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Air God Dungeon/Guide: Difference between revisions

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→‎Weapon Choice: rolling out new clear-adjusting spreadsheet and info
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Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|nolink=true}}.
Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|nolink=true}}.


The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die.
The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle| Can I Idle] to be sure that you won't die.


{{Equipment/Recommended
{{Equipment/Recommended
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}}


It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close.
With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at {{Icon|Hitpoints|qty=1090|type=skill|HP}}, you could equip a {{ItemIcon|Chapeau Noir}} and an {{ItemIcon|Elite Amulet of Glory}} in their respective slots.


If you have {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} (3% DR) use it instead of the {{ItemIcon|Elite Amulet of Defence}} (2% DR). If you don't have any of them, use {{ItemIcon|Gold Sapphire Necklace}}, but you really want at least {{ItemIcon|Elite Amulet of Defence|Elite Defence}} to idle this dungeon.
Also worth noting that it is possible to manually clear the dungeon at lower {{Skill|Hitpoints|HP}} levels and equip the resulting {{ItemIcon|Aeris God Boots|Boots}} and {{ItemIcon|Aeris God Gloves|Gloves}} to begin idling a bit earlier.
 
The {{ItemIcon|Sandstorm Ring}} is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra {{Icon|Melee|nolink=true}} levels, better equipment, or buffs from {{Skill|Agility}}, {{Skill|Astrology}}, {{Skill|Herblore}}, {{Skill|Summoning}}, or {{Skill|Prayer}}, the {{ItemIcon|Sandstorm Ring}} may actually become a detriment to how fast you clear the dungeon.
 
There are two alternative ring choices:
* {{ItemIcon|Aorpheat's Signet Ring}} or {{ItemIcon|Ring of Wealth}}:
** Increase the amount of {{ItemIcon|Scroll of Aeris|Scrolls}} and {{ItemIcon|Air Chest|Chests}} you receive upon dungeon completion
* {{ItemIcon|Ring of Blade Echoes}}:
** Massively increase weapon DPS at the cost of increased consumable usage


===Weapon Choice===
===Weapon Choice===


The simulation was done with the given build. All combat levels are equal to 85 aside from {{Skill|Hitpoints}}. No prayers, no potions, no any other buffs.
This table plots some [[Combat Simulator]] results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.  


The intermediate steps can be checked with this spreadsheet. ([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])
You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results.
([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])


{| class="wikitable"  
{| class="wikitable"  
|- class="headerRow-0"
|- class="headerRow-0"
! Weapon
! Weapon
! Adjusted clears per hour
! Adjusted Scrolls per Hour
! Potential Scrolls per Hour
! Buff compared to previous
! Buff compared to previous
|-
|-
| {{ItemIcon|Dragon Sword}}
| {{ItemIcon|Dragon Sword}}
| 0.91
| 1.45
| 1.45+
| 0%
| 0%
|-
|-
| {{ItemIcon|Dragon Claw}}
| {{ItemIcon|Dragon Claw}}
| 0.99
| 1.62
| 8%
| 5.4+
| 370%
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 1.1
| 1.83
| 9.5%
| 7.3+
| 35%
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 1.13
| 1.86
| 2.6%
| 8.0+
| 9%
|-
|-
| {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Infernal Claw}}
| 1.19
| 1.9
| 5.1%
| 9+
| 12+%
|}
|}
The usual food expenditure is {{ItemIcon|Whale (Perfect)|qty=384}} per hour.


You want to get at least the {{ItemIcon|Ancient Claw}} because it is a good time to farm it after unlocking Ancient Magicks.  
The usual food expenditure is {{Icon|Hitpoints|qty=15000|type=skill|HP}} to {{Icon|Hitpoints|qty=20000|type=skill|HP}} per hour.


Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} and {{ItemIcon|Ancient Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything aside from {{MonsterIcon|Malcs, the Leader of Dragons|type=monster|Malcs}}.
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything inside except for {{MonsterIcon|Malcs, the Leader of Dragons|type=monster|Malcs}}.


===Maximized Farming===
===Maximized Farming===
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