|legs1=Fire Expert Wizard Bottoms
|shield1=Miolite Shield
|gloves1=Paladin Gloves
|boots1=Fire Expert Wizard Boots
|weapon1=Magic Wand (Powerful)
}}
 
The average time to obtain all {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments|qty=100}} with this build is 122 hours. However, note that without Slayer gear this can be in excess of 283 hours.
 
===={{ItemIcon|Sunset Rapier|Rapier}} Melee====
{{Equipment/Recommended
|style=Melee
|showDR=true
|helm1=Slayer Helmet (Strong)
|neck1=!{{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
|ring1=Magical Ring
|body1=Slayer Platebody (Strong)
|legs1=(G) Dragon Platelegs
|shield1=(G) Dragon Shield
|gloves1=Paladin Gloves
|boots1=(G) Dragon Boots
|weapon1=Sunset Rapier
}}
 
The grind time with this build is 67 hours. Without Slayer gear, this time increases significantly to 142 hours.
 
===={{Icon|Slicing Winds|type=spell}} Magic====
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Ancient Wizard Hat
|neck1=Elite Amulet of Magic
|cape1=Skull Cape
|ring1=Magical Ring
|body1=Ancient Wizard Robes
|legs1=Ancient Wizard Bottoms
|shield1=Miolite Shield
|gloves1=Elementalist Gloves
|boots1=Ancient Wizard Boots
|weapon1=Magic Wand (Powerful)
}}
 
Reaching at least 20,000 accuracy is key for this build, as this prevents {{Icon|Slicing Winds|type=spell}} from missing. Therefore, while the build only requires a minimum of {{SkillReq|Magic|72}}, and at most {{SkillReq|Magic|93}} or multiple accuracy bonuses from sources such as:
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}}
* {{Skill|Astrology}}
* {{Skill|Prayer}}
* {{Skill|Agility}}
 
{{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} can be used if you can afford them.
 
Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more [[Food]] due to the player taking a greater number of hits.
 
'''Warning:''' Swapping {{ItemIcon|Miolite Shield}} for {{ItemIcon|Book of Eli}} will not significantly reduce kill times, while also forcing you to spend more runes and therefore more time Runecrafting.
 
The grind time with this build is 48 hours. Slayer equipment has no impact on the clear speed in this case.
 
===={{ItemIcon|Glacia God Helmet|Glacia}} Magic====
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Glacia God Helmet
|neck1=Elite Amulet of Magic
|cape1=Infernal Cape
|ring1=Magical Ring
|body1=Glacia God Platebody
|legs1=Glacia God Platelegs
|shield1=Miolite Shield
|gloves1=Glacia God Gloves
|boots1=Glacia God Boots
|weapon1=Magic Wand (Powerful)
}}
 
The grind time with this build is 44 hours.
 
However, this build implies that the {{ZoneIcon|Air God Dungeon}} would need to be cleared with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost more than 4 hours of the difference between this build and the Slicing Winds build.
 
==Analysis==
Essentially, we want to know which of two sequences is faster:
* Rapier → Claw → Volcano,
* Rapier → Volcano → Claw.
 
====Full-Sunset Volcano vs Full-Claw Volcano====
Let's consider the builds Rapier and Slicing Winds.
 
The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 19 hours.
 
The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw.
 
The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours.
 
We know the length of "Rapier → Claw" and "Volcano → Claw", but we need the data on "Rapier → Volcano" and "Claw → Volcano".
 
We take this data from [[Volcanic Cave/Guide#Weapon choice]].
 
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
|}
 
The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.
 
As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armour or 832 clears to have a 75% chance. The median (50% of results) is 564 clears.
 
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
! 564 clears (h)
! 832 clears (h)
! 1350 clears (h)
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
| 108.4
| 160
| 259.4
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
| 104.2
| 153.7
| 249.5
|-
! scope="row" colspan="2" | Difference (h)
| 4.2
| 6.3
| 10.1
|}
 
The biggest difference is 10 hours. It means that Rapier → Volcano → Claw is faster than Rapier → Claw → Volcano by at least 9 hours.
 
However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?
 
====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
It is possible to clear the Volcano using [[Ancient Magicks]] with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{PrayerIcon|Stone Skin}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}.
 
If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
 
* Claw farm with Rapier + 100 Claw Volcanoes,
* 100 Rapier Volcanoes + Claw farm with Ancient Magicks.
 
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
! 100 clears (h)
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
| 19.22
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
| 18.48
|-
! scope="row" colspan="2" | Difference (h)
| 0.74
|}
 
In other words, the advantage of farming 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} with the {{ItemIcon|Ancient Claw}} when compared to the {{ItemIcon|Sunset Rapier}} is approximately 45 minutes.
 
Now we consider the rearranged sum of what we compare:
 
* Claw farm with Rapier + 100 Claw Volcanoes,
* Claw farm with Slicing Winds + 100 Rapier Volcanoes.
 
We subtract the second row from the first one and get
 
<math>19 - 0.74 = 18.26</math>
 
In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by slightly over 18 hours.
 
==Conclusion==
Farm the {{ItemIcon|Ancient Claw}} with the {{Icon|Slicing Winds|type=spell}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}. Don't forget to enable the Surge aurora.
 
If you cannot use this build for some reason, then use the Rapier melee build with Slayer gear.
 
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