Ancient Claw/Guide: Difference between revisions

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Update for v1.0.5 - Amend formatting in a variety of places
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===TL;DR===
===Summary===
Farm the {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments}} with the {{Icon|Slicing Winds|type=spell|Slicing Winds}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
For the fastest completion time, farm the {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments}} with the {{Icon|Slicing Winds|type=spell|Slicing Winds}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100}} clears.


===Introduction===
===Introduction===
{{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain.
{{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain.


The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from the {{Icon|Pegasus|type=monster}}. You need to kill 3333 {{MonsterIcon|Pegasus|Pegasi}} on average to get enough fragments.
The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from {{MonsterIcon|Pegasus}}. On average, {{formatnum:3333}} {{MonsterIcon|Pegasus|Pegasi}} kills are required in order to obtain enough fragments.


The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}} because this dungeon is farmed with a Melee build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.
The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}}, as this dungeon is farmed with a {{Icon|Melee}} build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.


To answer these questions, we will consider the following builds:
To answer these questions, the following builds will be considered:
* {{Icon|Fire Surge|type=spell|Surge}} magic,
* {{Icon|Fire Surge|type=spell|Surge}} magic,
* {{ItemIcon|Sunset Rapier|Rapier}} melee,
* {{ItemIcon|Sunset Rapier|Rapier}} melee,
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* {{ItemIcon|Glacia God Helmet|Glacia}} magic.
* {{ItemIcon|Glacia God Helmet|Glacia}} magic.


These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]].
These builds were chosen to show the changes that the various drops bring into farming Pegasus. {{Skill|Ranged}} builds were not considered because the {{MonsterIcon|Pegasus}} is {{Icon|Melee}} and has the highest evasion against Ranged in addition to the [[Combat Triangle]].
 
In the considered situations, no prayers, potions, or other buffs are enabled unless specified. <br>
The skill levels are given so that you can replicate the simulations in the [[Combat Simulator]]. <br>
The {{UpgradeIcon|Auto Eat - Tier III}} is used. <br>
The {{ItemIcon|Whale (Perfect)}} was used as a food of choice because it was considered a middle ground between starting out and being fully leveled out in Firemaking, Fishing, Farming, and Cooking.
 
The ring slot is always occupied with {{ItemIcon|Magical Ring}}.


===Builds===
===Builds===
Each build assumes the following:
* The ring slot is always occupied with {{ItemIcon|Magical Ring}}.
* No [[Prayer|prayers]], [[Potions|potions]], or other buffs are enabled unless specified.
* {{UpgradeIcon|Auto Eat - Tier III}} is used.
* {{ItemIcon|Whale (Perfect)}} is used as the [[Food]] of choice because it is considered a middle ground between starting out and being fully levelled in {{Skill|Firemaking}}, {{Skill|Fishing}}, {{Skill|Farming}}, and {{Skill|Cooking}}.
* The character is on the {{Icon|Hardcore}} game mode with all [[Combat]] skills at level 75. This means all builds presented here are suitable regardless of the game mode being played.


The simulations were done for {{Icon|Hardcore}} with all skills on level 75.
Skill levels are given so that these simulations may be replicated using the [[Combat Simulator]] add-in.


All intermediate steps can be found in this spreadsheet ([https://docs.google.com/spreadsheets/d/1GTuVLA0lWguB-72hiLNLmwAxNLNY0gSqkPGHpGmydHk/edit?usp=sharing link]).
All intermediate steps can be found in [https://docs.google.com/spreadsheets/d/1GTuVLA0lWguB-72hiLNLmwAxNLNY0gSqkPGHpGmydHk/edit?usp=sharing this spreadsheet].


===={{Icon|Fire Surge|type=spell|Surge}} magic====
===={{Icon|Fire Surge|type=spell|Surge}} Magic====
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Slayer Wizard Hat (Strong)
|neck1=Amulet of Magic
|cape1=Enchanted Cape
|ring1=Magical Ring
|body1=Slayer Wizard Robes (Strong)
|legs1=Fire Expert Wizard Bottoms
|shield1=Miolite Shield
|gloves1=Paladin Gloves
|boots1=Fire Expert Wizard Boots
|weapon1=Magic Wand (Powerful)
}}


{| class="wikitable"
The average time to obtain all {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments|qty=100}} with this build is 122 hours. However, note that without Slayer gear this can be in excess of 283 hours.
|-
! Item
! DR
|-
| {{ItemIcon|Slayer Wizard Hat (Strong)}}
| 0%
|-
| {{ItemIcon|Slayer Wizard Robes (Strong)}}
| 0%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Enchanted Cape}}
| 0%
|-
| {{ItemIcon|Amulet of Magic}}
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 16%
|}
 
The grind time with this build is 122 hour.<br>
However, pay attention that it would be more than 283 hours without the Slayer gear.
 
===={{ItemIcon|Sunset Rapier|Rapier}} melee====
 
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Slayer Helmet (Strong)}}
| 0%
|-
| {{ItemIcon|Slayer Platebody (Strong)}}
| 0%
|-
| {{ItemIcon|(G) Dragon Platelegs}}
| 6%
|-
| {{ItemIcon|(G) Dragon Boots}}
| 6%
|-
| {{ItemIcon|(G) Dragon Shield}}
| 6%
|-
| {{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
|-
| {{ItemIcon|Sunset Rapier}}
| 0%
|-
| Total
| 22%
|}


The grind time with this build is 67 hours.<br>
===={{ItemIcon|Sunset Rapier|Rapier}} Melee====
If you don't use the Slayer gear, the grind time with this build will be 142 hours.
{{Equipment/Recommended
|style=Melee
|showDR=true
|helm1=Slayer Helmet (Strong)
|neck1=!{{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
|ring1=Magical Ring
|body1=Slayer Platebody (Strong)
|legs1=(G) Dragon Platelegs
|shield1=(G) Dragon Shield
|gloves1=Paladin Gloves
|boots1=(G) Dragon Boots
|weapon1=Sunset Rapier
}}


===={{Icon|Slicing Winds|type=spell}} magic====
The grind time with this build is 67 hours. Without Slayer gear, this time increases significantly to 142 hours.


{| class="wikitable"
===={{Icon|Slicing Winds|type=spell}} Magic====
|-
{{Equipment/Recommended
! Item
|style=Magic
! DR
|showDR=true
|-
|helm1=Ancient Wizard Hat
| {{ItemIcon|Ancient Wizard Hat}}
|neck1=Elite Amulet of Magic
| 5%
|cape1=Skull Cape
|-
|ring1=Magical Ring
| {{ItemIcon|Ancient Wizard Robes}}
|body1=Ancient Wizard Robes
| 5%
|legs1=Ancient Wizard Bottoms
|-
|shield1=Miolite Shield
| {{ItemIcon|Ancient Wizard Bottoms}}
|gloves1=Elementalist Gloves
| 5%
|boots1=Ancient Wizard Boots
|-
|weapon1=Magic Wand (Powerful)
| {{ItemIcon|Ancient Wizard Boots}}
}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Skull Cape}}
| 3%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Elementalist Gloves}}
| 0%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 24%
|}


Your first goal with this build is to reach 20k accuracy for {{Icon|Slicing Winds|type=spell}}, which means the spell won't miss at all. Therefore, while the build only requires {{SkillReq|Magic|72}} at minimum, you will need at most level {{SkillReq|Magic|93}} or multiple Accuracy bonuses from various other skills to achieve 20k Accuracy Rating, including:
Reaching at least 20,000 accuracy is key for this build, as this prevents {{Icon|Slicing Winds|type=spell}} from missing. Therefore, while the build only requires a minimum of {{SkillReq|Magic|72}}, and at most {{SkillReq|Magic|93}} or multiple accuracy bonuses from sources such as:
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}}
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}}
* {{Skill|Astrology}}
* {{Skill|Astrology}}
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Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more  
Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more  


Warning: Swapping {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}} will not positively affect your kill times that much, while also forcing you to spend more runes/time Runecrafting.  
'''Warning:''' Swapping {{ItemIcon|Miolite Shield}} for {{ItemIcon|Book of Eli}} will not significantly reduce kill times, while also forcing you to spend more runes and therefore more time Runecrafting.  


The grind time with this build is 48 hours. The slayer gear doesn't add to the clear speed in this case.
The grind time with this build is 48 hours. Slayer equipment has no impact on the clear speed in this case.


===={{ItemIcon|Glacia God Helmet|Glacia}} magic====
===={{ItemIcon|Glacia God Helmet|Glacia}} Magic====
 
{{Equipment/Recommended
{| class="wikitable"
|style=Magic
|-
|showDR=true
! Item
|helm1=Glacia God Helmet
! DR
|neck1=Elite Amulet of Magic
|-
|cape1=Infernal Cape
| {{ItemIcon|Glacia God Helmet}}
|ring1=Magical Ring
| 8%
|body1=Glacia God Platebody
|-
|legs1=Glacia God Platelegs
| {{ItemIcon|Glacia God Platebody}}
|shield1=Miolite Shield
| 8%
|gloves1=Glacia God Gloves
|-
|boots1=Glacia God Boots
| {{ItemIcon|Glacia God Platelegs}}
|weapon1=Magic Wand (Powerful)
| 8%
}}
|-
| {{ItemIcon|Glacia God Boots}}
| 8%
|-
| {{ItemIcon|Glacia God Gloves}}
| 8%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Infernal Cape}}
| 4%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 48%
|}


The grind time with this build is 44 hours.
The grind time with this build is 44 hours.


However, this build implies that you go through the {{ZoneIcon|Air God Dungeon}} with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost you more than 4 hours of the difference between this build and the Slicing Winds build.
However, this build implies that the {{ZoneIcon|Air God Dungeon}} would need to be cleared with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost more than 4 hours of the difference between this build and the Slicing Winds build.


==Analysis==
==Analysis==
Essentially, we want to know which of two sequences is faster:
Essentially, we want to know which of two sequences is faster:
* Rapier > Claw > Volcano,
* Rapier Claw Volcano,
* Rapier > Volcano > Claw.
* Rapier Volcano Claw.


====Full-Sunset Volcano vs Full-Claw Volcano====
====Full-Sunset Volcano vs Full-Claw Volcano====
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The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours.  
The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours.  


We know the length of "Rapier > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano".
We know the length of "Rapier Claw" and "Volcano Claw", but we need the data on "Rapier Volcano" and "Claw Volcano".


We take this data from [[Volcanic Cave/Guide#Weapon choice]].
We take this data from [[Volcanic Cave/Guide#Weapon choice]].
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The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.
The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.


As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armor or 832 clears to have a 75% chance. The median (50% or results) is 564 clears.
As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armour or 832 clears to have a 75% chance. The median (50% of results) is 564 clears.


{| class="wikitable"  
{| class="wikitable"  
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| 249.5
| 249.5
|-
|-
| Difference (h)
! scope="row" colspan="2" | Difference (h)
|
| 4.2
| 4.2
| 6.3  
| 6.3  
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|}
|}


The biggest difference is 10 hours. It means that Rapier>Volcano>Claw is faster than Rapier>Claw>Volcano by at least 9 hours.
The biggest difference is 10 hours. It means that Rapier Volcano Claw is faster than Rapier Claw Volcano by at least 9 hours.


However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?
However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?


====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
It is possible to clear the Volcano using the Ancient Magicks with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{Icon|Stone Skin|type=prayer}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}.
It is possible to clear the Volcano using [[Ancient Magicks]] with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{PrayerIcon|Stone Skin}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}.


If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
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| 54.12
| 54.12
|-
|-
| scope="row" colspan="2" | Difference (h)
! scope="row" colspan="2" | Difference (h)
| 2.08
| 2.08
|}
|}