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Adventure/Guide: Difference between revisions

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Update for v1.0.3
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{{V|1.0.1}}
{{V|1.0.3}}
[[File:Adventure.png|thumb|right]]
[[File:Adventure.png|thumb|right]]
Written mainly by /u/Steelsauce, with help from adventure-mode-chat on Discord, and the [[HCCO/Guide]]. Updates in progress by DasUberLobster, with more help from Discord (come join us!).


== Preface ==
== Preface ==
Adventure mode takes what you know about Melvor and turns it on its head! You start with only melee combat unlocked, and must pay an increasing GP cost to unlock each skill. This means that the skills you choose will greatly affect the route you take through the game. Your noncombat skills will be locked to your combat level, so the skilling you can do is very limited at first.
Adventure mode takes what you know about Melvor and turns it on its head! You start with only melee combat unlocked and must pay an increasing GP cost to unlock each skill. It means that the skills you choose will greatly affect the route you take through the game. Your non-combat skills will be locked to your combat level, so the skilling you can do is very limited at first.


This mode requires you to do more combat than the other modes, especially at the beginning. It may be harder for newer players to get a grasp of how all the skills are interconnected without using them first<s>, so a brand new player is not recommended to start on Adventure mode</s>. While this can make it harder for a new player, this mode also reduces the number of early-game choices, which can significantly help new players get a feel for the game. It's all about tradeoffs!
This mode requires you to do more combat than the other modes, especially at the beginning. On one hand, it may be hard for new players to get a grasp of how all skills are connected without using them first. On the other hand, the Adventure mode reduces the number of early-game choices, which can help new players to get a feel of the game. It's all about tradeoffs!


Speaking of tradeoffs, that is the name of the game in this mode. Anyone who tells you that they have the "best" strategy probably doesn't know what they're talking about. You can save time on one grind by picking another skill or targeting a different enemy, but this will likely cost you more time somewhere else. The trick on this mode is to pick aspects of the game that you like the most and focus your time and attention to those areas, then you can apply the time-reduction strategies to the areas you don't like as much. It's all about tradeoffs! We'll get into this more later. That said, there really are ways to hamper yourself pretty badly, so this guide is all about helping you dodge the big mistakes and apply your time where you want to spend it.
Speaking of tradeoffs, that is the name of the game in this mode. You can save time on one grind by picking another skill or targeting a different enemy, but it will likely cost you more time somewhere else. The trick is to pick aspects of the game that you like the most and focus your time and attention to those areas, then you can apply the time-reduction strategies to the areas you don't like as much. It's all about tradeoffs! We'll get into this more later. That said, there really are ways to hamper yourself pretty badly, so this guide is all about helping you dodge the big mistakes and apply your time where you want to spend it.


A rough strategy is given below, but don't let anyone dictate your <s>suffering</s> adventure!
A rough strategy is given below, but don't let anyone dictate your <s>suffering</s> adventure!
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# Progress through items that improve thieving- Thiever's cape from Bandit Thug or Marauder, Golbin Mask from Golbin Chief, Sneakers from anyone
# Progress through items that improve thieving- Thiever's cape from Bandit Thug or Marauder, Golbin Mask from Golbin Chief, Sneakers from anyone
# Unlock the skills needed for the production of {{ItemIcon|Jadestone Bolts|Jadestone Bolts}} (Note: There are several viable late and endgame money-making setups. Jade Bolts is currently the strongest endgame. Focus progression on things that improve global thieving first, as they improve any money-making build)
# Unlock the skills needed for the production of {{ItemIcon|Jadestone Bolts|Jadestone Bolts}} (Note: There are several viable late and endgame money-making setups. Jade Bolts is currently the strongest endgame. Focus progression on things that improve global thieving first, as they improve any money-making build)
== Potential Skill Order ==
Choosing a skill order will greatly change your path through the Adventure Mode.<br>
Many skills are interconnected, so you will be limited by your combat level and the items you can't get.
If your goal is the 100% completion, then it is about getting the best money-making method as fast as possible.<br>
This section presents routes from zero to making money with some of the best methods in the game.
==== Example: Thieving ====
Unlock route: Cooking > Slayer > Fishing > Thieving > Mining > Smithing > Prayer > Combat level 99
Get {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant|Plants}}. When you have 100 {{ItemIcon|Potatoes}}, switch to {{MonsterIcon|Cow|Cows}}.
Kill {{MonsterIcon|Cow|Cows}}, loot all including {{ItemIcon|Leather}}, buy {{ItemIcon|Green Dragonhide}} and then sell it.
Unlock {{Skill|Cooking}} to stop relying on {{ItemIcon|Potatoes}}. Use {{ItemIcon|Beef}} instead.
Unlock {{Skill|Slayer}} and get {{ItemIcon|Amulet of Strength}} and {{ItemIcon|Gold Emerald Ring}} from {{MonsterIcon|Mummy}}.
Unlock {{Skill|Fishing}}. It will be the source of material for {{Skill|Cooking}}.
Sell fish to unlock {{Skill|Thieving}}.
It is not easy to figure out whom to pickpocket with {{Skill|Thieving}} to get the most of money. Use Nomeru's sheet on Thieving from [[Spreadsheets and Theorycrafting]] to decide whom to target. Keep in mind that the results in early game are ''drastically'' different from what is given on the sheet - you need to copy the sheet and enter your current situation.
Unlock {{Skill|Mining}} and {{Skill|Smithing}}. With them you can create your own armor and weapons.
Transition into {{ItemIcon|Mithril Helmet|Mithril}} and then {{ItemIcon|Adamant Helmet|Adamant}} armor. Trim your resulting armor up to Gold (G).
After that, you might want to get to Combat level 99 to upgrade your {{Skill|Thieving}} options. For that, unlock {{Skill|Prayer}} and level Melee together with prayers. Use the most expensive and relevant prayers you have. Chivalry and Piety are the best options to level up {{Skill|Prayer}}: the options that spend fewer prayer points have lower rate of prayer-xp-per-point and will slow down your combat.
Level up your Combat.<br>
Fight the following monsters:
* Attack Level 1-9 {{Icon|Cow|type=monster}}.
* Attack Level 10-49 {{Icon|Frozen Archer|type=monster}}.
* Attack Level 50-99 {{Icon|Giant Crab|type=monster}}.
You can check out the [[Combat Simulator]] to see which monster is the best for your situation. Don't forget to consider the food expenditure.
As an example of Combat Level 99, the following combination was enough: Attack 77, Strength 75, Defence 79, Hitpoints 77, Prayer 91.
The later upgrades of money-making with {{Skill|Thieving}} consist of {{Skill|Herblore}}, {{Skill|Agility}}, and {{Skill|Summoning}}. It's up to you to decide in which order to unlock them and the other skills they need. Nomeru's sheet on Thieving from [[Spreadsheets and Theorycrafting]] will come in handy to compare the improvements.
==== Example: Dragon Javelins ====
Unlock route: Cooking > Slayer > Fishing > Mining > Smithing > Rune > Magic > Prayer > Combat level 99 > Woodcutting > Fletching.
Most of the things are the same as in the ''Example: Thieving'', but we don't unlock {{Skill|Thieving}}, and we use {{Skill|Alt. Magic}} to get prayer points.
After you unlocked {{Skill|Smithing}}, unlock {{Skill|Runecrafting}}, {{Skill|Magic}}, and {{Skill|Prayer}}.
Get prayer points through {{Icon|Blessed Offering|type=spell}} from {{Skill|Alt. Magic}}.
Get your combat up to level 99.
Unlock {{Skill|Woodcutting}} and {{Skill|Fletching}}.
Level up the unlocked skills to start earning money with {{ItemIcon|Dragon Javelin|Dragon Javelins}}.


== Skills Pros/Cons ==
== Skills Pros/Cons ==
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* Late game: 9-13.  
* Late game: 9-13.  
* End game: 14-18
* End game: 14-18
********** No Updates made past this point, any following data may be outdated********


===== {{Skill|Attack}}, {{Skill|Strength}} =====
===== {{Skill|Attack}}, {{Skill|Strength}} =====
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Recommended to unlock: Late to End game, when you have unlocked one of the best money-making methods.
Recommended to unlock: Late to End game, when you have unlocked one of the best money-making methods.
== Potential Skill Order ==
Choosing a skill order will greatly change your path through the Adventure Mode.<br>
Many skills are interconnected, so you will be limited by your combat level and the items you can't get.
If your goal is the 100% completion, then it is about getting the best money-making method as fast as possible.<br>
This section presents routes from zero to making money with some of the best methods in the game.
==== Example: Thieving ====
Unlock route: Fishing > Cooking > Thieving > Mining > Smithing > Slayer > Prayer > Combat level 99
Get {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant|Plants}}. When you have 100 {{ItemIcon|Potatoes}}, switch to {{MonsterIcon|Cow|Cows}}.
Kill {{MonsterIcon|Cow|Cows}}, loot all including {{ItemIcon|Leather}}, buy {{ItemIcon|Green Dragonhide}} and then sell it.
Unlock {{Skill|Fishing}}. It will be the source for {{Skill|Cooking}}.
Sell fish to unlock {{Skill|Cooking}}. It will give food to do {{Skill|Thieving}}.
Sell fish to unlock {{Skill|Thieving}}.
It is not easy to figure out whom to pickpocket with {{Skill|Thieving}} to get the most of money. Use Nomeru's sheet on Thieving from [[Spreadsheets_and_Theorycrafting]] to decide whom to target. Keep in mind that the results in early game are ''drastically'' different from what is given on the sheet - you need to copy the sheet and enter your current situation.
Unlock {{Skill|Mining}} and {{Skill|Smithing}}. With them you can create your own armor and weapons.
Unlock {{Skill|Slayer}} and get {{ItemIcon|Amulet of Strength}} and {{ItemIcon|Gold Emerald Ring}} from {{MonsterIcon|Mummy}}.
Transition into {{ItemIcon|Mithril Helmet|Mithril}} and then {{ItemIcon|Adamant Helmet|Adamant}} armor. Trim your resulting armor up to Gold (G).
After that, you might want to get to Combat level 99 to upgrade your {{Skill|Thieving}} options. For that, unlock {{Skill|Prayer}} and level Melee together with prayers. Use the most expensive and relevant prayers you have. Chivalry and Piety are the best options to level up {{Skill|Prayer}}: the options that spend fewer prayer points have lower rate of prayer-xp-per-point and will slow down your combat.
Level up your Combat.<br>
Fight the following monsters:
* Attack Level 1-9 {{Icon|Cow|type=monster}}.
* Attack Level 10-49 {{Icon|Frozen Archer|type=monster}}.
* Attack Level 50-99 {{Icon|Giant Crab|type=monster}}.
You can check out the [[Combat Simulator]] to see which monster is the best for your situation. Don't forget to consider the food expenditure.
As an example of Combat Level 99, the following combination was enough: Attack 77, Strength 75, Defence 79, Hitpoints 77, Prayer 91.
The later upgrades of money-making with {{Skill|Thieving}} consist of {{Skill|Herblore}}, {{Skill|Agility}}, and {{Skill|Summoning}}. It's up to you to decide in which order to unlock them and the other skills they need. Nomeru's sheet on Thieving from [[Spreadsheets_and_Theorycrafting]] will come in handy to compare the improvements.
==== Example: Dragon Javelins ====
Unlock route: Fishing > Cooking > Mining > Smithing > Slayer > Rune > Magic > Prayer > Combat level 99 > Woodcutting > Fletching.
Most of the things are the same as in the ''Example: Thieving'', but we don't unlock {{Skill|Thieving}}, and we use {{Skill|Alt. Magic}} to get prayer points.
After you unlocked {{Skill|Slayer}}, unlock {{Skill|Runecrafting}}, {{Skill|Magic}}, and {{Skill|Prayer}}.
Get prayer points through {{Icon|Blessed Offering|type=spell}} from {{Skill|Alt. Magic}}.
Get your combat up to level 99.
Unlock {{Skill|Woodcutting}} and {{Skill|Fletching}}.
Level up the unlocked skills to start earning money with {{ItemIcon|Dragon Javelin|Dragon Javelins}}.
==== Early Game: Active Playing ====
Slayer > Farming > Mining > Gem Gloves > Auto Eat - Tier 1
With slayer, reroll easy tasks for free until you get the creature you want to fight, usually plants, cows, or farmers. Save slayer coins for auto slayer.
Once you have the money for farming, buy it and start farming. Kill farmers for seeds. It is slow at first, but soon will give you more food than you need. Harvest and plant new seeds whenever you can. Herbs and trees are less important for now, but are still good for xp.
Buy mining and save up for gem gloves. Mine some essence and use it to make weird gloop. Mine the highest tier ore and sell it if you have to afk and aren't saving for smithing.
==== Early Game: AFK Playing ====
Mining > Gem Gloves > Fishing > Cooking > Auto Eat - Tier I
This route will be significantly slower, but at least you can make some progress when you are not able to have the game running.
You will need to actively collect loot from combat and heal with potatoes at first. Soon your regen will be enough to outheal plants, and later cows.
After you kill enough cows to unlock mining, you can start earning some gp offline, but you will be greatly restricted by combat level. Work towards earning 500k so you can start earning good gp/hr offline. Then get fishing, cooking, and [[Auto Eat - Tier I]] so you can afk combat. When you get the drops, you can train strength through barbarian fishing and get prayer points from bone fish.
You will still want to buy slayer and farming soon!
==== Mid Game: Melee ====
Source of Prayer Points > Prayer > Smithing
By now you should have a good source of food and progressing through combat. Get prayer points from fishing (bone fish), RC+magic (blessed offering) or slayer (resupply). Train prayer and slayer as you do combat so you are prepared for the higher tier dungeons. You can trim Mithril armor, or wait until you can fight adamant knights and trim their armor.
==== Mid Game: Magic ====
Runecrafting > Magic > Prayer
After some essence mining, start training runecrafting. Craft a set of air robes and get a weapon, either create a [[Magic Wand (Basic)]] from 1k essence or fight [[fairy]] for a staff. Then start whacking melee mobs with wind strike! As your combat level increases, you can craft higher tier runes to use stronger air spells. You can use alt magic to earn xp while offline, and you will want to cast a lot of [[Blessed Offering]] to earn prayer points when you unlock it.
==== Next Steps ====
There are lots of ways to go from here. Getting slayer and farming is a must if you haven't already. Herblore makes your other skills more efficient, thieving gives you [[Chapeau Noir]] and carrot seeds, agility gives passives boosts. Try to train two combat styles, probably magic and melee. Working on getting to 99 combat level and being able to idle the late game dungeons!


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[[Category:Guides]]
[[Category:Guides]]